Uses of Record Class
net.minecraft.util.math.BlockPointer
Packages that use BlockPointer
-
Uses of BlockPointer in net.minecraft.block
Methods in net.minecraft.block with parameters of type BlockPointerModifier and TypeMethodDescriptionstatic PositionDispenserBlock.getOutputLocation(BlockPointer pointer) static PositionDispenserBlock.getOutputLocation(BlockPointer pointer, double facingOffset, Vec3d constantOffset) -
Uses of BlockPointer in net.minecraft.block.dispenser
Methods in net.minecraft.block.dispenser with parameters of type BlockPointerModifier and TypeMethodDescriptionprivate voidItemDispenserBehavior.addStackOrSpawn(BlockPointer pointer, ItemStack stack) protected ItemStackItemDispenserBehavior.decrementStackWithRemainder(BlockPointer pointer, ItemStack stack, ItemStack remainder) DispenserBehavior.dispense(BlockPointer pointer, ItemStack stack) final ItemStackItemDispenserBehavior.dispense(BlockPointer pointer, ItemStack stack) protected ItemStackBlockPlacementDispenserBehavior.dispenseSilently(BlockPointer pointer, ItemStack stack) BoatDispenserBehavior.dispenseSilently(BlockPointer pointer, ItemStack stack) protected ItemStackItemDispenserBehavior.dispenseSilently(BlockPointer pointer, ItemStack stack) ProjectileDispenserBehavior.dispenseSilently(BlockPointer pointer, ItemStack stack) protected ItemStackShearsDispenserBehavior.dispenseSilently(BlockPointer pointer, ItemStack stack) protected voidBoatDispenserBehavior.playSound(BlockPointer pointer) protected voidFallibleItemDispenserBehavior.playSound(BlockPointer pointer) protected voidItemDispenserBehavior.playSound(BlockPointer pointer) protected voidProjectileDispenserBehavior.playSound(BlockPointer pointer) protected voidItemDispenserBehavior.spawnParticles(BlockPointer pointer, Direction side) private static voidItemDispenserBehavior.syncActivatesEvent(BlockPointer pointer, Direction side) private static voidItemDispenserBehavior.syncDispensesEvent(BlockPointer pointer) -
Uses of BlockPointer in net.minecraft.item
Methods in net.minecraft.item with parameters of type BlockPointerModifier and TypeMethodDescriptionstatic booleanArmorItem.dispenseArmor(BlockPointer pointer, ItemStack armor) ProjectileItem.PositionFunction.getDispensePosition(BlockPointer pointer, Direction facing) private static Vec3dFireworkRocketItem.position(BlockPointer pointer, Direction facing)