Class OminousSpawningParticle


@Environment(CLIENT) public class OminousSpawningParticle extends SpriteBillboardParticle
Mappings:
Namespace Name
named net/minecraft/client/particle/OminousSpawningParticle
intermediary net/minecraft/class_9479
official gaq
  • Field Details

    • startX

      private final double startX
      Mappings:
      Namespace Name Mixin selector
      named startX Lnet/minecraft/client/particle/OminousSpawningParticle;startX:D
      intermediary field_50227 Lnet/minecraft/class_9479;field_50227:D
      official a Lgaq;a:D
    • startY

      private final double startY
      Mappings:
      Namespace Name Mixin selector
      named startY Lnet/minecraft/client/particle/OminousSpawningParticle;startY:D
      intermediary field_50228 Lnet/minecraft/class_9479;field_50228:D
      official b Lgaq;b:D
    • startZ

      private final double startZ
      Mappings:
      Namespace Name Mixin selector
      named startZ Lnet/minecraft/client/particle/OminousSpawningParticle;startZ:D
      intermediary field_50224 Lnet/minecraft/class_9479;field_50224:D
      official F Lgaq;F:D
    • fromColor

      private final int fromColor
      Mappings:
      Namespace Name Mixin selector
      named fromColor Lnet/minecraft/client/particle/OminousSpawningParticle;fromColor:I
      intermediary field_50225 Lnet/minecraft/class_9479;field_50225:I
      official G Lgaq;G:I
    • toColor

      private final int toColor
      Mappings:
      Namespace Name Mixin selector
      named toColor Lnet/minecraft/client/particle/OminousSpawningParticle;toColor:I
      intermediary field_50226 Lnet/minecraft/class_9479;field_50226:I
      official H Lgaq;H:I
  • Constructor Details

    • OminousSpawningParticle

      OminousSpawningParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, int fromColor, int toColor)
      Mappings:
      Namespace Name Mixin selector
      named <init> Lnet/minecraft/client/particle/OminousSpawningParticle;<init>(Lnet/minecraft/client/world/ClientWorld;DDDDDDII)V
      intermediary <init> Lnet/minecraft/class_9479;<init>(Lnet/minecraft/class_638;DDDDDDII)V
      official <init> Lgaq;<init>(Lfxx;DDDDDDII)V
  • Method Details

    • getType

      public ParticleTextureSheet getType()
      Returns the rendering category this particle is rendered under.

      For more information on the properties and types available to each Particle, visit ParticleTextureSheet.

      Specified by:
      getType in class Particle
      Returns:
      the rendering category this particle is rendered under
      Mappings:
      Namespace Name Mixin selector
      named getType Lnet/minecraft/client/particle/Particle;getType()Lnet/minecraft/client/particle/ParticleTextureSheet;
      intermediary method_18122 Lnet/minecraft/class_703;method_18122()Lnet/minecraft/class_3999;
      official b Lgbe;b()Lgbi;
    • move

      public void move(double dx, double dy, double dz)
      Moves this particle by the specified delta amounts, re-positioning bounding boxes and adjusting movement for collision with the world.
      Overrides:
      move in class Particle
      Parameters:
      dx - the delta x to move this particle by
      dy - the delta y to move this particle by
      dz - the delta z to move this particle by
      Mappings:
      Namespace Name Mixin selector
      named move Lnet/minecraft/client/particle/Particle;move(DDD)V
      intermediary method_3069 Lnet/minecraft/class_703;method_3069(DDD)V
      official a Lgbe;a(DDD)V
    • getBrightness

      public int getBrightness(float tint)
      Returns the packed light level this particle should render at.
      Overrides:
      getBrightness in class Particle
      Returns:
      the packed light level this particle should render at
      See Also:
      Mappings:
      Namespace Name Mixin selector
      named getBrightness Lnet/minecraft/client/particle/Particle;getBrightness(F)I
      intermediary method_3068 Lnet/minecraft/class_703;method_3068(F)I
      official a Lgbe;a(F)I
    • tick

      public void tick()
      Called each game tick (20 times per second), and should be used to do core particle logic, such as movement and collision.
      Overrides:
      tick in class Particle
      Mappings:
      Namespace Name Mixin selector
      named tick Lnet/minecraft/client/particle/Particle;tick()V
      intermediary method_3070 Lnet/minecraft/class_703;method_3070()V
      official a Lgbe;a()V