Uses of Enum Class
net.minecraft.util.BlockRotation
Packages that use BlockRotation
Package
Description
Contains utility method classes, various enums, serialization helpers, and
miscellaneous classes.
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Uses of BlockRotation in net.minecraft.block
Methods in net.minecraft.block with parameters of type BlockRotationModifier and TypeMethodDescriptionstatic BlockStatePillarBlock.changeRotation(BlockState state, BlockRotation rotation) AbstractBlock.AbstractBlockState.rotate(BlockRotation rotation) protected BlockStateAbstractBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.protected BlockStateAbstractFurnaceBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.protected BlockStateAmethystClusterBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.protected BlockStateAnvilBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.protected BlockStateAttachedStemBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.protected BlockStateBannerBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.protected BlockStateBarrelBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.BeehiveBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.BellBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.CalibratedSculkSensorBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.protected BlockStateCampfireBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.protected BlockStateChestBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.ChiseledBookshelfBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.protected BlockStateCommandBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.protected BlockStateCrafterBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.protected BlockStateDeadCoralWallFanBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.protected BlockStateDecoratedPotBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.protected BlockStateDetectorRailBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.protected BlockStateDispenserBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.protected BlockStateDoorBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.protected BlockStateEnderChestBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.protected BlockStateEndPortalFrameBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.FlowerbedBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.protected BlockStateGrindstoneBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.protected BlockStateHangingSignBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.protected BlockStateHopperBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.protected BlockStateHorizontalConnectingBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.protected BlockStateHorizontalFacingBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.protected BlockStateJigsawBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.protected BlockStateLadderBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.protected BlockStateLecternBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.protected BlockStateMultifaceGrowthBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.protected BlockStateMushroomBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.protected BlockStateNetherPortalBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.protected BlockStateObserverBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.protected BlockStatePillarBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.protected BlockStatePistonBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.protected BlockStatePistonExtensionBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.protected BlockStatePistonHeadBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.protected BlockStatePoweredRailBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.protected BlockStateRailBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.protected BlockStateRedstoneWireBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.protected BlockStateRodBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.protected BlockStateRotatedInfestedBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.protected BlockStateShulkerBoxBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.protected BlockStateSignBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.protected BlockStateSkullBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.protected BlockStateSmallDripleafBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.protected BlockStateStairsBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.protected BlockStateStonecutterBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.protected BlockStateTripwireBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.protected BlockStateTripwireHookBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.VaultBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.protected BlockStateVineBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.protected BlockStateWallBannerBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.protected BlockStateWallBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.protected BlockStateWallHangingSignBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.protected BlockStateWallRedstoneTorchBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.protected BlockStateWallSignBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.protected BlockStateWallSkullBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation.protected BlockStateWallTorchBlock.rotate(BlockState state, BlockRotation rotation) Returnsstaterotated byrotation. -
Uses of BlockRotation in net.minecraft.block.entity
Fields in net.minecraft.block.entity declared as BlockRotationMethods in net.minecraft.block.entity that return BlockRotationMethods in net.minecraft.block.entity with parameters of type BlockRotationModifier and TypeMethodDescriptionvoidStructureBlockBlockEntity.setRotation(BlockRotation rotation) -
Uses of BlockRotation in net.minecraft.client.gui.screen.ingame
Fields in net.minecraft.client.gui.screen.ingame declared as BlockRotation -
Uses of BlockRotation in net.minecraft.command.argument
Methods in net.minecraft.command.argument that return BlockRotationModifier and TypeMethodDescriptionstatic BlockRotationBlockRotationArgumentType.getBlockRotation(com.mojang.brigadier.context.CommandContext<ServerCommandSource> context, String id) -
Uses of BlockRotation in net.minecraft.entity
Methods in net.minecraft.entity with parameters of type BlockRotationModifier and TypeMethodDescriptionfloatEntity.applyRotation(BlockRotation rotation) Appliesrotationto the entity's yaw. -
Uses of BlockRotation in net.minecraft.entity.decoration
Methods in net.minecraft.entity.decoration with parameters of type BlockRotationModifier and TypeMethodDescriptionfloatAbstractDecorationEntity.applyRotation(BlockRotation rotation) Appliesrotationto the entity's yaw. -
Uses of BlockRotation in net.minecraft.network.packet.c2s.play
Fields in net.minecraft.network.packet.c2s.play declared as BlockRotationModifier and TypeFieldDescriptionprivate final BlockRotationUpdateStructureBlockC2SPacket.rotationMethods in net.minecraft.network.packet.c2s.play that return BlockRotationConstructors in net.minecraft.network.packet.c2s.play with parameters of type BlockRotationModifierConstructorDescriptionUpdateStructureBlockC2SPacket(BlockPos pos, StructureBlockBlockEntity.Action action, StructureBlockMode mode, String templateName, BlockPos offset, Vec3i size, BlockMirror mirror, BlockRotation rotation, String metadata, boolean ignoreEntities, boolean showAir, boolean showBoundingBox, float integrity, long seed) -
Uses of BlockRotation in net.minecraft.server.command
Methods in net.minecraft.server.command with parameters of type BlockRotationModifier and TypeMethodDescriptionstatic intPlaceCommand.executePlaceTemplate(ServerCommandSource source, Identifier id, BlockPos pos, BlockRotation rotation, BlockMirror mirror, float integrity, int seed) -
Uses of BlockRotation in net.minecraft.structure
Fields in net.minecraft.structure declared as BlockRotationModifier and TypeFieldDescriptionprotected final BlockRotationPoolStructurePiece.rotationprivate BlockRotationStructurePiece.rotationprivate BlockRotationStructurePlacementData.rotationWoodlandMansionGenerator.GenerationPiece.rotationFields in net.minecraft.structure with type parameters of type BlockRotationModifier and TypeFieldDescription(package private) static final List<Pair<BlockRotation, BlockPos>> EndCityGenerator.FAT_TOWER_BRIDGE_ATTACHMENTS(package private) static final List<Pair<BlockRotation, BlockPos>> EndCityGenerator.SMALL_TOWER_BRIDGE_ATTACHMENTSMethods in net.minecraft.structure that return BlockRotationModifier and TypeMethodDescriptionPoolStructurePiece.getRotation()SimpleStructurePiece.getRotation()StructurePiece.getRotation()StructurePlacementData.getRotation()Methods in net.minecraft.structure with parameters of type BlockRotationModifier and TypeMethodDescriptionprivate voidWoodlandMansionGenerator.LayoutGenerator.addBigRoom(List<WoodlandMansionGenerator.Piece> pieces, BlockPos pos, BlockRotation rotation, Direction connectedRoomDirection, Direction entranceDirection, WoodlandMansionGenerator.RoomPool pool) private voidWoodlandMansionGenerator.LayoutGenerator.addBigSecretRoom(List<WoodlandMansionGenerator.Piece> pieces, BlockPos pos, BlockRotation rotation, WoodlandMansionGenerator.RoomPool pool) private static voidOceanRuinGenerator.addCluster(StructureTemplateManager manager, Random random, BlockRotation rotation, BlockPos pos, OceanRuinStructure structure, StructurePiecesHolder pieces) private voidWoodlandMansionGenerator.LayoutGenerator.addMediumRoom(List<WoodlandMansionGenerator.Piece> pieces, BlockPos pos, BlockRotation rotation, Direction connectedRoomDirection, Direction entranceDirection, WoodlandMansionGenerator.RoomPool pool, boolean staircase) static ShipwreckGenerator.PieceShipwreckGenerator.addParts(StructureTemplateManager structureTemplateManager, BlockPos pos, BlockRotation rotation, StructurePiecesHolder holder, Random random, boolean beached) static voidEndCityGenerator.addPieces(StructureTemplateManager structureTemplateManager, BlockPos pos, BlockRotation rotation, List<StructurePiece> pieces, Random random) static voidIglooGenerator.addPieces(StructureTemplateManager manager, BlockPos pos, BlockRotation rotation, StructurePiecesHolder holder, Random random) static voidOceanRuinGenerator.addPieces(StructureTemplateManager manager, BlockPos pos, BlockRotation rotation, StructurePiecesHolder holder, Random random, OceanRuinStructure structure) private static voidOceanRuinGenerator.addPieces(StructureTemplateManager manager, BlockPos pos, BlockRotation rotation, StructurePiecesHolder holder, Random random, OceanRuinStructure structure, boolean large, float integrity) static voidWoodlandMansionGenerator.addPieces(StructureTemplateManager manager, BlockPos pos, BlockRotation rotation, List<WoodlandMansionGenerator.Piece> pieces, Random random) private voidWoodlandMansionGenerator.LayoutGenerator.addRoof(List<WoodlandMansionGenerator.Piece> pieces, BlockPos pos, BlockRotation rotation, WoodlandMansionGenerator.FlagMatrix layout, @Nullable WoodlandMansionGenerator.FlagMatrix nextFloorLayout) private voidWoodlandMansionGenerator.LayoutGenerator.addSmallRoom(List<WoodlandMansionGenerator.Piece> pieces, BlockPos pos, BlockRotation rotation, Direction direction, WoodlandMansionGenerator.RoomPool pool) static BlockPosStructureTemplate.applyTransformedOffset(BlockPos pos, BlockMirror mirror, BlockRotation rotation, int offsetX, int offsetZ) StructureTemplate.calculateBoundingBox(BlockPos pos, BlockRotation rotation, BlockPos pivot, BlockMirror mirror) protected static BlockBoxStructureTemplate.createBox(BlockPos pos, BlockRotation rotation, BlockPos pivot, BlockMirror mirror, Vec3i dimensions) (package private) static EndCityGenerator.PieceEndCityGenerator.createPiece(StructureTemplateManager structureTemplateManager, EndCityGenerator.Piece lastPiece, BlockPos relativePosition, String template, BlockRotation rotation, boolean ignoreAir) private static StructurePlacementDataEndCityGenerator.Piece.createPlacementData(boolean includeAir, BlockRotation rotation) private static StructurePlacementDataIglooGenerator.Piece.createPlacementData(BlockRotation rotation, Identifier identifier) private static StructurePlacementDataNetherFossilGenerator.Piece.createPlacementData(BlockRotation rotation) private static StructurePlacementDataOceanRuinGenerator.Piece.createPlacementData(BlockRotation rotation, float integrity, OceanRuinStructure.BiomeTemperature temperature) private static StructurePlacementDataRuinedPortalStructurePiece.createPlacementData(BlockMirror mirror, BlockRotation rotation, RuinedPortalStructurePiece.VerticalPlacement verticalPlacement, BlockPos pos, RuinedPortalStructurePiece.Properties properties) private static StructurePlacementDataShipwreckGenerator.Piece.createPlacementData(BlockRotation rotation) private static StructurePlacementDataWoodlandMansionGenerator.Piece.createPlacementData(BlockMirror mirror, BlockRotation rotation) voidWoodlandMansionGenerator.LayoutGenerator.generate(BlockPos pos, BlockRotation rotation, List<WoodlandMansionGenerator.Piece> pieces, WoodlandMansionGenerator.MansionParameters parameters) StructureTemplate.getRotatedSize(BlockRotation rotation) StructureTemplate.offsetByTransformedSize(BlockPos pos, BlockMirror mirror, BlockRotation rotation) StructurePlacementData.setRotation(BlockRotation rotation) private voidStructureTemplate.spawnEntities(ServerWorldAccess world, BlockPos pos, BlockMirror mirror, BlockRotation rotation, BlockPos pivot, @Nullable BlockBox area, boolean initializeMobs) static BlockPosStructureTemplate.transformAround(BlockPos pos, BlockMirror mirror, BlockRotation rotation, BlockPos pivot) static Vec3dStructureTemplate.transformAround(Vec3d point, BlockMirror mirror, BlockRotation rotation, BlockPos pivot) Constructors in net.minecraft.structure with parameters of type BlockRotationModifierConstructorDescriptionPiece(StructureTemplateManager manager, String template, BlockPos pos, BlockRotation rotation, boolean includeAir) Piece(StructureTemplateManager manager, Identifier identifier, BlockPos pos, BlockRotation rotation, int yOffset) Piece(StructureTemplateManager manager, Identifier template, BlockPos pos, BlockRotation rotation) privatePiece(StructureTemplateManager holder, NbtCompound nbt, BlockRotation rotation, float integrity, OceanRuinStructure.BiomeTemperature biomeType, boolean large) Piece(StructureTemplateManager structureTemplateManager, Identifier template, BlockPos pos, BlockRotation rotation, float integrity, OceanRuinStructure.BiomeTemperature biomeType, boolean large) Piece(StructureTemplateManager manager, Identifier identifier, BlockPos pos, BlockRotation rotation, boolean grounded) Piece(StructureTemplateManager manager, String template, BlockPos pos, BlockRotation rotation) Piece(StructureTemplateManager manager, String template, BlockPos pos, BlockRotation rotation, BlockMirror mirror) PoolStructurePiece(StructureTemplateManager structureTemplateManager, StructurePoolElement poolElement, BlockPos pos, int groundLevelDelta, BlockRotation rotation, BlockBox boundingBox, StructureLiquidSettings liquidSettings) RuinedPortalStructurePiece(StructureTemplateManager manager, BlockPos pos, RuinedPortalStructurePiece.VerticalPlacement verticalPlacement, RuinedPortalStructurePiece.Properties properties, Identifier id, StructureTemplate template, BlockRotation rotation, BlockMirror mirror, BlockPos blockPos) -
Uses of BlockRotation in net.minecraft.structure.pool
Methods in net.minecraft.structure.pool with parameters of type BlockRotationModifier and TypeMethodDescriptionprotected StructurePlacementDataLegacySinglePoolElement.createPlacementData(BlockRotation rotation, BlockBox box, StructureLiquidSettings liquidSettings, boolean keepJigsaws) protected StructurePlacementDataSinglePoolElement.createPlacementData(BlockRotation rotation, BlockBox box, StructureLiquidSettings liquidSettings, boolean keepJigsaws) StructurePoolBasedGenerator.findStartingJigsawPos(StructurePoolElement pool, Identifier id, BlockPos pos, BlockRotation rotation, StructureTemplateManager structureManager, ChunkRandom random) booleanEmptyPoolElement.generate(StructureTemplateManager structureTemplateManager, StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, BlockPos pos, BlockPos pivot, BlockRotation rotation, BlockBox box, Random random, StructureLiquidSettings liquidSettings, boolean keepJigsaws) booleanFeaturePoolElement.generate(StructureTemplateManager structureTemplateManager, StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, BlockPos pos, BlockPos pivot, BlockRotation rotation, BlockBox box, Random random, StructureLiquidSettings liquidSettings, boolean keepJigsaws) booleanListPoolElement.generate(StructureTemplateManager structureTemplateManager, StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, BlockPos pos, BlockPos pivot, BlockRotation rotation, BlockBox box, Random random, StructureLiquidSettings liquidSettings, boolean keepJigsaws) booleanSinglePoolElement.generate(StructureTemplateManager structureTemplateManager, StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, BlockPos pos, BlockPos pivot, BlockRotation rotation, BlockBox box, Random random, StructureLiquidSettings liquidSettings, boolean keepJigsaws) abstract booleanStructurePoolElement.generate(StructureTemplateManager structureTemplateManager, StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, BlockPos pos, BlockPos pivot, BlockRotation rotation, BlockBox box, Random random, StructureLiquidSettings liquidSettings, boolean keepJigsaws) EmptyPoolElement.getBoundingBox(StructureTemplateManager structureTemplateManager, BlockPos pos, BlockRotation rotation) FeaturePoolElement.getBoundingBox(StructureTemplateManager structureTemplateManager, BlockPos pos, BlockRotation rotation) ListPoolElement.getBoundingBox(StructureTemplateManager structureTemplateManager, BlockPos pos, BlockRotation rotation) SinglePoolElement.getBoundingBox(StructureTemplateManager structureTemplateManager, BlockPos pos, BlockRotation rotation) abstract BlockBoxStructurePoolElement.getBoundingBox(StructureTemplateManager structureTemplateManager, BlockPos pos, BlockRotation rotation) SinglePoolElement.getDataStructureBlocks(StructureTemplateManager structureTemplateManager, BlockPos pos, BlockRotation rotation, boolean mirroredAndRotated) EmptyPoolElement.getStart(StructureTemplateManager structureTemplateManager, BlockRotation rotation) FeaturePoolElement.getStart(StructureTemplateManager structureTemplateManager, BlockRotation rotation) ListPoolElement.getStart(StructureTemplateManager structureTemplateManager, BlockRotation rotation) SinglePoolElement.getStart(StructureTemplateManager structureTemplateManager, BlockRotation rotation) abstract Vec3iStructurePoolElement.getStart(StructureTemplateManager structureTemplateManager, BlockRotation rotation) EmptyPoolElement.getStructureBlockInfos(StructureTemplateManager structureTemplateManager, BlockPos pos, BlockRotation rotation, Random random) FeaturePoolElement.getStructureBlockInfos(StructureTemplateManager structureTemplateManager, BlockPos pos, BlockRotation rotation, Random random) ListPoolElement.getStructureBlockInfos(StructureTemplateManager structureTemplateManager, BlockPos pos, BlockRotation rotation, Random random) SinglePoolElement.getStructureBlockInfos(StructureTemplateManager structureTemplateManager, BlockPos pos, BlockRotation rotation, Random random) abstract List<StructureTemplate.StructureBlockInfo> StructurePoolElement.getStructureBlockInfos(StructureTemplateManager structureTemplateManager, BlockPos pos, BlockRotation rotation, Random random) voidStructurePoolElement.method_16756(WorldAccess world, StructureTemplate.StructureBlockInfo structureBlockInfo, BlockPos pos, BlockRotation rotation, Random random, BlockBox box) -
Uses of BlockRotation in net.minecraft.test
Fields in net.minecraft.test declared as BlockRotationModifier and TypeFieldDescriptionprivate final BlockRotationGameTestState.rotationprivate final BlockRotationTestFunction.rotationThe field for therotationrecord component.Methods in net.minecraft.test that return BlockRotationModifier and TypeMethodDescriptionGameTestState.getRotation()static BlockRotationStructureTestUtil.getRotation(int steps) TestContext.getRotation()TestFunction.rotation()Returns the value of therotationrecord component.Methods in net.minecraft.test with parameters of type BlockRotationModifier and TypeMethodDescriptionstatic voidStructureTestUtil.createTestArea(String testName, BlockPos pos, Vec3i relativePos, BlockRotation rotation, ServerWorld world) static intStructureTestUtil.getRotationSteps(BlockRotation rotation) static BlockBoxStructureTestUtil.getStructureBlockBox(BlockPos pos, Vec3i relativePos, BlockRotation rotation) static BlockPosStructureTestUtil.getStructureBlockBoxCornerPos(BlockPos pos, Vec3i size, BlockRotation rotation) static StructureBlockBlockEntityStructureTestUtil.initStructure(GameTestState state, BlockPos pos, BlockRotation rotation, ServerWorld world) static voidStructureTestUtil.placeStartButton(BlockPos pos, BlockPos relativePos, BlockRotation rotation, ServerWorld world) private static StructureBlockBlockEntityStructureTestUtil.placeStructureTemplate(GameTestState state, BlockPos pos, BlockRotation rotation, ServerWorld world) Constructors in net.minecraft.test with parameters of type BlockRotationModifierConstructorDescriptionGameTestState(TestFunction testFunction, BlockRotation rotation, ServerWorld world, TestAttemptConfig testAttemptConfig) TestFunction(String batchId, String templatePath, String templateName, BlockRotation rotation, int tickLimit, long duration, boolean required, boolean bool, int int2, int int3, boolean bool2, Consumer<TestContext> consumer) TestFunction(String batchId, String templatePath, String templateName, BlockRotation rotation, int tickLimit, long setupTicks, boolean required, Consumer<TestContext> starter) -
Uses of BlockRotation in net.minecraft.util
Fields in net.minecraft.util with type parameters of type BlockRotationModifier and TypeFieldDescriptionstatic final com.mojang.serialization.Codec<BlockRotation> BlockRotation.CODECMethods in net.minecraft.util that return BlockRotationModifier and TypeMethodDescriptionBlockMirror.getRotation(Direction direction) static BlockRotationBlockRotation.rotate(BlockRotation rotation) static BlockRotationReturns the enum constant of this class with the specified name.static BlockRotation[]BlockRotation.values()Returns an array containing the constants of this enum class, in the order they are declared.Methods in net.minecraft.util that return types with arguments of type BlockRotationModifier and TypeMethodDescriptionstatic List<BlockRotation> BlockRotation.randomRotationOrder(Random random) Methods in net.minecraft.util with parameters of type BlockRotation -
Uses of BlockRotation in net.minecraft.util.math
Methods in net.minecraft.util.math with parameters of type BlockRotationModifier and TypeMethodDescriptionBlockPos.Mutable.rotate(BlockRotation rotation) BlockPos.rotate(BlockRotation rotation) -
Uses of BlockRotation in net.minecraft.world.gen.structure
Methods in net.minecraft.world.gen.structure with parameters of type BlockRotationModifier and TypeMethodDescriptionprivate voidEndCityStructure.addPieces(StructurePiecesCollector collector, BlockPos pos, BlockRotation rotation, Structure.Context context) private voidWoodlandMansionStructure.addPieces(StructurePiecesCollector collector, Structure.Context context, BlockPos pos, BlockRotation rotation) protected BlockPosStructure.getShiftedPos(Structure.Context context, BlockRotation rotation) Deprecated.