Uses of Class
net.minecraft.entity.projectile.ProjectileEntity
Packages that use ProjectileEntity
Package
Description
-
Uses of ProjectileEntity in net.minecraft.block
Methods in net.minecraft.block with parameters of type ProjectileEntityModifier and TypeMethodDescriptionvoidAbstractBlock.AbstractBlockState.onProjectileHit(World world, BlockState state, BlockHitResult hit, ProjectileEntity projectile) protected voidAbstractBlock.onProjectileHit(World world, BlockState state, BlockHitResult hit, ProjectileEntity projectile) Called when aProjectileEntityhits a block.protected voidAbstractCandleBlock.onProjectileHit(World world, BlockState state, BlockHitResult hit, ProjectileEntity projectile) Called when aProjectileEntityhits a block.protected voidAmethystBlock.onProjectileHit(World world, BlockState state, BlockHitResult hit, ProjectileEntity projectile) Called when aProjectileEntityhits a block.protected voidBellBlock.onProjectileHit(World world, BlockState state, BlockHitResult hit, ProjectileEntity projectile) Called when aProjectileEntityhits a block.protected voidBigDripleafBlock.onProjectileHit(World world, BlockState state, BlockHitResult hit, ProjectileEntity projectile) Called when aProjectileEntityhits a block.protected voidCampfireBlock.onProjectileHit(World world, BlockState state, BlockHitResult hit, ProjectileEntity projectile) Called when aProjectileEntityhits a block.protected voidChorusFlowerBlock.onProjectileHit(World world, BlockState state, BlockHitResult hit, ProjectileEntity projectile) Called when aProjectileEntityhits a block.protected voidDecoratedPotBlock.onProjectileHit(World world, BlockState state, BlockHitResult hit, ProjectileEntity projectile) Called when aProjectileEntityhits a block.protected voidPointedDripstoneBlock.onProjectileHit(World world, BlockState state, BlockHitResult hit, ProjectileEntity projectile) Called when aProjectileEntityhits a block.protected voidTargetBlock.onProjectileHit(World world, BlockState state, BlockHitResult hit, ProjectileEntity projectile) Called when aProjectileEntityhits a block.protected voidTntBlock.onProjectileHit(World world, BlockState state, BlockHitResult hit, ProjectileEntity projectile) Called when aProjectileEntityhits a block. -
Uses of ProjectileEntity in net.minecraft.entity
Methods in net.minecraft.entity with parameters of type ProjectileEntityModifier and TypeMethodDescriptionvoidProjectileDeflection.deflect(ProjectileEntity projectile, @Nullable Entity hitEntity, Random random) Entity.getProjectileDeflection(ProjectileEntity projectile) -
Uses of ProjectileEntity in net.minecraft.entity.mob
Methods in net.minecraft.entity.mob with parameters of type ProjectileEntityModifier and TypeMethodDescriptionBreezeEntity.getProjectileDeflection(ProjectileEntity projectile) -
Uses of ProjectileEntity in net.minecraft.entity.projectile
Subclasses of ProjectileEntity in net.minecraft.entity.projectileModifier and TypeClassDescriptionclassclassclassclassclassclassclassclassclassclassclassclassclassclassclassclassclassConstructor parameters in net.minecraft.entity.projectile with type arguments of type ProjectileEntityModifierConstructorDescription(package private)ProjectileEntity(EntityType<? extends ProjectileEntity> type, World world) -
Uses of ProjectileEntity in net.minecraft.entity.projectile.thrown
Subclasses of ProjectileEntity in net.minecraft.entity.projectile.thrownModifier and TypeClassDescriptionclassclassclassclassclassclassclass -
Uses of ProjectileEntity in net.minecraft.item
Methods in net.minecraft.item that return ProjectileEntityModifier and TypeMethodDescriptionprotected ProjectileEntityCrossbowItem.createArrowEntity(World world, LivingEntity shooter, ItemStack weaponStack, ItemStack projectileStack, boolean critical) protected ProjectileEntityRangedWeaponItem.createArrowEntity(World world, LivingEntity shooter, ItemStack weaponStack, ItemStack projectileStack, boolean critical) ArrowItem.createEntity(World world, Position pos, ItemStack stack, Direction direction) EggItem.createEntity(World world, Position pos, ItemStack stack, Direction direction) ExperienceBottleItem.createEntity(World world, Position pos, ItemStack stack, Direction direction) FireChargeItem.createEntity(World world, Position pos, ItemStack stack, Direction direction) FireworkRocketItem.createEntity(World world, Position pos, ItemStack stack, Direction direction) ProjectileItem.createEntity(World world, Position pos, ItemStack stack, Direction direction) SnowballItem.createEntity(World world, Position pos, ItemStack stack, Direction direction) SpectralArrowItem.createEntity(World world, Position pos, ItemStack stack, Direction direction) ThrowablePotionItem.createEntity(World world, Position pos, ItemStack stack, Direction direction) TridentItem.createEntity(World world, Position pos, ItemStack stack, Direction direction) WindChargeItem.createEntity(World world, Position pos, ItemStack stack, Direction direction) Methods in net.minecraft.item with parameters of type ProjectileEntityModifier and TypeMethodDescriptionvoidFireChargeItem.initializeProjectile(ProjectileEntity entity, double x, double y, double z, float power, float uncertainty) default voidProjectileItem.initializeProjectile(ProjectileEntity entity, double x, double y, double z, float power, float uncertainty) voidWindChargeItem.initializeProjectile(ProjectileEntity entity, double x, double y, double z, float power, float uncertainty) protected voidBowItem.shoot(LivingEntity shooter, ProjectileEntity projectile, int index, float speed, float divergence, float yaw, @Nullable LivingEntity target) protected voidCrossbowItem.shoot(LivingEntity shooter, ProjectileEntity projectile, int index, float speed, float divergence, float yaw, @Nullable LivingEntity target) protected abstract voidRangedWeaponItem.shoot(LivingEntity shooter, ProjectileEntity projectile, int index, float speed, float divergence, float yaw, @Nullable LivingEntity target)