Package net.minecraft.client.render.entity.model
package net.minecraft.client.render.entity.model
-
ClassDescriptionAbstractZombieModel<T extends HostileEntity>AnimalModel<E extends Entity>ArmorEntityModel<T extends LivingEntity>Represents the armor model of an ArmorStandEntity.Represents the model of an ArmorStandEntity.Represents the model of an AxolotlEntity.Represents the model of a BatEntity.BeeEntityModel<T extends BeeEntity>Represents the model of a BeeEntity.BipedEntityModel<T extends LivingEntity>Represents the model of a biped living entity.BlazeEntityModel<T extends Entity>Represents the model of a blaze-like entity.Represents the model of a BoatEntity.Represents the model of the enchanting table's book.BreezeEntityModel<T extends BreezeEntity>CamelEntityModel<T extends CamelEntity>CatEntityModel<T extends CatEntity>Represents the model of a CatEntity.ChickenEntityModel<T extends Entity>Represents the model of a chicken-like entity.CodEntityModel<T extends Entity>Represents the model of a cod-like entity.CompositeEntityModel<E extends Entity>CowEntityModel<T extends Entity>Represents the model of a cow-like entity.CreeperEntityModel<T extends Entity>Represents the model of a creeper-like entity.Utility class to help posing when a crossbow is involved.DolphinEntityModel<T extends Entity>Represents the model of a dolphin-like entity.DonkeyEntityModel<T extends AbstractDonkeyEntity>Represents the model of the dragon head.DrownedEntityModel<T extends ZombieEntity>ElytraEntityModel<T extends LivingEntity>Represents the model of a worn elytra.EndermanEntityModel<T extends LivingEntity>Represents the model of an enderman-like living entity.EndermiteEntityModel<T extends Entity>Represents the model of an endermite-like entity.EntityModel<T extends Entity>Represents the model of an Entity.Contains common model part names used in entity models.EvokerFangsEntityModel<T extends Entity>Represents the model of an evoker-fangs-like entity.FoxEntityModel<T extends FoxEntity>Represents the model of a FoxEntity.FrogEntityModel<T extends FrogEntity>GhastEntityModel<T extends Entity>Represents the model of a ghast-like entity.Represents the model of a GiantEntity.GoatEntityModel<T extends GoatEntity>Represents the model of a GoatEntity.Represents the model of a hoglin-like entity.HorseEntityModel<T extends AbstractHorseEntity>IllagerEntityModel<T extends IllagerEntity>IronGolemEntityModel<T extends IronGolemEntity>LargePufferfishEntityModel<T extends Entity>LargeTropicalFishEntityModel<T extends Entity>LeashKnotEntityModel<T extends Entity>Represents the model of a leash-knot-like entity.LlamaEntityModel<T extends AbstractDonkeyEntity>Represents the model of a llama-like entity.LlamaSpitEntityModel<T extends Entity>Represents the model of llama-spit-like entity.MagmaCubeEntityModel<T extends SlimeEntity>MediumPufferfishEntityModel<T extends Entity>MinecartEntityModel<T extends Entity>Represents the model of a minecart-like entity.Represents a model with a hat.Represents a model with a head.OcelotEntityModel<T extends Entity>Represents the model of an ocelot-like entity.PandaEntityModel<T extends PandaEntity>PhantomEntityModel<T extends PhantomEntity>PigEntityModel<T extends Entity>Represents the model of a pig-like entity.PiglinEntityModel<T extends MobEntity>Represents the model of a piglin-like entity.PlayerEntityModel<T extends LivingEntity>Represents the model of a player-like entity.PolarBearEntityModel<T extends PolarBearEntity>QuadrupedEntityModel<T extends Entity>Represents the model of a quadruped entity.RabbitEntityModel<T extends RabbitEntity>Represents the model of a RabbitEntity.SalmonEntityModel<T extends Entity>SheepEntityModel<T extends SheepEntity>SheepWoolEntityModel<T extends SheepEntity>Represents the model of a held shield.ShulkerBulletEntityModel<T extends Entity>Represents the model of shulker-bullet-like entity.ShulkerEntityModel<T extends ShulkerEntity>SilverfishEntityModel<T extends Entity>SinglePartEntityModel<E extends Entity>SinglePartEntityModelWithChildTransform<E extends Entity>Represents the model of a skull.SlimeEntityModel<T extends Entity>SmallPufferfishEntityModel<T extends Entity>SmallTropicalFishEntityModel<T extends Entity>SnifferEntityModel<T extends SnifferEntity>SnowGolemEntityModel<T extends Entity>SpiderEntityModel<T extends Entity>SquidEntityModel<T extends Entity>Represents the model of a squid-like entity.StriderEntityModel<T extends StriderEntity>TadpoleEntityModel<T extends TadpoleEntity>TintableAnimalModel<E extends Entity>TintableCompositeModel<E extends Entity>Represents the model of a thrown trident.TurtleEntityModel<T extends TurtleEntity>Represents the model of a VexEntity.VillagerResemblingModel<T extends Entity>Represents the model of a villager resembling entity.WardenEntityModel<T extends WardenEntity>WitchEntityModel<T extends Entity>Represents the model of a witch resembling entity.WitherEntityModel<T extends WitherEntity>Represents the model of a WitherEntity.WolfEntityModel<T extends WolfEntity>ZombieEntityModel<T extends ZombieEntity>ZombieVillagerEntityModel<T extends ZombieEntity>