Class ChestLidAnimator

java.lang.Object
net.minecraft.block.entity.ChestLidAnimator

public class ChestLidAnimator extends Object
Handles the animation for opening and closing chests and ender chests.
Mappings:
Namespace Name
official dhd
intermediary net/minecraft/class_5560
named net/minecraft/block/entity/ChestLidAnimator
  • Field Details

    • open

      private boolean open
      Mappings:
      Namespace Name Mixin selector
      official a Ldhd;a:Z
      intermediary field_27212 Lnet/minecraft/class_5560;field_27212:Z
      named open Lnet/minecraft/block/entity/ChestLidAnimator;open:Z
    • progress

      private float progress
      Mappings:
      Namespace Name Mixin selector
      official b Ldhd;b:F
      intermediary field_27213 Lnet/minecraft/class_5560;field_27213:F
      named progress Lnet/minecraft/block/entity/ChestLidAnimator;progress:F
    • lastProgress

      private float lastProgress
      Mappings:
      Namespace Name Mixin selector
      official c Ldhd;c:F
      intermediary field_27214 Lnet/minecraft/class_5560;field_27214:F
      named lastProgress Lnet/minecraft/block/entity/ChestLidAnimator;lastProgress:F
  • Constructor Details

    • ChestLidAnimator

      public ChestLidAnimator()
  • Method Details

    • step

      public void step()
      Mappings:
      Namespace Name Mixin selector
      official a Ldhd;a()V
      intermediary method_31672 Lnet/minecraft/class_5560;method_31672()V
      named step Lnet/minecraft/block/entity/ChestLidAnimator;step()V
    • getProgress

      public float getProgress(float delta)
      Mappings:
      Namespace Name Mixin selector
      official a Ldhd;a(F)F
      intermediary method_31673 Lnet/minecraft/class_5560;method_31673(F)F
      named getProgress Lnet/minecraft/block/entity/ChestLidAnimator;getProgress(F)F
    • setOpen

      public void setOpen(boolean open)
      Mappings:
      Namespace Name Mixin selector
      official a Ldhd;a(Z)V
      intermediary method_31674 Lnet/minecraft/class_5560;method_31674(Z)V
      named setOpen Lnet/minecraft/block/entity/ChestLidAnimator;setOpen(Z)V