Uses of Interface
net.minecraft.world.CollisionView
Package
Description
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Uses of CollisionView in net.minecraft.block
Modifier and TypeMethodDescriptionRespawnAnchorBlock.findRespawnPosition
(EntityType<?> entity, CollisionView world, BlockPos pos) RespawnAnchorBlock.findRespawnPosition
(EntityType<?> entity, CollisionView world, BlockPos pos, boolean ignoreInvalidPos) BedBlock.findWakeUpPosition
(EntityType<?> type, CollisionView world, BlockPos pos, int[][] possibleOffsets, boolean ignoreInvalidPos) BedBlock.findWakeUpPosition
(EntityType<?> type, CollisionView world, BlockPos pos, Direction bedDirection, float spawnAngle) BedBlock.findWakeUpPosition
(EntityType<?> type, CollisionView world, BlockPos pos, Direction bedDirection, Direction respawnDirection) -
Uses of CollisionView in net.minecraft.client.world
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Uses of CollisionView in net.minecraft.entity
Modifier and TypeMethodDescriptionstatic boolean
Dismounting.canPlaceEntityAt
(CollisionView world, LivingEntity entity, Box targetBox) static boolean
Dismounting.canPlaceEntityAt
(CollisionView world, Vec3d offset, LivingEntity entity, EntityPose pose) static @Nullable Vec3d
Dismounting.findRespawnPos
(EntityType<?> entityType, CollisionView world, BlockPos pos, boolean ignoreInvalidPos) -
Uses of CollisionView in net.minecraft.server.world
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Uses of CollisionView in net.minecraft.world
Modifier and TypeInterfaceDescriptioninterface
interface
A world view orWorld
's superinterface that exposes access to a registry manager.interface
Represents access to a world on a logical Minecraft server.interface
interface
interface
Represents a scoped, read-only view of a world like structure that contains biomes, chunks and is bound to a dimension.ModifierConstructorDescriptionBlockCollisionSpliterator
(CollisionView world, @Nullable Entity entity, Box box, boolean forEntity, BiFunction<BlockPos.Mutable, VoxelShape, T> resultFunction) -
Uses of CollisionView in net.minecraft.world.chunk