Class GlowParticle


@Environment(CLIENT) public class GlowParticle extends SpriteBillboardParticle
Mappings:
Namespace Name
named net/minecraft/client/particle/GlowParticle
intermediary net/minecraft/class_5786
official gar
  • Field Details

    • RANDOM

      static final Random RANDOM
      Mappings:
      Namespace Name Mixin selector
      named RANDOM Lnet/minecraft/client/particle/GlowParticle;RANDOM:Lnet/minecraft/util/math/random/Random;
      intermediary field_28457 Lnet/minecraft/class_5786;field_28457:Lnet/minecraft/class_5819;
      official a Lgar;a:Lazh;
    • spriteProvider

      private final SpriteProvider spriteProvider
      Mappings:
      Namespace Name Mixin selector
      named spriteProvider Lnet/minecraft/client/particle/GlowParticle;spriteProvider:Lnet/minecraft/client/particle/SpriteProvider;
      intermediary field_28458 Lnet/minecraft/class_5786;field_28458:Lnet/minecraft/class_4002;
      official b Lgar;b:Lgby;
  • Constructor Details

    • GlowParticle

      GlowParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, SpriteProvider spriteProvider)
      Mappings:
      Namespace Name Mixin selector
      named <init> Lnet/minecraft/client/particle/GlowParticle;<init>(Lnet/minecraft/client/world/ClientWorld;DDDDDDLnet/minecraft/client/particle/SpriteProvider;)V
      intermediary <init> Lnet/minecraft/class_5786;<init>(Lnet/minecraft/class_638;DDDDDDLnet/minecraft/class_4002;)V
      official <init> Lgar;<init>(Lfxw;DDDDDDLgby;)V
  • Method Details

    • getType

      public ParticleTextureSheet getType()
      Returns the rendering category this particle is rendered under.

      For more information on the properties and types available to each Particle, visit ParticleTextureSheet.

      Specified by:
      getType in class Particle
      Returns:
      the rendering category this particle is rendered under
      Mappings:
      Namespace Name Mixin selector
      named getType Lnet/minecraft/client/particle/Particle;getType()Lnet/minecraft/client/particle/ParticleTextureSheet;
      intermediary method_18122 Lnet/minecraft/class_703;method_18122()Lnet/minecraft/class_3999;
      official b Lgbd;b()Lgbh;
    • getBrightness

      public int getBrightness(float tint)
      Returns the packed light level this particle should render at.
      Overrides:
      getBrightness in class Particle
      Returns:
      the packed light level this particle should render at
      See Also:
      Mappings:
      Namespace Name Mixin selector
      named getBrightness Lnet/minecraft/client/particle/Particle;getBrightness(F)I
      intermediary method_3068 Lnet/minecraft/class_703;method_3068(F)I
      official a Lgbd;a(F)I
    • tick

      public void tick()
      Called each game tick (20 times per second), and should be used to do core particle logic, such as movement and collision.
      Overrides:
      tick in class Particle
      Mappings:
      Namespace Name Mixin selector
      named tick Lnet/minecraft/client/particle/Particle;tick()V
      intermediary method_3070 Lnet/minecraft/class_703;method_3070()V
      official a Lgbd;a()V