Class BlockFallingDustParticle


@Environment(CLIENT) public class BlockFallingDustParticle extends SpriteBillboardParticle
Mappings:
Namespace Name
named net/minecraft/client/particle/BlockFallingDustParticle
intermediary net/minecraft/class_682
official gam
  • Field Details

    • rotationSpeed

      private final float rotationSpeed
      Mappings:
      Namespace Name Mixin selector
      named rotationSpeed Lnet/minecraft/client/particle/BlockFallingDustParticle;rotationSpeed:F
      intermediary field_3809 Lnet/minecraft/class_682;field_3809:F
      official a Lgam;a:F
    • spriteProvider

      private final SpriteProvider spriteProvider
      Mappings:
      Namespace Name Mixin selector
      named spriteProvider Lnet/minecraft/client/particle/BlockFallingDustParticle;spriteProvider:Lnet/minecraft/client/particle/SpriteProvider;
      intermediary field_17808 Lnet/minecraft/class_682;field_17808:Lnet/minecraft/class_4002;
      official b Lgam;b:Lgby;
  • Constructor Details

    • BlockFallingDustParticle

      BlockFallingDustParticle(ClientWorld world, double x, double y, double z, float red, float green, float blue, SpriteProvider spriteProvider)
      Mappings:
      Namespace Name Mixin selector
      named <init> Lnet/minecraft/client/particle/BlockFallingDustParticle;<init>(Lnet/minecraft/client/world/ClientWorld;DDDFFFLnet/minecraft/client/particle/SpriteProvider;)V
      intermediary <init> Lnet/minecraft/class_682;<init>(Lnet/minecraft/class_638;DDDFFFLnet/minecraft/class_4002;)V
      official <init> Lgam;<init>(Lfxw;DDDFFFLgby;)V
  • Method Details

    • getType

      public ParticleTextureSheet getType()
      Returns the rendering category this particle is rendered under.

      For more information on the properties and types available to each Particle, visit ParticleTextureSheet.

      Specified by:
      getType in class Particle
      Returns:
      the rendering category this particle is rendered under
      Mappings:
      Namespace Name Mixin selector
      named getType Lnet/minecraft/client/particle/Particle;getType()Lnet/minecraft/client/particle/ParticleTextureSheet;
      intermediary method_18122 Lnet/minecraft/class_703;method_18122()Lnet/minecraft/class_3999;
      official b Lgbd;b()Lgbh;
    • getSize

      public float getSize(float tickDelta)
      Overrides:
      getSize in class BillboardParticle
      Returns:
      the draw scale of this particle, which is used while rendering in BillboardParticle.buildGeometry(net.minecraft.client.render.VertexConsumer, net.minecraft.client.render.Camera, float)
      Mappings:
      Namespace Name Mixin selector
      named getSize Lnet/minecraft/client/particle/BillboardParticle;getSize(F)F
      intermediary method_18132 Lnet/minecraft/class_3940;method_18132(F)F
      official b Lgbq;b(F)F
    • tick

      public void tick()
      Called each game tick (20 times per second), and should be used to do core particle logic, such as movement and collision.
      Overrides:
      tick in class Particle
      Mappings:
      Namespace Name Mixin selector
      named tick Lnet/minecraft/client/particle/Particle;tick()V
      intermediary method_3070 Lnet/minecraft/class_703;method_3070()V
      official a Lgbd;a()V