Uses of Class
net.minecraft.structure.processor.StructureProcessorList
Packages that use StructureProcessorList
Package
Description
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Uses of StructureProcessorList in net.minecraft.registry
Fields in net.minecraft.registry with type parameters of type StructureProcessorListModifier and TypeFieldDescriptionstatic final RegistryKey<Registry<StructureProcessorList>> RegistryKeys.PROCESSOR_LIST -
Uses of StructureProcessorList in net.minecraft.structure.pool
Fields in net.minecraft.structure.pool with type parameters of type StructureProcessorListModifier and TypeFieldDescriptionprivate static final RegistryEntry<StructureProcessorList> StructurePoolElement.EMPTY_PROCESSORSprotected final RegistryEntry<StructureProcessorList> SinglePoolElement.processorsMethods in net.minecraft.structure.pool that return types with arguments of type StructureProcessorListModifier and TypeMethodDescriptionprotected static <E extends SinglePoolElement>
com.mojang.serialization.codecs.RecordCodecBuilder<E, RegistryEntry<StructureProcessorList>> SinglePoolElement.processorsGetter()Method parameters in net.minecraft.structure.pool with type arguments of type StructureProcessorListModifier and TypeMethodDescriptionStructurePoolElement.ofProcessedLegacySingle(String id, RegistryEntry<StructureProcessorList> processorListEntry) StructurePoolElement.ofProcessedSingle(String id, RegistryEntry<StructureProcessorList> processorListEntry) StructurePoolElement.ofProcessedSingle(String id, RegistryEntry<StructureProcessorList> processorListEntry, StructureLiquidSettings liquidSettings) Constructor parameters in net.minecraft.structure.pool with type arguments of type StructureProcessorListModifierConstructorDescriptionprotectedLegacySinglePoolElement(com.mojang.datafixers.util.Either<Identifier, StructureTemplate> location, RegistryEntry<StructureProcessorList> processors, StructurePool.Projection projection, Optional<StructureLiquidSettings> overrideLiquidSettings) protectedSinglePoolElement(com.mojang.datafixers.util.Either<Identifier, StructureTemplate> location, RegistryEntry<StructureProcessorList> processors, StructurePool.Projection projection, Optional<StructureLiquidSettings> overrideLiquidSettings) -
Uses of StructureProcessorList in net.minecraft.structure.processor
Fields in net.minecraft.structure.processor with type parameters of type StructureProcessorListModifier and TypeFieldDescriptionstatic final RegistryKey<StructureProcessorList> StructureProcessorLists.ANCIENT_CITY_GENERIC_DEGRADATIONstatic final RegistryKey<StructureProcessorList> StructureProcessorLists.ANCIENT_CITY_START_DEGRADATIONstatic final RegistryKey<StructureProcessorList> StructureProcessorLists.ANCIENT_CITY_WALLS_DEGRADATIONstatic final RegistryKey<StructureProcessorList> StructureProcessorLists.BASTION_GENERIC_DEGRADATIONstatic final RegistryKey<StructureProcessorList> StructureProcessorLists.BOTTOM_RAMPARTstatic final RegistryKey<StructureProcessorList> StructureProcessorLists.BRIDGEprivate static final RegistryKey<StructureProcessorList> StructureProcessorLists.EMPTYstatic final RegistryKey<StructureProcessorList> StructureProcessorLists.ENTRANCE_REPLACEMENTstatic final RegistryKey<StructureProcessorList> StructureProcessorLists.FARM_DESERTstatic final RegistryKey<StructureProcessorList> StructureProcessorLists.FARM_PLAINSstatic final RegistryKey<StructureProcessorList> StructureProcessorLists.FARM_SAVANNAstatic final RegistryKey<StructureProcessorList> StructureProcessorLists.FARM_SNOWYstatic final RegistryKey<StructureProcessorList> StructureProcessorLists.FARM_TAIGAstatic final RegistryKey<StructureProcessorList> StructureProcessorLists.FOSSIL_COALstatic final RegistryKey<StructureProcessorList> StructureProcessorLists.FOSSIL_DIAMONDSstatic final RegistryKey<StructureProcessorList> StructureProcessorLists.FOSSIL_ROTstatic final RegistryKey<StructureProcessorList> StructureProcessorLists.HIGH_RAMPARTstatic final RegistryKey<StructureProcessorList> StructureProcessorLists.HIGH_WALLstatic final RegistryKey<StructureProcessorList> StructureProcessorLists.HOUSINGstatic final com.mojang.serialization.Codec<StructureProcessorList> StructureProcessorType.LIST_CODECstatic final RegistryKey<StructureProcessorList> StructureProcessorLists.MOSSIFY_10_PERCENTstatic final RegistryKey<StructureProcessorList> StructureProcessorLists.MOSSIFY_20_PERCENTstatic final RegistryKey<StructureProcessorList> StructureProcessorLists.MOSSIFY_70_PERCENTstatic final RegistryKey<StructureProcessorList> StructureProcessorLists.OUTPOST_ROTstatic final com.mojang.serialization.Codec<StructureProcessorList> StructureProcessorType.PROCESSORS_CODECstatic final RegistryKey<StructureProcessorList> StructureProcessorLists.RAMPART_DEGRADATIONstatic final com.mojang.serialization.Codec<RegistryEntry<StructureProcessorList>> StructureProcessorType.REGISTRY_CODECstatic final RegistryKey<StructureProcessorList> StructureProcessorLists.ROOFstatic final RegistryKey<StructureProcessorList> StructureProcessorLists.SIDE_WALL_DEGRADATIONstatic final RegistryKey<StructureProcessorList> StructureProcessorLists.STABLE_DEGRADATIONstatic final RegistryKey<StructureProcessorList> StructureProcessorLists.STREET_PLAINSstatic final RegistryKey<StructureProcessorList> StructureProcessorLists.STREET_SAVANNAstatic final RegistryKey<StructureProcessorList> StructureProcessorLists.STREET_SNOWY_OR_TAIGAstatic final RegistryKey<StructureProcessorList> StructureProcessorLists.TRAIL_RUINS_HOUSES_ARCHAEOLOGYstatic final RegistryKey<StructureProcessorList> StructureProcessorLists.TRAIL_RUINS_ROADS_ARCHAEOLOGYstatic final RegistryKey<StructureProcessorList> StructureProcessorLists.TRAIL_RUINS_TOWER_TOP_ARCHAEOLOGYstatic final RegistryKey<StructureProcessorList> StructureProcessorLists.TREASURE_ROOMSstatic final RegistryKey<StructureProcessorList> StructureProcessorLists.TRIAL_CHAMBERS_COPPER_BULB_DEGRADATIONstatic final RegistryKey<StructureProcessorList> StructureProcessorLists.ZOMBIE_DESERTstatic final RegistryKey<StructureProcessorList> StructureProcessorLists.ZOMBIE_PLAINSstatic final RegistryKey<StructureProcessorList> StructureProcessorLists.ZOMBIE_SAVANNAstatic final RegistryKey<StructureProcessorList> StructureProcessorLists.ZOMBIE_SNOWYstatic final RegistryKey<StructureProcessorList> StructureProcessorLists.ZOMBIE_TAIGAMethods in net.minecraft.structure.processor that return types with arguments of type StructureProcessorListMethod parameters in net.minecraft.structure.processor with type arguments of type StructureProcessorListModifier and TypeMethodDescriptionstatic voidStructureProcessorLists.bootstrap(Registerable<StructureProcessorList> processorListRegisterable) private static voidStructureProcessorLists.register(Registerable<StructureProcessorList> processorListRegisterable, RegistryKey<StructureProcessorList> key, List<StructureProcessor> processors) private static voidStructureProcessorLists.register(Registerable<StructureProcessorList> processorListRegisterable, RegistryKey<StructureProcessorList> key, List<StructureProcessor> processors) -
Uses of StructureProcessorList in net.minecraft.world.gen.feature
Fields in net.minecraft.world.gen.feature with type parameters of type StructureProcessorListModifier and TypeFieldDescriptionFossilFeatureConfig.fossilProcessorsFossilFeatureConfig.overlayProcessorsConstructor parameters in net.minecraft.world.gen.feature with type arguments of type StructureProcessorListModifierConstructorDescriptionFossilFeatureConfig(List<Identifier> fossilStructures, List<Identifier> overlayStructures, RegistryEntry<StructureProcessorList> fossilProcessors, RegistryEntry<StructureProcessorList> overlayProcessors, int maxEmptyCorners)