Class LightDebugRenderer.Data

java.lang.Object
net.minecraft.client.render.debug.LightDebugRenderer.Data
Enclosing class:
LightDebugRenderer

@Environment(CLIENT) private static final class LightDebugRenderer.Data extends Object
Mappings:
Namespace Name
official frt$a
intermediary net/minecraft/class_8520$class_8521
named net/minecraft/client/render/debug/LightDebugRenderer$Data
  • Field Details

    • readyShape

      final VoxelSet readyShape
      Mappings:
      Namespace Name Mixin selector
      official a Lfrt$a;a:Lehw;
      intermediary field_44684 Lnet/minecraft/class_8520$class_8521;field_44684:Lnet/minecraft/class_251;
      named readyShape Lnet/minecraft/client/render/debug/LightDebugRenderer$Data;readyShape:Lnet/minecraft/util/shape/VoxelSet;
    • shape

      final VoxelSet shape
      Mappings:
      Namespace Name Mixin selector
      official b Lfrt$a;b:Lehw;
      intermediary field_44685 Lnet/minecraft/class_8520$class_8521;field_44685:Lnet/minecraft/class_251;
      named shape Lnet/minecraft/client/render/debug/LightDebugRenderer$Data;shape:Lnet/minecraft/util/shape/VoxelSet;
    • minSectionPos

      final ChunkSectionPos minSectionPos
      Mappings:
      Namespace Name Mixin selector
      official c Lfrt$a;c:Lhw;
      intermediary field_44686 Lnet/minecraft/class_8520$class_8521;field_44686:Lnet/minecraft/class_4076;
      named minSectionPos Lnet/minecraft/client/render/debug/LightDebugRenderer$Data;minSectionPos:Lnet/minecraft/util/math/ChunkSectionPos;
  • Constructor Details

    • Data

      Data(LightingProvider lightingProvider, ChunkSectionPos sectionPos, int radius, LightType lightType)
      Mappings:
      Namespace Name Mixin selector
      official <init> Lfrt$a;<init>(Leab;Lhw;ILcqe;)V
      intermediary <init> Lnet/minecraft/class_8520$class_8521;<init>(Lnet/minecraft/class_3568;Lnet/minecraft/class_4076;ILnet/minecraft/class_1944;)V
      named <init> Lnet/minecraft/client/render/debug/LightDebugRenderer$Data;<init>(Lnet/minecraft/world/chunk/light/LightingProvider;Lnet/minecraft/util/math/ChunkSectionPos;ILnet/minecraft/world/LightType;)V