Uses of Class
net.minecraft.client.render.entity.model.AnimalModel
-
Uses of AnimalModel in net.minecraft.client.render.entity.model
Modifier and TypeClassDescriptionclass
AbstractZombieModel<T extends HostileEntity>
class
ArmorEntityModel<T extends LivingEntity>
class
Represents the armor model of an ArmorStandEntity.class
Represents the model of an ArmorStandEntity.class
AxolotlEntityModel<T extends AxolotlEntity & AngledModelEntity>
Represents the model of an AxolotlEntity.class
BeeEntityModel<T extends BeeEntity>
Represents the model of a BeeEntity.class
BipedEntityModel<T extends LivingEntity>
Represents the model of a biped living entity.class
class
CatEntityModel<T extends CatEntity>
Represents the model of a CatEntity.class
ChickenEntityModel<T extends Entity>
Represents the model of a chicken-like entity.class
CowEntityModel<T extends Entity>
Represents the model of a cow-like entity.class
DonkeyEntityModel<T extends AbstractDonkeyEntity>
class
DrownedEntityModel<T extends ZombieEntity>
class
ElytraEntityModel<T extends LivingEntity>
Represents the model of a worn elytra.class
EndermanEntityModel<T extends LivingEntity>
Represents the model of an enderman-like living entity.class
FoxEntityModel<T extends FoxEntity>
Represents the model of a FoxEntity.class
Represents the model of a GiantEntity.class
GoatEntityModel<T extends GoatEntity>
Represents the model of a GoatEntity.class
HoglinEntityModel<T extends MobEntity & Hoglin>
Represents the model of a hoglin-like entity.class
HorseEntityModel<T extends AbstractHorseEntity>
class
OcelotEntityModel<T extends Entity>
Represents the model of an ocelot-like entity.class
PandaEntityModel<T extends PandaEntity>
class
PigEntityModel<T extends Entity>
Represents the model of a pig-like entity.class
PiglinEntityModel<T extends MobEntity>
Represents the model of a piglin-like entity.class
PlayerEntityModel<T extends LivingEntity>
Represents the model of a player-like entity.class
PolarBearEntityModel<T extends PolarBearEntity>
class
QuadrupedEntityModel<T extends Entity>
Represents the model of a quadruped entity.class
SheepEntityModel<T extends SheepEntity>
class
SheepWoolEntityModel<T extends SheepEntity>
class
SkeletonEntityModel<T extends MobEntity & RangedAttackMob>
class
TadpoleEntityModel<T extends TadpoleEntity>
class
TintableAnimalModel<E extends Entity>
class
TurtleEntityModel<T extends TurtleEntity>
class
WolfEntityModel<T extends WolfEntity>
class
ZombieEntityModel<T extends ZombieEntity>
class
ZombieVillagerEntityModel<T extends ZombieEntity>