Package net.minecraft.screen
Interface ScreenHandlerFactory
- All Known Subinterfaces:
NamedScreenHandlerFactory
,VehicleInventory
- All Known Implementing Classes:
AbstractFurnaceBlockEntity
,BarrelBlockEntity
,BeaconBlockEntity
,BlastFurnaceBlockEntity
,BrewingStandBlockEntity
,ChestBlockEntity
,ChestBoatEntity
,ChestMinecartEntity
,DispenserBlockEntity
,DropperBlockEntity
,FurnaceBlockEntity
,HopperBlockEntity
,HopperMinecartEntity
,LecternBlockEntity
,LockableContainerBlockEntity
,LootableContainerBlockEntity
,ShulkerBoxBlockEntity
,SimpleNamedScreenHandlerFactory
,SmokerBlockEntity
,StorageMinecartEntity
,TrappedChestBlockEntity
- Functional Interface:
- This is a functional interface and can therefore be used as the assignment target for a lambda expression or method reference.
A functional interface to create a new screen handler (menu) on the server.
This interface itself is not used directly. Instead, the subinterface
NamedScreenHandlerFactory
is passed to PlayerEntity.openHandledScreen(net.minecraft.screen.NamedScreenHandlerFactory)
. In vanilla,
block entity instances implement that interface, allowing them to be passed.
SimpleNamedScreenHandlerFactory
is a screen handler factory implementation
for use cases that do not involve a block entity.
The factory should create a new instance of a screen handler with the server-side constructor (one that takes inventories, etc). If the screen handler requires a property delegate or a context, create an instance and pass it here.
- See Also:
- Mappings:
Namespace Name official cfp
intermediary net/minecraft/class_1270
named net/minecraft/screen/ScreenHandlerFactory
-
Method Summary
Modifier and TypeMethodDescription@Nullable ScreenHandler
createMenu
(int syncId, PlayerInventory playerInventory, PlayerEntity player)
-
Method Details
-
createMenu
@Nullable @Nullable ScreenHandler createMenu(int syncId, PlayerInventory playerInventory, PlayerEntity player) - Mappings:
Namespace Name Mixin selector official createMenu
Lcfp;createMenu(ILcbt;Lcbu;)Lcel;
intermediary createMenu
Lnet/minecraft/class_1270;createMenu(ILnet/minecraft/class_1661;Lnet/minecraft/class_1657;)Lnet/minecraft/class_1703;
named createMenu
Lnet/minecraft/screen/ScreenHandlerFactory;createMenu(ILnet/minecraft/entity/player/PlayerInventory;Lnet/minecraft/entity/player/PlayerEntity;)Lnet/minecraft/screen/ScreenHandler;
-