Class DoubleInventory
It is possible to nest this inventory to create triple or quadruple inventories.
- Mappings:
Namespace Name named net/minecraft/inventory/DoubleInventoryintermediary net/minecraft/class_1258official bqj
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Field Summary
FieldsFields inherited from interface net.minecraft.inventory.Inventory
DEFAULT_MAX_INTERACTION_RANGE -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionbooleancanPlayerUse(PlayerEntity player) Returns whetherplayercan use this inventory.voidclear()intReturns the maximum number of items a stack can contain when placed inside this inventory.getStack(int slot) Returns the stack currently stored atslot.booleanisEmpty()Returns whether the inventory consists entirely of empty item stacks.booleanReturns whetherinventoryis part of the combined inventory.booleanReturns whetherstackis valid for theslot.voidMarks the inventory as modified.voidonClose(PlayerEntity player) Called when the inventory is closed.voidonOpen(PlayerEntity player) Called when the inventory is opened.removeStack(int slot) Removes the stack currently stored atslot.removeStack(int slot, int amount) Removes a specific number of items fromslot.voidSets the stack stored atslottostack.intsize()Returns the size of the inventory.Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface net.minecraft.inventory.Inventory
canTransferTo, containsAny, containsAny, count, getMaxCount
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Field Details
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first
- Mappings:
Namespace Name Mixin selector named firstLnet/minecraft/inventory/DoubleInventory;first:Lnet/minecraft/inventory/Inventory;intermediary field_5769Lnet/minecraft/class_1258;field_5769:Lnet/minecraft/class_1263;official bLbqj;b:Lbqk;
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second
- Mappings:
Namespace Name Mixin selector named secondLnet/minecraft/inventory/DoubleInventory;second:Lnet/minecraft/inventory/Inventory;intermediary field_5771Lnet/minecraft/class_1258;field_5771:Lnet/minecraft/class_1263;official cLbqj;c:Lbqk;
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Constructor Details
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DoubleInventory
- Mappings:
Namespace Name Mixin selector named <init>Lnet/minecraft/inventory/DoubleInventory;<init>(Lnet/minecraft/inventory/Inventory;Lnet/minecraft/inventory/Inventory;)Vintermediary <init>Lnet/minecraft/class_1258;<init>(Lnet/minecraft/class_1263;Lnet/minecraft/class_1263;)Vofficial <init>Lbqj;<init>(Lbqk;Lbqk;)V
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Method Details
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size
public int size()Returns the size of the inventory.The inventory should support the slot ID from
0tosize() - 1. This should remain constant throughout the inventory's lifetime. -
isEmpty
public boolean isEmpty()Returns whether the inventory consists entirely of empty item stacks.- Specified by:
isEmptyin interfaceInventory- Returns:
- whether the inventory consists entirely of empty item stacks
- Mappings:
Namespace Name Mixin selector named isEmptyLnet/minecraft/inventory/Inventory;isEmpty()Zintermediary method_5442Lnet/minecraft/class_1263;method_5442()Zofficial cLbqk;c()Z
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isPart
Returns whetherinventoryis part of the combined inventory.- Returns:
- whether
inventoryis part of the combined inventory - Mappings:
Namespace Name Mixin selector named isPartLnet/minecraft/inventory/DoubleInventory;isPart(Lnet/minecraft/inventory/Inventory;)Zintermediary method_5405Lnet/minecraft/class_1258;method_5405(Lnet/minecraft/class_1263;)Zofficial aLbqj;a(Lbqk;)Z
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getStack
Returns the stack currently stored atslot.If the slot is empty, or is outside the bounds of this inventory, this returns
ItemStack.EMPTY.- Specified by:
getStackin interfaceInventory- Returns:
- the stack currently stored at
slot - Mappings:
Namespace Name Mixin selector named getStackLnet/minecraft/inventory/Inventory;getStack(I)Lnet/minecraft/item/ItemStack;intermediary method_5438Lnet/minecraft/class_1263;method_5438(I)Lnet/minecraft/class_1799;official aLbqk;a(I)Lcuq;
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removeStack
Removes a specific number of items fromslot.- Specified by:
removeStackin interfaceInventory- Returns:
- the removed items as a stack
- Mappings:
Namespace Name Mixin selector named removeStackLnet/minecraft/inventory/Inventory;removeStack(II)Lnet/minecraft/item/ItemStack;intermediary method_5434Lnet/minecraft/class_1263;method_5434(II)Lnet/minecraft/class_1799;official aLbqk;a(II)Lcuq;
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removeStack
Removes the stack currently stored atslot.- Specified by:
removeStackin interfaceInventory- Returns:
- the stack previously stored at the indicated slot
- Mappings:
Namespace Name Mixin selector named removeStackLnet/minecraft/inventory/Inventory;removeStack(I)Lnet/minecraft/item/ItemStack;intermediary method_5441Lnet/minecraft/class_1263;method_5441(I)Lnet/minecraft/class_1799;official bLbqk;b(I)Lcuq;
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setStack
Sets the stack stored atslottostack. -
getMaxCountPerStack
public int getMaxCountPerStack()Returns the maximum number of items a stack can contain when placed inside this inventory.No slots may have more than this number of items. It is effectively the stacking limit for this inventory's slots.
- Specified by:
getMaxCountPerStackin interfaceInventory- Returns:
- the maximum number of items a stack can contain when placed inside this inventory
- Mappings:
Namespace Name Mixin selector named getMaxCountPerStackLnet/minecraft/inventory/Inventory;getMaxCountPerStack()Iintermediary method_5444Lnet/minecraft/class_1263;method_5444()Iofficial al_Lbqk;al_()I
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markDirty
public void markDirty()Marks the inventory as modified. Implementations should call this method every time the inventory is changed in any way.- Specified by:
markDirtyin interfaceInventory- See Also:
- API Note:
- Implementations should mark the inventory for synchronization or
saving in this method. Since this is called frequently, it is not recommended to
synchronize or save the inventory directly in this method. If this inventory is
implemented in a block entity, then it should always call
super.markDirty();to ensure the block entity gets saved. - Mappings:
Namespace Name Mixin selector named markDirtyLnet/minecraft/inventory/Inventory;markDirty()Vintermediary method_5431Lnet/minecraft/class_1263;method_5431()Vofficial eLbqk;e()V
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canPlayerUse
Returns whetherplayercan use this inventory.This is called by
ScreenHandler.canUse(net.minecraft.screen.ScreenHandlerContext, net.minecraft.entity.player.PlayerEntity, net.minecraft.block.Block).- Specified by:
canPlayerUsein interfaceInventory- Returns:
- whether
playercan use this inventory - See Also:
- API Note:
- Implementations should check the distance between the inventory
holder and
player. For convenience, this interface offers two methods used by block entities to implement this check. - Mappings:
Namespace Name Mixin selector named canPlayerUseLnet/minecraft/inventory/Inventory;canPlayerUse(Lnet/minecraft/entity/player/PlayerEntity;)Zintermediary method_5443Lnet/minecraft/class_1263;method_5443(Lnet/minecraft/class_1657;)Zofficial aLbqk;a(Lcmx;)Z
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onOpen
Called when the inventory is opened. Specifically, this is called inside theScreenHandlerconstructor. This does nothing by default.The method is called in both the client and the server. However, because clientside screen handler is created with a
SimpleInventory, other implementations can (and the vanilla code does) assume that the method is called in the server.- Specified by:
onOpenin interfaceInventory- Mappings:
Namespace Name Mixin selector named onOpenLnet/minecraft/inventory/Inventory;onOpen(Lnet/minecraft/entity/player/PlayerEntity;)Vintermediary method_5435Lnet/minecraft/class_1263;method_5435(Lnet/minecraft/class_1657;)Vofficial d_Lbqk;d_(Lcmx;)V
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onClose
Called when the inventory is closed. Specifically, this is called insideScreenHandler.onClosed(net.minecraft.entity.player.PlayerEntity). This does nothing by default.The method is called in both the client and the server. However, because clientside screen handler is created with a
SimpleInventory, other implementations can (and the vanilla code does) assume that the method is called in the server.- Specified by:
onClosein interfaceInventory- Mappings:
Namespace Name Mixin selector named onCloseLnet/minecraft/inventory/Inventory;onClose(Lnet/minecraft/entity/player/PlayerEntity;)Vintermediary method_5432Lnet/minecraft/class_1263;method_5432(Lnet/minecraft/class_1657;)Vofficial cLbqk;c(Lcmx;)V
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isValid
Returns whetherstackis valid for theslot.Implementations can, for example, use this to check whether the item is in a specific tag. This returns
trueby default.- Specified by:
isValidin interfaceInventory- Returns:
- whether
stackis valid for theslot - Mappings:
Namespace Name Mixin selector named isValidLnet/minecraft/inventory/Inventory;isValid(ILnet/minecraft/item/ItemStack;)Zintermediary method_5437Lnet/minecraft/class_1263;method_5437(ILnet/minecraft/class_1799;)Zofficial bLbqk;b(ILcuq;)Z
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clear
public void clear()
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