Package net.minecraft.entity.mob
Class ShulkerEntity.ShootBulletGoal
java.lang.Object
net.minecraft.entity.ai.goal.Goal
net.minecraft.entity.mob.ShulkerEntity.ShootBulletGoal
- Enclosing class:
ShulkerEntity
- Mappings:
Namespace Name named net/minecraft/entity/mob/ShulkerEntity$ShootBulletGoalintermediary net/minecraft/class_1606$class_1607official ckj$a
-
Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.entity.ai.goal.Goal
Goal.Control -
Field Summary
Fields -
Constructor Summary
Constructors -
Method Summary
Methods inherited from class net.minecraft.entity.ai.goal.Goal
canStop, getControls, getTickCount, setControls, shouldContinue, toGoalTicks, toString
-
Field Details
-
counter
private int counter- Mappings:
Namespace Name Mixin selector named counterLnet/minecraft/entity/mob/ShulkerEntity$ShootBulletGoal;counter:Iintermediary field_7347Lnet/minecraft/class_1606$class_1607;field_7347:Iofficial bLckj$a;b:I
-
-
Constructor Details
-
ShootBulletGoal
public ShootBulletGoal()
-
-
Method Details
-
canStart
public boolean canStart() -
start
public void start() -
stop
public void stop() -
shouldRunEveryTick
public boolean shouldRunEveryTick()Returns if the goal should run every tick or not.This returns
falseby default. If this returns false, the goal will tick once after the entity is spawned, and will tick every other tick.- Overrides:
shouldRunEveryTickin classGoal- Returns:
- if the goal should run every tick or not
- See Also:
- Mappings:
Namespace Name Mixin selector named shouldRunEveryTickLnet/minecraft/entity/ai/goal/Goal;shouldRunEveryTick()Zintermediary method_38846Lnet/minecraft/class_1352;method_38846()Zofficial V_Lcam;V_()Z
-
tick
public void tick()
-