Class HorseScreenHandler
- Mappings:
Namespace Name named net/minecraft/screen/HorseScreenHandlerintermediary net/minecraft/class_1724official cqv
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Field Summary
FieldsModifier and TypeFieldDescriptionprivate final AbstractHorseEntityprivate static final intprivate static final intprivate final Inventoryprivate final InventoryFields inherited from class net.minecraft.screen.ScreenHandler
EMPTY_SPACE_SLOT_INDEX, field_30731, field_30732, field_30733, field_30734, field_30735, field_30736, field_30737, slots, syncId -
Constructor Summary
ConstructorsConstructorDescriptionHorseScreenHandler(int syncId, PlayerInventory playerInventory, Inventory inventory, AbstractHorseEntity entity, int slotColumnCount) -
Method Summary
Modifier and TypeMethodDescriptionbooleancanUse(PlayerEntity player) Returns whether the screen handler can be used.voidonClosed(PlayerEntity player) Called when this screen handler is closed.quickMove(PlayerEntity player, int slot) Quick-moves the stack atslotto other slots of the screen handler that belong to a different inventory or another section of the same inventory.Methods inherited from class net.minecraft.screen.ScreenHandler
addListener, addProperties, addProperty, addSlot, calculateComparatorOutput, calculateComparatorOutput, calculateStackSize, canInsertIntoSlot, canInsertIntoSlot, canInsertItemIntoSlot, canUse, checkDataCount, checkSize, copySharedSlots, disableSyncing, dropInventory, enableSyncing, endQuickCraft, getCursorStack, getRevision, getSlot, getSlotIndex, getStacks, getType, insertItem, isValid, nextRevision, onButtonClick, onContentChanged, onSlotClick, packQuickCraftData, removeListener, sendContentUpdates, setCursorStack, setPreviousCursorStack, setPreviousTrackedSlot, setPreviousTrackedSlotMutable, setProperty, setStackInSlot, shouldQuickCraftContinue, syncState, unpackQuickCraftButton, unpackQuickCraftStage, updateSlotStacks, updateSyncHandler, updateToClient
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Field Details
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field_48835
private static final int field_48835- See Also:
- Mappings:
Namespace Name Mixin selector named field_48835Lnet/minecraft/screen/HorseScreenHandler;field_48835:Iintermediary field_48835Lnet/minecraft/class_1724;field_48835:Iofficial nLcqv;n:I
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field_48836
private static final int field_48836- See Also:
- Mappings:
Namespace Name Mixin selector named field_48836Lnet/minecraft/screen/HorseScreenHandler;field_48836:Iintermediary field_48836Lnet/minecraft/class_1724;field_48836:Iofficial oLcqv;o:I
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inventory
- Mappings:
Namespace Name Mixin selector named inventoryLnet/minecraft/screen/HorseScreenHandler;inventory:Lnet/minecraft/inventory/Inventory;intermediary field_7836Lnet/minecraft/class_1724;field_7836:Lnet/minecraft/class_1263;official kLcqv;k:Lbqk;
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horseArmorInventory
- Mappings:
Namespace Name Mixin selector named horseArmorInventoryLnet/minecraft/screen/HorseScreenHandler;horseArmorInventory:Lnet/minecraft/inventory/Inventory;intermediary field_48834Lnet/minecraft/class_1724;field_48834:Lnet/minecraft/class_1263;official lLcqv;l:Lbqk;
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entity
- Mappings:
Namespace Name Mixin selector named entityLnet/minecraft/screen/HorseScreenHandler;entity:Lnet/minecraft/entity/passive/AbstractHorseEntity;intermediary field_7837Lnet/minecraft/class_1724;field_7837:Lnet/minecraft/class_1496;official mLcqv;m:Lchi;
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Constructor Details
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HorseScreenHandler
public HorseScreenHandler(int syncId, PlayerInventory playerInventory, Inventory inventory, AbstractHorseEntity entity, int slotColumnCount) - Mappings:
Namespace Name Mixin selector named <init>Lnet/minecraft/screen/HorseScreenHandler;<init>(ILnet/minecraft/entity/player/PlayerInventory;Lnet/minecraft/inventory/Inventory;Lnet/minecraft/entity/passive/AbstractHorseEntity;I)Vintermediary <init>Lnet/minecraft/class_1724;<init>(ILnet/minecraft/class_1661;Lnet/minecraft/class_1263;Lnet/minecraft/class_1496;I)Vofficial <init>Lcqv;<init>(ILcmw;Lbqk;Lchi;I)V
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Method Details
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canUse
Returns whether the screen handler can be used.Subclasses should call #canUse(ScreenHandlerContext, PlayerEntity, Block)} or implement the check itself. The implementation should check that the player is near the screen handler's source position (e.g. block position) and that the source (e.g. block) is not destroyed.
- Specified by:
canUsein classScreenHandler- Returns:
- whether the screen handler can be used
- Mappings:
Namespace Name Mixin selector named canUseLnet/minecraft/screen/ScreenHandler;canUse(Lnet/minecraft/entity/player/PlayerEntity;)Zintermediary method_7597Lnet/minecraft/class_1703;method_7597(Lnet/minecraft/class_1657;)Zofficial bLcpu;b(Lcmx;)Z
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quickMove
Quick-moves the stack atslotto other slots of the screen handler that belong to a different inventory or another section of the same inventory. For example, items can be quick-moved between a chest's slots and the player inventory or between the main player inventory and the hotbar.Subclasses should call
ScreenHandler.insertItem(net.minecraft.item.ItemStack, int, int, boolean), and if the insertion was successful, clear the slot (if the stack is exhausted) or mark it as dirty. See the vanilla subclasses for basic implementation.Quick-moving is also known as "shift-clicking" since it's usually triggered using Shift+left click.
- Specified by:
quickMovein classScreenHandler- Parameters:
slot- the index of the slot to quick-move from- Returns:
ItemStack.EMPTYwhen no stack can be transferred, otherwise the original stack- See Also:
- Mappings:
Namespace Name Mixin selector named quickMoveLnet/minecraft/screen/ScreenHandler;quickMove(Lnet/minecraft/entity/player/PlayerEntity;I)Lnet/minecraft/item/ItemStack;intermediary method_7601Lnet/minecraft/class_1703;method_7601(Lnet/minecraft/class_1657;I)Lnet/minecraft/class_1799;official bLcpu;b(Lcmx;I)Lcuq;
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onClosed
Called when this screen handler is closed.To close a screen handler, call
PlayerEntity.closeHandledScreen()on the server instead of this method.This drops the cursor stack by default. Subclasses that have slots not backed by a persistent inventory should call
ScreenHandler.dropInventory(net.minecraft.entity.player.PlayerEntity, net.minecraft.inventory.Inventory)to drop the stacks.- Overrides:
onClosedin classScreenHandler- Mappings:
Namespace Name Mixin selector named onClosedLnet/minecraft/screen/ScreenHandler;onClosed(Lnet/minecraft/entity/player/PlayerEntity;)Vintermediary method_7595Lnet/minecraft/class_1703;method_7595(Lnet/minecraft/class_1657;)Vofficial aLcpu;a(Lcmx;)V
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