Class EnderChestInventory

java.lang.Object
net.minecraft.inventory.SimpleInventory
net.minecraft.inventory.EnderChestInventory
All Implemented Interfaces:
Inventory, RecipeInputProvider, Clearable

public class EnderChestInventory extends SimpleInventory
Represents an inventory used for ender chests. A new instance is created for each player.
Mappings:
Namespace Name
official cfu
intermediary net/minecraft/class_1730
named net/minecraft/inventory/EnderChestInventory
  • Field Details

    • activeBlockEntity

      @Nullable private @Nullable EnderChestBlockEntity activeBlockEntity
      Mappings:
      Namespace Name Mixin selector
      official c Lcfu;c:Lddp;
      intermediary field_7864 Lnet/minecraft/class_1730;field_7864:Lnet/minecraft/class_2611;
      named activeBlockEntity Lnet/minecraft/inventory/EnderChestInventory;activeBlockEntity:Lnet/minecraft/block/entity/EnderChestBlockEntity;
  • Constructor Details

    • EnderChestInventory

      public EnderChestInventory()
  • Method Details

    • setActiveBlockEntity

      public void setActiveBlockEntity(EnderChestBlockEntity blockEntity)
      Sets the block entity the player is using to access the inventory to blockEntity. The block entity is used to delegate canPlayerUse(net.minecraft.entity.player.PlayerEntity), onOpen(net.minecraft.entity.player.PlayerEntity), and onClose(net.minecraft.entity.player.PlayerEntity).
      Mappings:
      Namespace Name Mixin selector
      official a Lcfu;a(Lddp;)V
      intermediary method_7661 Lnet/minecraft/class_1730;method_7661(Lnet/minecraft/class_2611;)V
      named setActiveBlockEntity Lnet/minecraft/inventory/EnderChestInventory;setActiveBlockEntity(Lnet/minecraft/block/entity/EnderChestBlockEntity;)V
    • isActiveBlockEntity

      public boolean isActiveBlockEntity(EnderChestBlockEntity blockEntity)
      Returns whether this inventory is being accessed from blockEntity.
      Returns:
      whether this inventory is being accessed from blockEntity
      Mappings:
      Namespace Name Mixin selector
      official b Lcfu;b(Lddp;)Z
      intermediary method_31556 Lnet/minecraft/class_1730;method_31556(Lnet/minecraft/class_2611;)Z
      named isActiveBlockEntity Lnet/minecraft/inventory/EnderChestInventory;isActiveBlockEntity(Lnet/minecraft/block/entity/EnderChestBlockEntity;)Z
    • readNbtList

      public void readNbtList(NbtList nbtList)
      Reads the item stacks from nbtList.
      Overrides:
      readNbtList in class SimpleInventory
      See Also:
      Mappings:
      Namespace Name Mixin selector
      official a Lbhf;a(Lrc;)V
      intermediary method_7659 Lnet/minecraft/class_1277;method_7659(Lnet/minecraft/class_2499;)V
      named readNbtList Lnet/minecraft/inventory/SimpleInventory;readNbtList(Lnet/minecraft/nbt/NbtList;)V
    • toNbtList

      public NbtList toNbtList()
      Returns an NBT list of non-empty item stacks.

      Unlike Inventories.writeNbt(NbtCompound, DefaultedList, boolean), this does not serialize the slots.

      Overrides:
      toNbtList in class SimpleInventory
      Returns:
      an NBT list of non-empty item stacks
      See Also:
      Mappings:
      Namespace Name Mixin selector
      official g Lbhf;g()Lrc;
      intermediary method_7660 Lnet/minecraft/class_1277;method_7660()Lnet/minecraft/class_2499;
      named toNbtList Lnet/minecraft/inventory/SimpleInventory;toNbtList()Lnet/minecraft/nbt/NbtList;
    • canPlayerUse

      public boolean canPlayerUse(PlayerEntity player)
      Specified by:
      canPlayerUse in interface Inventory
      Overrides:
      canPlayerUse in class SimpleInventory
      Returns:
      whether player can use this inventory
      See Also:
      Mappings:
      Namespace Name Mixin selector
      official a Lbgr;a(Lcbu;)Z
      intermediary method_5443 Lnet/minecraft/class_1263;method_5443(Lnet/minecraft/class_1657;)Z
      named canPlayerUse Lnet/minecraft/inventory/Inventory;canPlayerUse(Lnet/minecraft/entity/player/PlayerEntity;)Z
    • onOpen

      public void onOpen(PlayerEntity player)
      Called when the inventory is opened. Specifically, this is called inside the ScreenHandler constructor. This does nothing by default.

      The method is called in both the client and the server. However, because clientside screen handler is created with a SimpleInventory, other implementations can (and the vanilla code does) assume that the method is called in the server.

      Mappings:
      Namespace Name Mixin selector
      official d_ Lbgr;d_(Lcbu;)V
      intermediary method_5435 Lnet/minecraft/class_1263;method_5435(Lnet/minecraft/class_1657;)V
      named onOpen Lnet/minecraft/inventory/Inventory;onOpen(Lnet/minecraft/entity/player/PlayerEntity;)V
    • onClose

      public void onClose(PlayerEntity player)
      Called when the inventory is closed. Specifically, this is called inside ScreenHandler.onClosed(net.minecraft.entity.player.PlayerEntity). This does nothing by default.

      The method is called in both the client and the server. However, because clientside screen handler is created with a SimpleInventory, other implementations can (and the vanilla code does) assume that the method is called in the server.

      Mappings:
      Namespace Name Mixin selector
      official c Lbgr;c(Lcbu;)V
      intermediary method_5432 Lnet/minecraft/class_1263;method_5432(Lnet/minecraft/class_1657;)V
      named onClose Lnet/minecraft/inventory/Inventory;onClose(Lnet/minecraft/entity/player/PlayerEntity;)V