Uses of Class
net.minecraft.client.gl.Framebuffer
Package
Description
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Uses of Framebuffer in net.minecraft.client
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Uses of Framebuffer in net.minecraft.client.gl
Modifier and TypeFieldDescriptionfinal Framebuffer
PostEffectPass.input
private final Framebuffer
PostEffectProcessor.mainTarget
final Framebuffer
PostEffectPass.output
Modifier and TypeFieldDescriptionprivate final List<Framebuffer>
PostEffectProcessor.defaultSizedTargets
private final Map<String,
Framebuffer> PostEffectProcessor.targetsByName
Modifier and TypeMethodDescriptionPostEffectProcessor.getSecondaryTarget
(String name) private @Nullable Framebuffer
Modifier and TypeMethodDescriptionPostEffectProcessor.addPass
(String programName, Framebuffer source, Framebuffer dest) void
Framebuffer.copyDepthFrom
(Framebuffer framebuffer) ModifierConstructorDescriptionPostEffectPass
(ResourceManager resourceManager, String programName, Framebuffer input, Framebuffer output) PostEffectProcessor
(TextureManager textureManager, ResourceManager resourceManager, Framebuffer framebuffer, Identifier id) -
Uses of Framebuffer in net.minecraft.client.render
Modifier and TypeFieldDescriptionprivate @Nullable Framebuffer
WorldRenderer.cloudsFramebuffer
private @Nullable Framebuffer
WorldRenderer.entityFramebuffer
private @Nullable Framebuffer
WorldRenderer.entityOutlinesFramebuffer
private @Nullable Framebuffer
WorldRenderer.particlesFramebuffer
private @Nullable Framebuffer
WorldRenderer.translucentFramebuffer
private @Nullable Framebuffer
WorldRenderer.weatherFramebuffer
Modifier and TypeMethodDescriptionWorldRenderer.getCloudsFramebuffer()
WorldRenderer.getEntityFramebuffer()
WorldRenderer.getEntityOutlinesFramebuffer()
WorldRenderer.getParticlesFramebuffer()
WorldRenderer.getTranslucentFramebuffer()
WorldRenderer.getWeatherFramebuffer()
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Uses of Framebuffer in net.minecraft.client.util
Modifier and TypeMethodDescriptionstatic void
ScreenshotRecorder.saveScreenshot
(File gameDirectory, @Nullable String fileName, Framebuffer framebuffer, Consumer<Text> messageReceiver) static void
ScreenshotRecorder.saveScreenshot
(File gameDirectory, Framebuffer framebuffer, Consumer<Text> messageReceiver) private static void
ScreenshotRecorder.saveScreenshotInner
(File gameDirectory, @Nullable String fileName, Framebuffer framebuffer, Consumer<Text> messageReceiver) static NativeImage
ScreenshotRecorder.takeScreenshot
(Framebuffer framebuffer)