Class GrindstoneScreenHandler

java.lang.Object
net.minecraft.screen.ScreenHandler
net.minecraft.screen.GrindstoneScreenHandler

public class GrindstoneScreenHandler extends ScreenHandler
Mappings:
Namespace Name
named net/minecraft/screen/GrindstoneScreenHandler
intermediary net/minecraft/class_3803
official cqu
  • Field Details

    • field_30793

      public static final int field_30793
      See Also:
      Mappings:
      Namespace Name Mixin selector
      named field_30793 Lnet/minecraft/screen/GrindstoneScreenHandler;field_30793:I
      intermediary field_30793 Lnet/minecraft/class_3803;field_30793:I
      official k Lcqu;k:I
    • INPUT_1_ID

      public static final int INPUT_1_ID
      See Also:
      Mappings:
      Namespace Name Mixin selector
      named INPUT_1_ID Lnet/minecraft/screen/GrindstoneScreenHandler;INPUT_1_ID:I
      intermediary field_30794 Lnet/minecraft/class_3803;field_30794:I
      official l Lcqu;l:I
    • INPUT_2_ID

      public static final int INPUT_2_ID
      See Also:
      Mappings:
      Namespace Name Mixin selector
      named INPUT_2_ID Lnet/minecraft/screen/GrindstoneScreenHandler;INPUT_2_ID:I
      intermediary field_30795 Lnet/minecraft/class_3803;field_30795:I
      official m Lcqu;m:I
    • OUTPUT_ID

      public static final int OUTPUT_ID
      See Also:
      Mappings:
      Namespace Name Mixin selector
      named OUTPUT_ID Lnet/minecraft/screen/GrindstoneScreenHandler;OUTPUT_ID:I
      intermediary field_30796 Lnet/minecraft/class_3803;field_30796:I
      official n Lcqu;n:I
    • INVENTORY_START

      private static final int INVENTORY_START
      See Also:
      Mappings:
      Namespace Name Mixin selector
      named INVENTORY_START Lnet/minecraft/screen/GrindstoneScreenHandler;INVENTORY_START:I
      intermediary field_30797 Lnet/minecraft/class_3803;field_30797:I
      official o Lcqu;o:I
    • INVENTORY_END

      private static final int INVENTORY_END
      See Also:
      Mappings:
      Namespace Name Mixin selector
      named INVENTORY_END Lnet/minecraft/screen/GrindstoneScreenHandler;INVENTORY_END:I
      intermediary field_30798 Lnet/minecraft/class_3803;field_30798:I
      official p Lcqu;p:I
    • HOTBAR_START

      private static final int HOTBAR_START
      See Also:
      Mappings:
      Namespace Name Mixin selector
      named HOTBAR_START Lnet/minecraft/screen/GrindstoneScreenHandler;HOTBAR_START:I
      intermediary field_30799 Lnet/minecraft/class_3803;field_30799:I
      official q Lcqu;q:I
    • HOTBAR_END

      private static final int HOTBAR_END
      See Also:
      Mappings:
      Namespace Name Mixin selector
      named HOTBAR_END Lnet/minecraft/screen/GrindstoneScreenHandler;HOTBAR_END:I
      intermediary field_30800 Lnet/minecraft/class_3803;field_30800:I
      official r Lcqu;r:I
    • result

      private final Inventory result
      Mappings:
      Namespace Name Mixin selector
      named result Lnet/minecraft/screen/GrindstoneScreenHandler;result:Lnet/minecraft/inventory/Inventory;
      intermediary field_16773 Lnet/minecraft/class_3803;field_16773:Lnet/minecraft/class_1263;
      official s Lcqu;s:Lbqp;
    • input

      final Inventory input
      Mappings:
      Namespace Name Mixin selector
      named input Lnet/minecraft/screen/GrindstoneScreenHandler;input:Lnet/minecraft/inventory/Inventory;
      intermediary field_16772 Lnet/minecraft/class_3803;field_16772:Lnet/minecraft/class_1263;
      official t Lcqu;t:Lbqp;
    • context

      private final ScreenHandlerContext context
      Mappings:
      Namespace Name Mixin selector
      named context Lnet/minecraft/screen/GrindstoneScreenHandler;context:Lnet/minecraft/screen/ScreenHandlerContext;
      intermediary field_16775 Lnet/minecraft/class_3803;field_16775:Lnet/minecraft/class_3914;
      official u Lcqu;u:Lcqh;
  • Constructor Details

    • GrindstoneScreenHandler

      public GrindstoneScreenHandler(int syncId, PlayerInventory playerInventory)
      Mappings:
      Namespace Name Mixin selector
      named <init> Lnet/minecraft/screen/GrindstoneScreenHandler;<init>(ILnet/minecraft/entity/player/PlayerInventory;)V
      intermediary <init> Lnet/minecraft/class_3803;<init>(ILnet/minecraft/class_1661;)V
      official <init> Lcqu;<init>(ILcmy;)V
    • GrindstoneScreenHandler

      public GrindstoneScreenHandler(int syncId, PlayerInventory playerInventory, ScreenHandlerContext context)
      Mappings:
      Namespace Name Mixin selector
      named <init> Lnet/minecraft/screen/GrindstoneScreenHandler;<init>(ILnet/minecraft/entity/player/PlayerInventory;Lnet/minecraft/screen/ScreenHandlerContext;)V
      intermediary <init> Lnet/minecraft/class_3803;<init>(ILnet/minecraft/class_1661;Lnet/minecraft/class_3914;)V
      official <init> Lcqu;<init>(ILcmy;Lcqh;)V
  • Method Details

    • onContentChanged

      public void onContentChanged(Inventory inventory)
      Called when a slot's content has changed.

      This is not called by default; subclasses that override this method should also use a custom Inventory whose markDirty method is overridden to call this method as a backing inventory of the slot.

      This can be used to update the output slot when input changes.

      Overrides:
      onContentChanged in class ScreenHandler
      Mappings:
      Namespace Name Mixin selector
      named onContentChanged Lnet/minecraft/screen/ScreenHandler;onContentChanged(Lnet/minecraft/inventory/Inventory;)V
      intermediary method_7609 Lnet/minecraft/class_1703;method_7609(Lnet/minecraft/class_1263;)V
      official a Lcpw;a(Lbqp;)V
    • updateResult

      private void updateResult()
      Mappings:
      Namespace Name Mixin selector
      named updateResult Lnet/minecraft/screen/GrindstoneScreenHandler;updateResult()V
      intermediary method_16695 Lnet/minecraft/class_3803;method_16695()V
      official l Lcqu;l()V
    • getOutputStack

      private ItemStack getOutputStack(ItemStack firstInput, ItemStack secondInput)
      Mappings:
      Namespace Name Mixin selector
      named getOutputStack Lnet/minecraft/screen/GrindstoneScreenHandler;getOutputStack(Lnet/minecraft/item/ItemStack;Lnet/minecraft/item/ItemStack;)Lnet/minecraft/item/ItemStack;
      intermediary method_58070 Lnet/minecraft/class_3803;method_58070(Lnet/minecraft/class_1799;Lnet/minecraft/class_1799;)Lnet/minecraft/class_1799;
      official a Lcqu;a(Lcur;Lcur;)Lcur;
    • combineItems

      private ItemStack combineItems(ItemStack firstInput, ItemStack secondInput)
      Mappings:
      Namespace Name Mixin selector
      named combineItems Lnet/minecraft/screen/GrindstoneScreenHandler;combineItems(Lnet/minecraft/item/ItemStack;Lnet/minecraft/item/ItemStack;)Lnet/minecraft/item/ItemStack;
      intermediary method_58074 Lnet/minecraft/class_3803;method_58074(Lnet/minecraft/class_1799;Lnet/minecraft/class_1799;)Lnet/minecraft/class_1799;
      official b Lcqu;b(Lcur;Lcur;)Lcur;
    • transferEnchantments

      private void transferEnchantments(ItemStack target, ItemStack source)
      Mappings:
      Namespace Name Mixin selector
      named transferEnchantments Lnet/minecraft/screen/GrindstoneScreenHandler;transferEnchantments(Lnet/minecraft/item/ItemStack;Lnet/minecraft/item/ItemStack;)V
      intermediary method_20268 Lnet/minecraft/class_3803;method_20268(Lnet/minecraft/class_1799;Lnet/minecraft/class_1799;)V
      official c Lcqu;c(Lcur;Lcur;)V
    • grind

      private ItemStack grind(ItemStack item)
      Mappings:
      Namespace Name Mixin selector
      named grind Lnet/minecraft/screen/GrindstoneScreenHandler;grind(Lnet/minecraft/item/ItemStack;)Lnet/minecraft/item/ItemStack;
      intermediary method_16693 Lnet/minecraft/class_3803;method_16693(Lnet/minecraft/class_1799;)Lnet/minecraft/class_1799;
      official c Lcqu;c(Lcur;)Lcur;
    • onClosed

      public void onClosed(PlayerEntity player)
      Called when this screen handler is closed.

      To close a screen handler, call PlayerEntity.closeHandledScreen() on the server instead of this method.

      This drops the cursor stack by default. Subclasses that have slots not backed by a persistent inventory should call ScreenHandler.dropInventory(net.minecraft.entity.player.PlayerEntity, net.minecraft.inventory.Inventory) to drop the stacks.

      Overrides:
      onClosed in class ScreenHandler
      Mappings:
      Namespace Name Mixin selector
      named onClosed Lnet/minecraft/screen/ScreenHandler;onClosed(Lnet/minecraft/entity/player/PlayerEntity;)V
      intermediary method_7595 Lnet/minecraft/class_1703;method_7595(Lnet/minecraft/class_1657;)V
      official b Lcpw;b(Lcmz;)V
    • canUse

      public boolean canUse(PlayerEntity player)
      Returns whether the screen handler can be used.

      Subclasses should call #canUse(ScreenHandlerContext, PlayerEntity, Block)} or implement the check itself. The implementation should check that the player is near the screen handler's source position (e.g. block position) and that the source (e.g. block) is not destroyed.

      Specified by:
      canUse in class ScreenHandler
      Returns:
      whether the screen handler can be used
      Mappings:
      Namespace Name Mixin selector
      named canUse Lnet/minecraft/screen/ScreenHandler;canUse(Lnet/minecraft/entity/player/PlayerEntity;)Z
      intermediary method_7597 Lnet/minecraft/class_1703;method_7597(Lnet/minecraft/class_1657;)Z
      official a Lcpw;a(Lcmz;)Z
    • quickMove

      public ItemStack quickMove(PlayerEntity player, int slot)
      Quick-moves the stack at slot to other slots of the screen handler that belong to a different inventory or another section of the same inventory. For example, items can be quick-moved between a chest's slots and the player inventory or between the main player inventory and the hotbar.

      Subclasses should call ScreenHandler.insertItem(net.minecraft.item.ItemStack, int, int, boolean), and if the insertion was successful, clear the slot (if the stack is exhausted) or mark it as dirty. See the vanilla subclasses for basic implementation.

      Quick-moving is also known as "shift-clicking" since it's usually triggered using Shift+left click.

      Specified by:
      quickMove in class ScreenHandler
      Parameters:
      slot - the index of the slot to quick-move from
      Returns:
      ItemStack.EMPTY when no stack can be transferred, otherwise the original stack
      See Also:
      Mappings:
      Namespace Name Mixin selector
      named quickMove Lnet/minecraft/screen/ScreenHandler;quickMove(Lnet/minecraft/entity/player/PlayerEntity;I)Lnet/minecraft/item/ItemStack;
      intermediary method_7601 Lnet/minecraft/class_1703;method_7601(Lnet/minecraft/class_1657;I)Lnet/minecraft/class_1799;
      official a Lcpw;a(Lcmz;I)Lcur;