Uses of Enum Class
net.minecraft.client.util.SkinTextures.Model
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Uses of SkinTextures.Model in net.minecraft.client.render.entity
Modifier and TypeFieldDescriptionprivate Map<SkinTextures.Model,
EntityRenderer<? extends PlayerEntity>> EntityRenderDispatcher.modelRenderers
private static final Map<SkinTextures.Model,
EntityRendererFactory<AbstractClientPlayerEntity>> EntityRenderers.PLAYER_RENDERER_FACTORIES
Modifier and TypeMethodDescriptionstatic Map<SkinTextures.Model,
EntityRenderer<? extends PlayerEntity>> EntityRenderers.reloadPlayerRenderers
(EntityRendererFactory.Context ctx) -
Uses of SkinTextures.Model in net.minecraft.client.util
Modifier and TypeFieldDescriptionprivate final SkinTextures.Model
SkinTextures.model
The field for themodel
record component.Modifier and TypeMethodDescriptionstatic SkinTextures.Model
SkinTextures.model()
Returns the value of themodel
record component.static SkinTextures.Model
Returns the enum constant of this class with the specified name.static SkinTextures.Model[]
SkinTextures.Model.values()
Returns an array containing the constants of this enum class, in the order they are declared.Modifier and TypeMethodDescriptionprivate static SkinTextures
DefaultSkinHelper.createSkinTextures
(String texture, SkinTextures.Model model) ModifierConstructorDescriptionSkinTextures
(Identifier identifier, @Nullable String string, @Nullable Identifier identifier2, @Nullable Identifier identifier3, SkinTextures.Model model, boolean bool)