Uses of Class
net.minecraft.client.render.Frustum
Packages that use Frustum
-
Uses of Frustum in net.minecraft.client.render
Fields in net.minecraft.client.render declared as FrustumModifier and TypeFieldDescriptionWorldRenderer.capturedFrustumprivate FrustumWorldRenderer.frustumMethods in net.minecraft.client.render that return FrustumModifier and TypeMethodDescriptionFrustum.coverBoxAroundSetPosition(int boxSize) Moves the frustum backwards until it entirely covers the cell containing the current position in a cubic lattice with cell sizeboxSize.static FrustumWorldRenderer.method_52816(Frustum frustum) Methods in net.minecraft.client.render with parameters of type FrustumModifier and TypeMethodDescriptionprivate voidWorldRenderer.applyFrustum(Frustum frustum) private voidWorldRenderer.captureFrustum(Matrix4f positionMatrix, Matrix4f projectionMatrix, double x, double y, double z, Frustum frustum) static FrustumWorldRenderer.method_52816(Frustum frustum) voidChunkRenderingDataPreparer.method_52828(Frustum frustum, List<ChunkBuilder.BuiltChunk> list) voidChunkRenderingDataPreparer.method_52834(boolean bool, Camera camera, Frustum frustum, List<ChunkBuilder.BuiltChunk> list) private voidChunkRenderingDataPreparer.method_52835(boolean bool, Frustum frustum, List<ChunkBuilder.BuiltChunk> list, Vec3d vec3d) private voidWorldRenderer.setupTerrain(Camera camera, Frustum frustum, boolean hasForcedFrustum, boolean spectator) Constructors in net.minecraft.client.render with parameters of type Frustum -
Uses of Frustum in net.minecraft.client.render.entity
Methods in net.minecraft.client.render.entity with parameters of type FrustumModifier and TypeMethodDescriptionbooleanEndCrystalEntityRenderer.shouldRender(EndCrystalEntity endCrystalEntity, Frustum frustum, double double2, double double3, double double4) <E extends Entity>
booleanEntityRenderDispatcher.shouldRender(E entity, Frustum frustum, double x, double y, double z) booleanEntityRenderer.shouldRender(T entity, Frustum frustum, double x, double y, double z) booleanGuardianEntityRenderer.shouldRender(GuardianEntity guardianEntity, Frustum frustum, double double2, double double3, double double4) booleanShulkerEntityRenderer.shouldRender(ShulkerEntity shulkerEntity, Frustum frustum, double double2, double double3, double double4)