Class CurrentDownParticle


@Environment(CLIENT) public class CurrentDownParticle extends SpriteBillboardParticle
Mappings:
Namespace Name
named net/minecraft/client/particle/CurrentDownParticle
intermediary net/minecraft/class_736
official gck
  • Field Details Link icon

    • accelerationAngle Link icon

      private float accelerationAngle
      The angle, in radians, of the horizontal acceleration of the particle.
      Mappings:
      Namespace Name Mixin selector
      named accelerationAngle Lnet/minecraft/client/particle/CurrentDownParticle;accelerationAngle:F
      intermediary field_3897 Lnet/minecraft/class_736;field_3897:F
      official a Lgck;a:F
  • Constructor Details Link icon

    • CurrentDownParticle Link icon

      CurrentDownParticle(ClientWorld world, double x, double y, double z)
      Mappings:
      Namespace Name Mixin selector
      named <init> Lnet/minecraft/client/particle/Particle;<init>(Lnet/minecraft/client/world/ClientWorld;DDD)V
      intermediary <init> Lnet/minecraft/class_703;<init>(Lnet/minecraft/class_638;DDD)V
      official <init> Lgbe;<init>(Lfxx;DDD)V
  • Method Details Link icon

    • getType Link icon

      public ParticleTextureSheet getType()
      Returns the rendering category this particle is rendered under.

      For more information on the properties and types available to each Particle, visit ParticleTextureSheet.

      Specified by:
      getType in class Particle
      Returns:
      the rendering category this particle is rendered under
      Mappings:
      Namespace Name Mixin selector
      named getType Lnet/minecraft/client/particle/Particle;getType()Lnet/minecraft/client/particle/ParticleTextureSheet;
      intermediary method_18122 Lnet/minecraft/class_703;method_18122()Lnet/minecraft/class_3999;
      official b Lgbe;b()Lgbi;
    • tick Link icon

      public void tick()
      Called each game tick (20 times per second), and should be used to do core particle logic, such as movement and collision.
      Overrides:
      tick in class Particle
      Mappings:
      Namespace Name Mixin selector
      named tick Lnet/minecraft/client/particle/Particle;tick()V
      intermediary method_3070 Lnet/minecraft/class_703;method_3070()V
      official a Lgbe;a()V