Uses of Interface
net.minecraft.entity.ai.RangedAttackMob
Package
Description
The basic AI system for Minecraft living entities.
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Uses of RangedAttackMob in net.minecraft.client.render.entity.feature
Modifier and TypeClassDescriptionclass
SkeletonOverlayFeatureRenderer<T extends MobEntity & RangedAttackMob,
M extends EntityModel<T>> -
Uses of RangedAttackMob in net.minecraft.client.render.entity.model
Modifier and TypeClassDescriptionclass
SkeletonEntityModel<T extends MobEntity & RangedAttackMob>
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Uses of RangedAttackMob in net.minecraft.entity
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Uses of RangedAttackMob in net.minecraft.entity.ai.goal
Modifier and TypeClassDescriptionclass
BowAttackGoal<T extends HostileEntity & RangedAttackMob>
class
CrossbowAttackGoal<T extends HostileEntity & RangedAttackMob & CrossbowUser>
ModifierConstructorDescriptionProjectileAttackGoal
(RangedAttackMob mob, double mobSpeed, int intervalTicks, float maxShootRange) ProjectileAttackGoal
(RangedAttackMob mob, double mobSpeed, int minIntervalTicks, int maxIntervalTicks, float maxShootRange) -
Uses of RangedAttackMob in net.minecraft.entity.boss
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Uses of RangedAttackMob in net.minecraft.entity.mob
Modifier and TypeClassDescriptionclass
class
class
class
class
class
class
class
class
class
ModifierConstructorDescriptionTridentAttackGoal
(RangedAttackMob mob, double mobSpeed, int intervalTicks, float maxShootRange) -
Uses of RangedAttackMob in net.minecraft.entity.passive