Uses of Class
net.minecraft.client.model.Model
Package
Description
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Uses of Model in net.minecraft.client.particle
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Uses of Model in net.minecraft.client.render.block.entity
Modifier and TypeClassDescriptionstatic final class
static final class
class
Modifier and TypeMethodDescription(package private) void
SignBlockEntityRenderer.render
(SignBlockEntity entity, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, int overlay, BlockState state, AbstractSignBlock block, WoodType woodType, Model model) (package private) void
SignBlockEntityRenderer.renderSign
(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, int overlay, WoodType woodType, Model model) (package private) void
HangingSignBlockEntityRenderer.renderSignModel
(MatrixStack matrices, int light, int overlay, Model model, VertexConsumer vertexConsumers) (package private) void
SignBlockEntityRenderer.renderSignModel
(MatrixStack matrices, int light, int overlay, Model model, VertexConsumer vertexConsumers) -
Uses of Model in net.minecraft.client.render.entity
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Uses of Model in net.minecraft.client.render.entity.model
Modifier and TypeClassDescriptionclass
AbstractZombieModel<T extends HostileEntity>
class
class
AnimalModel<E extends Entity>
class
class
ArmorEntityModel<T extends LivingEntity>
class
Represents the armor model of an ArmorStandEntity.class
Represents the model of an ArmorStandEntity.class
AxolotlEntityModel<T extends AxolotlEntity & AngledModelEntity>
Represents the model of an AxolotlEntity.class
Represents the model of a BatEntity.class
BeeEntityModel<T extends BeeEntity>
Represents the model of a BeeEntity.class
BipedEntityModel<T extends LivingEntity>
Represents the model of a biped living entity.class
BlazeEntityModel<T extends Entity>
Represents the model of a blaze-like entity.class
Represents the model of a BoatEntity.class
class
Represents the model of the enchanting table's book.class
BreezeEntityModel<T extends BreezeEntity>
class
CamelEntityModel<T extends CamelEntity>
class
CatEntityModel<T extends CatEntity>
Represents the model of a CatEntity.class
class
class
ChickenEntityModel<T extends Entity>
Represents the model of a chicken-like entity.class
CodEntityModel<T extends Entity>
Represents the model of a cod-like entity.class
CompositeEntityModel<E extends Entity>
class
CowEntityModel<T extends Entity>
Represents the model of a cow-like entity.class
CreeperEntityModel<T extends Entity>
Represents the model of a creeper-like entity.class
DolphinEntityModel<T extends Entity>
Represents the model of a dolphin-like entity.class
DonkeyEntityModel<T extends AbstractDonkeyEntity>
class
Represents the model of the dragon head.class
DrownedEntityModel<T extends ZombieEntity>
class
ElytraEntityModel<T extends LivingEntity>
Represents the model of a worn elytra.class
EndermanEntityModel<T extends LivingEntity>
Represents the model of an enderman-like living entity.class
EndermiteEntityModel<T extends Entity>
Represents the model of an endermite-like entity.class
EntityModel<T extends Entity>
Represents the model of an Entity.class
EvokerFangsEntityModel<T extends Entity>
Represents the model of an evoker-fangs-like entity.class
FoxEntityModel<T extends FoxEntity>
Represents the model of a FoxEntity.class
FrogEntityModel<T extends FrogEntity>
class
GhastEntityModel<T extends Entity>
Represents the model of a ghast-like entity.class
Represents the model of a GiantEntity.class
GoatEntityModel<T extends GoatEntity>
Represents the model of a GoatEntity.class
class
HoglinEntityModel<T extends MobEntity & Hoglin>
Represents the model of a hoglin-like entity.class
HorseEntityModel<T extends AbstractHorseEntity>
class
IllagerEntityModel<T extends IllagerEntity>
class
IronGolemEntityModel<T extends IronGolemEntity>
class
LargePufferfishEntityModel<T extends Entity>
class
LargeTropicalFishEntityModel<T extends Entity>
class
LeashKnotEntityModel<T extends Entity>
Represents the model of a leash-knot-like entity.class
LlamaEntityModel<T extends AbstractDonkeyEntity>
Represents the model of a llama-like entity.class
LlamaSpitEntityModel<T extends Entity>
Represents the model of llama-spit-like entity.class
MagmaCubeEntityModel<T extends SlimeEntity>
class
MediumPufferfishEntityModel<T extends Entity>
class
MinecartEntityModel<T extends Entity>
Represents the model of a minecart-like entity.class
OcelotEntityModel<T extends Entity>
Represents the model of an ocelot-like entity.class
PandaEntityModel<T extends PandaEntity>
class
class
PhantomEntityModel<T extends PhantomEntity>
class
PigEntityModel<T extends Entity>
Represents the model of a pig-like entity.class
PiglinEntityModel<T extends MobEntity>
Represents the model of a piglin-like entity.class
class
PlayerEntityModel<T extends LivingEntity>
Represents the model of a player-like entity.class
PolarBearEntityModel<T extends PolarBearEntity>
class
QuadrupedEntityModel<T extends Entity>
Represents the model of a quadruped entity.class
RabbitEntityModel<T extends RabbitEntity>
Represents the model of a RabbitEntity.class
class
class
SalmonEntityModel<T extends Entity>
class
SheepEntityModel<T extends SheepEntity>
class
SheepWoolEntityModel<T extends SheepEntity>
class
Represents the model of a held shield.class
ShulkerBulletEntityModel<T extends Entity>
Represents the model of shulker-bullet-like entity.class
ShulkerEntityModel<T extends ShulkerEntity>
class
SilverfishEntityModel<T extends Entity>
class
SinglePartEntityModel<E extends Entity>
class
SinglePartEntityModelWithChildTransform<E extends Entity>
class
SkeletonEntityModel<T extends MobEntity & RangedAttackMob>
class
Represents the model of a skull.class
SlimeEntityModel<T extends Entity>
class
SmallPufferfishEntityModel<T extends Entity>
class
SmallTropicalFishEntityModel<T extends Entity>
class
SnifferEntityModel<T extends SnifferEntity>
class
SnowGolemEntityModel<T extends Entity>
class
SpiderEntityModel<T extends Entity>
class
SquidEntityModel<T extends Entity>
Represents the model of a squid-like entity.class
StriderEntityModel<T extends StriderEntity>
class
TadpoleEntityModel<T extends TadpoleEntity>
class
TintableAnimalModel<E extends Entity>
class
TintableCompositeModel<E extends Entity>
class
Represents the model of a thrown trident.class
TurtleEntityModel<T extends TurtleEntity>
class
Represents the model of a VexEntity.class
VillagerResemblingModel<T extends Entity>
Represents the model of a villager resembling entity.class
WardenEntityModel<T extends WardenEntity>
class
class
WitchEntityModel<T extends Entity>
Represents the model of a witch resembling entity.class
WitherEntityModel<T extends WitherEntity>
Represents the model of a WitherEntity.class
WolfEntityModel<T extends WolfEntity>
class
ZombieEntityModel<T extends ZombieEntity>
class
ZombieVillagerEntityModel<T extends ZombieEntity>