Uses of Package
net.minecraft.world.event.listener
Packages that use net.minecraft.world.event.listener
Package
Description
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Classes in net.minecraft.world.event.listener used by net.minecraft.block
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Classes in net.minecraft.world.event.listener used by net.minecraft.block.entity
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Classes in net.minecraft.world.event.listener used by net.minecraft.client.render.debug
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Classes in net.minecraft.world.event.listener used by net.minecraft.entityClassDescriptionA game event handler for an entity so that the listener stored can be moved to the correct dispatcher or unregistered as the entity moves or gets removed.
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Classes in net.minecraft.world.event.listener used by net.minecraft.entity.mobClassDescriptionA game event handler for an entity so that the listener stored can be moved to the correct dispatcher or unregistered as the entity moves or gets removed.
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Classes in net.minecraft.world.event.listener used by net.minecraft.entity.passiveClassDescriptionA game event handler for an entity so that the listener stored can be moved to the correct dispatcher or unregistered as the entity moves or gets removed.A game event listener listens to game events from
GameEventDispatcher
s. -
Classes in net.minecraft.world.event.listener used by net.minecraft.server.network
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Classes in net.minecraft.world.event.listener used by net.minecraft.server.worldClassDescriptionDispatches game events to
GameEventDispatcher
instance in the applicable chunk sections. -
Classes in net.minecraft.world.event.listener used by net.minecraft.world.chunkClassDescriptionA game event dispatcher dispatches game events to its listeners.
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Classes in net.minecraft.world.event.listener used by net.minecraft.world.eventClassDescriptionA game event listener listens to game events from
GameEventDispatcher
s.Selects a vibration to accept in case multiple ones are received at the same tick. -
Classes in net.minecraft.world.event.listener used by net.minecraft.world.event.listenerClassDescriptionA game event dispatcher dispatches game events to its listeners.A game event listener listens to game events from
GameEventDispatcher
s.Selects a vibration to accept in case multiple ones are received at the same tick.