Class NoteBlock

All Implemented Interfaces:
ItemConvertible, ToggleableFeature

public class NoteBlock extends Block
Mappings:
Namespace Name
official cyc
intermediary net/minecraft/class_2428
named net/minecraft/block/NoteBlock
  • Field Details

    • INSTRUMENT

      public static final EnumProperty<Instrument> INSTRUMENT
      Mappings:
      Namespace Name Mixin selector
      official a Lcyc;a:Ldgh;
      intermediary field_11325 Lnet/minecraft/class_2428;field_11325:Lnet/minecraft/class_2754;
      named INSTRUMENT Lnet/minecraft/block/NoteBlock;INSTRUMENT:Lnet/minecraft/state/property/EnumProperty;
    • POWERED

      public static final BooleanProperty POWERED
      Mappings:
      Namespace Name Mixin selector
      official b Lcyc;b:Ldga;
      intermediary field_11326 Lnet/minecraft/class_2428;field_11326:Lnet/minecraft/class_2746;
      named POWERED Lnet/minecraft/block/NoteBlock;POWERED:Lnet/minecraft/state/property/BooleanProperty;
    • NOTE

      public static final IntProperty NOTE
      Mappings:
      Namespace Name Mixin selector
      official c Lcyc;c:Ldgj;
      intermediary field_11324 Lnet/minecraft/class_2428;field_11324:Lnet/minecraft/class_2758;
      named NOTE Lnet/minecraft/block/NoteBlock;NOTE:Lnet/minecraft/state/property/IntProperty;
    • field_41678

      public static final int field_41678
      See Also:
      Mappings:
      Namespace Name Mixin selector
      official d Lcyc;d:I
      intermediary field_41678 Lnet/minecraft/class_2428;field_41678:I
      named field_41678 Lnet/minecraft/block/NoteBlock;field_41678:I
  • Constructor Details

    • NoteBlock

      public NoteBlock(AbstractBlock.Settings settings)
      Mappings:
      Namespace Name Mixin selector
      official <init> Ldfi;<init>(Ldfi$d;)V
      intermediary <init> Lnet/minecraft/class_4970;<init>(Lnet/minecraft/class_4970$class_2251;)V
      named <init> Lnet/minecraft/block/AbstractBlock;<init>(Lnet/minecraft/block/AbstractBlock$Settings;)V
  • Method Details

    • getStateWithInstrument

      private BlockState getStateWithInstrument(WorldAccess world, BlockPos pos, BlockState state)
      Mappings:
      Namespace Name Mixin selector
      official b Lcyc;b(Lcpw;Lgw;Ldfj;)Ldfj;
      intermediary method_47583 Lnet/minecraft/class_2428;method_47583(Lnet/minecraft/class_1936;Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;)Lnet/minecraft/class_2680;
      named getStateWithInstrument Lnet/minecraft/block/NoteBlock;getStateWithInstrument(Lnet/minecraft/world/WorldAccess;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;)Lnet/minecraft/block/BlockState;
    • getPlacementState

      public BlockState getPlacementState(ItemPlacementContext ctx)
      Overrides:
      getPlacementState in class Block
      Mappings:
      Namespace Name Mixin selector
      official a Lcsv;a(Lcln;)Ldfj;
      intermediary method_9605 Lnet/minecraft/class_2248;method_9605(Lnet/minecraft/class_1750;)Lnet/minecraft/class_2680;
      named getPlacementState Lnet/minecraft/block/Block;getPlacementState(Lnet/minecraft/item/ItemPlacementContext;)Lnet/minecraft/block/BlockState;
    • getStateForNeighborUpdate

      public BlockState getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)
      Returns the state of the block after a neighboring block's state change.

      Returning Blocks.AIR breaks the block. This is useful to implement supporting block requirement for blocks (if used along with AbstractBlock.canPlaceAt(net.minecraft.block.BlockState, net.minecraft.world.WorldView, net.minecraft.util.math.BlockPos)).

      Side effects like activating a redstone component (but not scheduling a tick) should be performed in AbstractBlock.neighborUpdate(net.minecraft.block.BlockState, net.minecraft.world.World, net.minecraft.util.math.BlockPos, net.minecraft.block.Block, net.minecraft.util.math.BlockPos, boolean) instead. If the block supports waterlogging and currently has water, this method should be overridden to tick the fluid at the block's position.

      This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using World.isClient. This is not called if Block.FORCE_STATE flag is set in the setBlockState call.

      This method can be used for multiple purposes. Here are some examples:

      • FenceBlock uses it to update the fence's connection when a horizontally neighboring block's state is changed.
      • PlantBlock uses it to break the plant if the state change causes it to lose its supporting block.
      • DoorBlock uses it to copy the state of the other half of the door.
      • SlabBlock uses it to schedule the fluid to tick if waterlogged.
      • SoulSandBlock uses it to schedule the water block above to tick so that it becomes a bubble column.
      • FallingBlock uses it to schedule the block to tick so that it can fall if needed.
      Overrides:
      getStateForNeighborUpdate in class AbstractBlock
      Parameters:
      state - the state of this block
      direction - the direction from this block to the neighbor
      neighborState - the state of the updated neighbor block
      world - the world
      pos - the position of this block
      neighborPos - the position of the neighbor block
      Returns:
      the state of the block after a neighboring block's state change
      See Also:
      Mappings:
      Namespace Name Mixin selector
      official a Ldfi;a(Ldfj;Lha;Ldfj;Lcpw;Lgw;Lgw;)Ldfj;
      intermediary method_9559 Lnet/minecraft/class_4970;method_9559(Lnet/minecraft/class_2680;Lnet/minecraft/class_2350;Lnet/minecraft/class_2680;Lnet/minecraft/class_1936;Lnet/minecraft/class_2338;Lnet/minecraft/class_2338;)Lnet/minecraft/class_2680;
      named getStateForNeighborUpdate Lnet/minecraft/block/AbstractBlock;getStateForNeighborUpdate(Lnet/minecraft/block/BlockState;Lnet/minecraft/util/math/Direction;Lnet/minecraft/block/BlockState;Lnet/minecraft/world/WorldAccess;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/BlockPos;)Lnet/minecraft/block/BlockState;
    • neighborUpdate

      public void neighborUpdate(BlockState state, World world, BlockPos pos, Block sourceBlock, BlockPos sourcePos, boolean notify)
      Called when a neighboring block is updated. This method should be overridden to perform an action with a side effect, most notably an activation of a redstone component. This can also be used to perform an action changing block states of other blocks, such as SpongeBlock which absorbs water.

      To replace the state of the block itself, override AbstractBlock.getStateForNeighborUpdate(net.minecraft.block.BlockState, net.minecraft.util.math.Direction, net.minecraft.block.BlockState, net.minecraft.world.WorldAccess, net.minecraft.util.math.BlockPos, net.minecraft.util.math.BlockPos) instead.

      This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using World.isClient.

      Overrides:
      neighborUpdate in class AbstractBlock
      See Also:
      Mappings:
      Namespace Name Mixin selector
      official a Ldfi;a(Ldfj;Lcpv;Lgw;Lcsv;Lgw;Z)V
      intermediary method_9612 Lnet/minecraft/class_4970;method_9612(Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_2248;Lnet/minecraft/class_2338;Z)V
      named neighborUpdate Lnet/minecraft/block/AbstractBlock;neighborUpdate(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/Block;Lnet/minecraft/util/math/BlockPos;Z)V
    • playNote

      private void playNote(@Nullable @Nullable Entity entity, BlockState state, World world, BlockPos pos)
      Mappings:
      Namespace Name Mixin selector
      official a Lcyc;a(Lbiq;Ldfj;Lcpv;Lgw;)V
      intermediary method_10367 Lnet/minecraft/class_2428;method_10367(Lnet/minecraft/class_1297;Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;)V
      named playNote Lnet/minecraft/block/NoteBlock;playNote(Lnet/minecraft/entity/Entity;Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;)V
    • onUse

      public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)
      Called when this block is used by a player. This, by default, is bound to using the right mouse button.

      This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using world.isClient().

      If the action result is successful on a logical client, then the action will be sent to the logical server for processing.

      Overrides:
      onUse in class AbstractBlock
      Returns:
      an action result that specifies if using the block was successful.
      Mappings:
      Namespace Name Mixin selector
      official a Ldfi;a(Ldfj;Lcpv;Lgw;Lcbu;Lbgx;Lehj;)Lbgy;
      intermediary method_9534 Lnet/minecraft/class_4970;method_9534(Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_1657;Lnet/minecraft/class_1268;Lnet/minecraft/class_3965;)Lnet/minecraft/class_1269;
      named onUse Lnet/minecraft/block/AbstractBlock;onUse(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/entity/player/PlayerEntity;Lnet/minecraft/util/Hand;Lnet/minecraft/util/hit/BlockHitResult;)Lnet/minecraft/util/ActionResult;
    • onBlockBreakStart

      public void onBlockBreakStart(BlockState state, World world, BlockPos pos, PlayerEntity player)
      Called when a player starts breaking the block (including when instant-mining).

      This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using World.isClient.

      Overrides:
      onBlockBreakStart in class AbstractBlock
      Mappings:
      Namespace Name Mixin selector
      official a Ldfi;a(Ldfj;Lcpv;Lgw;Lcbu;)V
      intermediary method_9606 Lnet/minecraft/class_4970;method_9606(Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_1657;)V
      named onBlockBreakStart Lnet/minecraft/block/AbstractBlock;onBlockBreakStart(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/entity/player/PlayerEntity;)V
    • getNotePitch

      public static float getNotePitch(int note)
      Mappings:
      Namespace Name Mixin selector
      official b Lcyc;b(I)F
      intermediary method_49818 Lnet/minecraft/class_2428;method_49818(I)F
      named getNotePitch Lnet/minecraft/block/NoteBlock;getNotePitch(I)F
    • onSyncedBlockEvent

      public boolean onSyncedBlockEvent(BlockState state, World world, BlockPos pos, int type, int data)
      Handles the block event, which is an event specific to a block with an integer ID and data.
      Overrides:
      onSyncedBlockEvent in class AbstractBlock
      Returns:
      whether the event was handled successfully
      See Also:
      Mappings:
      Namespace Name Mixin selector
      official a Ldfi;a(Ldfj;Lcpv;Lgw;II)Z
      intermediary method_9592 Lnet/minecraft/class_4970;method_9592(Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;II)Z
      named onSyncedBlockEvent Lnet/minecraft/block/AbstractBlock;onSyncedBlockEvent(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;II)Z
    • getCustomSound

      @Nullable private @Nullable Identifier getCustomSound(World world, BlockPos pos)
      Mappings:
      Namespace Name Mixin selector
      official a Lcyc;a(Lcpv;Lgw;)Laew;
      intermediary method_47886 Lnet/minecraft/class_2428;method_47886(Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;)Lnet/minecraft/class_2960;
      named getCustomSound Lnet/minecraft/block/NoteBlock;getCustomSound(Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;)Lnet/minecraft/util/Identifier;
    • appendProperties

      protected void appendProperties(StateManager.Builder<Block,BlockState> builder)
      Appends block state properties to this block. To use this, override and call StateManager.Builder.add(net.minecraft.state.property.Property<?>[]) inside the method. See Properties for the list of pre-defined properties.
      Overrides:
      appendProperties in class Block
      Mappings:
      Namespace Name Mixin selector
      official a Lcsv;a(Ldfk$a;)V
      intermediary method_9515 Lnet/minecraft/class_2248;method_9515(Lnet/minecraft/class_2689$class_2690;)V
      named appendProperties Lnet/minecraft/block/Block;appendProperties(Lnet/minecraft/state/StateManager$Builder;)V