Uses of Class
net.minecraft.client.render.entity.model.BipedEntityModel
Package
Description
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Uses of BipedEntityModel in net.minecraft.client.render.entity
Modifier and TypeClassDescriptionclass
BipedEntityRenderer<T extends MobEntity,
M extends BipedEntityModel<T>> -
Uses of BipedEntityModel in net.minecraft.client.render.entity.feature
Modifier and TypeClassDescriptionclass
ArmorFeatureRenderer<T extends LivingEntity,
M extends BipedEntityModel<T>, A extends BipedEntityModel<T>> class
ArmorFeatureRenderer<T extends LivingEntity,
M extends BipedEntityModel<T>, A extends BipedEntityModel<T>> Modifier and TypeFieldDescriptionprivate final A
ArmorFeatureRenderer.innerModel
private final A
ArmorFeatureRenderer.outerModel
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Uses of BipedEntityModel in net.minecraft.client.render.entity.model
Modifier and TypeClassDescriptionclass
AbstractZombieModel<T extends HostileEntity>
class
ArmorEntityModel<T extends LivingEntity>
class
Represents the armor model of an ArmorStandEntity.class
Represents the model of an ArmorStandEntity.class
DrownedEntityModel<T extends ZombieEntity>
class
EndermanEntityModel<T extends LivingEntity>
Represents the model of an enderman-like living entity.class
Represents the model of a GiantEntity.class
PiglinEntityModel<T extends MobEntity>
Represents the model of a piglin-like entity.class
PlayerEntityModel<T extends LivingEntity>
Represents the model of a player-like entity.class
SkeletonEntityModel<T extends MobEntity & RangedAttackMob>
class
ZombieEntityModel<T extends ZombieEntity>
class
ZombieVillagerEntityModel<T extends ZombieEntity>
Modifier and TypeMethodDescriptionvoid
BipedEntityModel.copyBipedStateTo
(BipedEntityModel<T> model)