Uses of Class
net.minecraft.world.gen.foliage.FoliagePlacer.TreeNode
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Uses of FoliagePlacer.TreeNode in net.minecraft.world.gen.foliage
Modifier and TypeMethodDescriptionprotected void
AcaciaFoliagePlacer.generate
(TestableWorld world, FoliagePlacer.BlockPlacer placer, Random random, TreeFeatureConfig config, int trunkHeight, FoliagePlacer.TreeNode treeNode, int foliageHeight, int radius, int offset) This is the main method used to generate foliage.protected void
BlobFoliagePlacer.generate
(TestableWorld world, FoliagePlacer.BlockPlacer placer, Random random, TreeFeatureConfig config, int trunkHeight, FoliagePlacer.TreeNode treeNode, int foliageHeight, int radius, int offset) This is the main method used to generate foliage.protected void
BushFoliagePlacer.generate
(TestableWorld world, FoliagePlacer.BlockPlacer placer, Random random, TreeFeatureConfig config, int trunkHeight, FoliagePlacer.TreeNode treeNode, int foliageHeight, int radius, int offset) This is the main method used to generate foliage.protected void
CherryFoliagePlacer.generate
(TestableWorld world, FoliagePlacer.BlockPlacer placer, Random random, TreeFeatureConfig config, int trunkHeight, FoliagePlacer.TreeNode treeNode, int foliageHeight, int radius, int offset) This is the main method used to generate foliage.protected void
DarkOakFoliagePlacer.generate
(TestableWorld world, FoliagePlacer.BlockPlacer placer, Random random, TreeFeatureConfig config, int trunkHeight, FoliagePlacer.TreeNode treeNode, int foliageHeight, int radius, int offset) This is the main method used to generate foliage.void
FoliagePlacer.generate
(TestableWorld world, FoliagePlacer.BlockPlacer placer, Random random, TreeFeatureConfig config, int trunkHeight, FoliagePlacer.TreeNode treeNode, int foliageHeight, int radius) protected abstract void
FoliagePlacer.generate
(TestableWorld world, FoliagePlacer.BlockPlacer placer, Random random, TreeFeatureConfig config, int trunkHeight, FoliagePlacer.TreeNode treeNode, int foliageHeight, int radius, int offset) This is the main method used to generate foliage.protected void
JungleFoliagePlacer.generate
(TestableWorld world, FoliagePlacer.BlockPlacer placer, Random random, TreeFeatureConfig config, int trunkHeight, FoliagePlacer.TreeNode treeNode, int foliageHeight, int radius, int offset) This is the main method used to generate foliage.protected void
LargeOakFoliagePlacer.generate
(TestableWorld world, FoliagePlacer.BlockPlacer placer, Random random, TreeFeatureConfig config, int trunkHeight, FoliagePlacer.TreeNode treeNode, int foliageHeight, int radius, int offset) This is the main method used to generate foliage.protected void
MegaPineFoliagePlacer.generate
(TestableWorld world, FoliagePlacer.BlockPlacer placer, Random random, TreeFeatureConfig config, int trunkHeight, FoliagePlacer.TreeNode treeNode, int foliageHeight, int radius, int offset) This is the main method used to generate foliage.protected void
PineFoliagePlacer.generate
(TestableWorld world, FoliagePlacer.BlockPlacer placer, Random random, TreeFeatureConfig config, int trunkHeight, FoliagePlacer.TreeNode treeNode, int foliageHeight, int radius, int offset) This is the main method used to generate foliage.protected void
RandomSpreadFoliagePlacer.generate
(TestableWorld world, FoliagePlacer.BlockPlacer placer, Random random, TreeFeatureConfig config, int trunkHeight, FoliagePlacer.TreeNode treeNode, int foliageHeight, int radius, int offset) This is the main method used to generate foliage.protected void
SpruceFoliagePlacer.generate
(TestableWorld world, FoliagePlacer.BlockPlacer placer, Random random, TreeFeatureConfig config, int trunkHeight, FoliagePlacer.TreeNode treeNode, int foliageHeight, int radius, int offset) This is the main method used to generate foliage. -
Uses of FoliagePlacer.TreeNode in net.minecraft.world.gen.trunk
Modifier and TypeFieldDescription(package private) final FoliagePlacer.TreeNode
LargeOakTrunkPlacer.BranchPosition.node
Modifier and TypeMethodDescriptionprivate FoliagePlacer.TreeNode
CherryTrunkPlacer.generateBranch
(TestableWorld world, BiConsumer<BlockPos, BlockState> replacer, Random random, int height, BlockPos startPos, TreeFeatureConfig config, Function<BlockState, BlockState> withAxisFunction, Direction direction, int branchStartOffset, boolean branchBelowHeight, BlockPos.Mutable mutablePos) Modifier and TypeMethodDescriptionBendingTrunkPlacer.generate
(TestableWorld world, BiConsumer<BlockPos, BlockState> replacer, Random random, int height, BlockPos startPos, TreeFeatureConfig config) Generates the trunk blocks and return a list of tree nodes to place foliage aroundCherryTrunkPlacer.generate
(TestableWorld world, BiConsumer<BlockPos, BlockState> replacer, Random random, int height, BlockPos startPos, TreeFeatureConfig config) Generates the trunk blocks and return a list of tree nodes to place foliage aroundDarkOakTrunkPlacer.generate
(TestableWorld world, BiConsumer<BlockPos, BlockState> replacer, Random random, int height, BlockPos startPos, TreeFeatureConfig config) Generates the trunk blocks and return a list of tree nodes to place foliage aroundForkingTrunkPlacer.generate
(TestableWorld world, BiConsumer<BlockPos, BlockState> replacer, Random random, int height, BlockPos startPos, TreeFeatureConfig config) Generates the trunk blocks and return a list of tree nodes to place foliage aroundGiantTrunkPlacer.generate
(TestableWorld world, BiConsumer<BlockPos, BlockState> replacer, Random random, int height, BlockPos startPos, TreeFeatureConfig config) Generates the trunk blocks and return a list of tree nodes to place foliage aroundLargeOakTrunkPlacer.generate
(TestableWorld world, BiConsumer<BlockPos, BlockState> replacer, Random random, int height, BlockPos startPos, TreeFeatureConfig config) Generates the trunk blocks and return a list of tree nodes to place foliage aroundMegaJungleTrunkPlacer.generate
(TestableWorld world, BiConsumer<BlockPos, BlockState> replacer, Random random, int height, BlockPos startPos, TreeFeatureConfig config) Generates the trunk blocks and return a list of tree nodes to place foliage aroundStraightTrunkPlacer.generate
(TestableWorld world, BiConsumer<BlockPos, BlockState> replacer, Random random, int height, BlockPos startPos, TreeFeatureConfig config) Generates the trunk blocks and return a list of tree nodes to place foliage aroundabstract List<FoliagePlacer.TreeNode>
TrunkPlacer.generate
(TestableWorld world, BiConsumer<BlockPos, BlockState> replacer, Random random, int height, BlockPos startPos, TreeFeatureConfig config) Generates the trunk blocks and return a list of tree nodes to place foliage aroundUpwardsBranchingTrunkPlacer.generate
(TestableWorld world, BiConsumer<BlockPos, BlockState> replacer, Random random, int height, BlockPos startPos, TreeFeatureConfig config) Generates the trunk blocks and return a list of tree nodes to place foliage aroundModifier and TypeMethodDescriptionprivate void
UpwardsBranchingTrunkPlacer.generateExtraBranch
(TestableWorld world, BiConsumer<BlockPos, BlockState> replacer, Random random, int height, TreeFeatureConfig config, List<FoliagePlacer.TreeNode> nodes, BlockPos.Mutable pos, int yOffset, Direction direction, int length, int steps)