Uses of Record Class
net.minecraft.world.event.GameEvent.Emitter
Packages that use GameEvent.Emitter
Package
Description
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Uses of GameEvent.Emitter in net.minecraft.block.entity
Methods in net.minecraft.block.entity with parameters of type GameEvent.EmitterModifier and TypeMethodDescriptionbooleanCalibratedSculkSensorBlockEntity.Callback.accepts(ServerWorld world, BlockPos pos, RegistryEntry<GameEvent> event, GameEvent.Emitter emitter) Returns whether the callback wants to accept this event.booleanSculkSensorBlockEntity.VibrationCallback.accepts(ServerWorld world, BlockPos pos, RegistryEntry<GameEvent> event, GameEvent.Emitter emitter) Returns whether the callback wants to accept this event.booleanSculkShriekerBlockEntity.VibrationCallback.accepts(ServerWorld world, BlockPos pos, RegistryEntry<GameEvent> event, GameEvent.Emitter emitter) Returns whether the callback wants to accept this event.booleanSculkCatalystBlockEntity.Listener.listen(ServerWorld world, RegistryEntry<GameEvent> event, GameEvent.Emitter emitter, Vec3d emitterPos) Listens to an incoming game event. -
Uses of GameEvent.Emitter in net.minecraft.client.render.debug
Methods in net.minecraft.client.render.debug with parameters of type GameEvent.EmitterModifier and TypeMethodDescriptionbooleanGameEventDebugRenderer.Listener.listen(ServerWorld world, RegistryEntry<GameEvent> event, GameEvent.Emitter emitter, Vec3d emitterPos) Listens to an incoming game event. -
Uses of GameEvent.Emitter in net.minecraft.client.world
Methods in net.minecraft.client.world with parameters of type GameEvent.EmitterModifier and TypeMethodDescriptionvoidClientWorld.emitGameEvent(RegistryEntry<GameEvent> event, Vec3d emitterPos, GameEvent.Emitter emitter) Emits a game event. -
Uses of GameEvent.Emitter in net.minecraft.entity.mob
Methods in net.minecraft.entity.mob with parameters of type GameEvent.EmitterModifier and TypeMethodDescriptionbooleanWardenEntity.VibrationCallback.accepts(ServerWorld world, BlockPos pos, RegistryEntry<GameEvent> event, GameEvent.Emitter emitter) Returns whether the callback wants to accept this event. -
Uses of GameEvent.Emitter in net.minecraft.entity.passive
Methods in net.minecraft.entity.passive with parameters of type GameEvent.EmitterModifier and TypeMethodDescriptionbooleanAllayEntity.VibrationCallback.accepts(ServerWorld world, BlockPos pos, RegistryEntry<GameEvent> event, GameEvent.Emitter emitter) Returns whether the callback wants to accept this event.booleanAllayEntity.JukeboxEventListener.listen(ServerWorld world, RegistryEntry<GameEvent> event, GameEvent.Emitter emitter, Vec3d emitterPos) Listens to an incoming game event. -
Uses of GameEvent.Emitter in net.minecraft.server.world
Methods in net.minecraft.server.world with parameters of type GameEvent.EmitterModifier and TypeMethodDescriptionvoidServerWorld.emitGameEvent(RegistryEntry<GameEvent> event, Vec3d emitterPos, GameEvent.Emitter emitter) Emits a game event. -
Uses of GameEvent.Emitter in net.minecraft.world
Methods in net.minecraft.world with parameters of type GameEvent.EmitterModifier and TypeMethodDescriptionvoidChunkRegion.emitGameEvent(RegistryEntry<GameEvent> event, Vec3d emitterPos, GameEvent.Emitter emitter) Emits a game event.default voidWorldAccess.emitGameEvent(RegistryEntry<GameEvent> event, BlockPos pos, GameEvent.Emitter emitter) voidWorldAccess.emitGameEvent(RegistryEntry<GameEvent> event, Vec3d emitterPos, GameEvent.Emitter emitter) Emits a game event.default voidWorldAccess.emitGameEvent(RegistryKey<GameEvent> event, BlockPos pos, GameEvent.Emitter emitter) -
Uses of GameEvent.Emitter in net.minecraft.world.event
Fields in net.minecraft.world.event declared as GameEvent.EmitterMethods in net.minecraft.world.event that return GameEvent.EmitterModifier and TypeMethodDescriptionGameEvent.Message.getEmitter()static GameEvent.EmitterGameEvent.Emitter.of(@Nullable BlockState affectedState) static GameEvent.Emitterstatic GameEvent.EmitterGameEvent.Emitter.of(@Nullable Entity sourceEntity, @Nullable BlockState affectedState) Methods in net.minecraft.world.event with parameters of type GameEvent.EmitterModifier and TypeMethodDescriptionbooleanVibrations.Callback.accepts(ServerWorld world, BlockPos pos, RegistryEntry<GameEvent> event, GameEvent.Emitter emitter) Returns whether the callback wants to accept this event.default booleanVibrations.Callback.canAccept(RegistryEntry<GameEvent> gameEvent, GameEvent.Emitter emitter) voidVibrations.VibrationListener.forceListen(ServerWorld world, RegistryEntry<GameEvent> event, GameEvent.Emitter emitter, Vec3d emitterPos) booleanVibrations.VibrationListener.listen(ServerWorld world, RegistryEntry<GameEvent> event, GameEvent.Emitter emitter, Vec3d emitterPos) Listens to an incoming game event.private voidVibrations.VibrationListener.listen(ServerWorld world, Vibrations.ListenerData listenerData, RegistryEntry<GameEvent> event, GameEvent.Emitter emitter, Vec3d emitterPos, Vec3d listenerPos) Constructors in net.minecraft.world.event with parameters of type GameEvent.EmitterModifierConstructorDescriptionMessage(RegistryEntry<GameEvent> event, Vec3d emitterPos, GameEvent.Emitter emitter, GameEventListener listener, Vec3d listenerPos) -
Uses of GameEvent.Emitter in net.minecraft.world.event.listener
Methods in net.minecraft.world.event.listener with parameters of type GameEvent.EmitterModifier and TypeMethodDescriptionbooleanGameEventDispatcher.dispatch(RegistryEntry<GameEvent> event, Vec3d pos, GameEvent.Emitter emitter, GameEventDispatcher.DispatchCallback callback) Dispatches an event to all the listeners in this dispatcher.voidGameEventDispatchManager.dispatch(RegistryEntry<GameEvent> event, Vec3d emitterPos, GameEvent.Emitter emitter) booleanSimpleGameEventDispatcher.dispatch(RegistryEntry<GameEvent> event, Vec3d pos, GameEvent.Emitter emitter, GameEventDispatcher.DispatchCallback callback) Dispatches an event to all the listeners in this dispatcher.booleanGameEventListener.listen(ServerWorld world, RegistryEntry<GameEvent> event, GameEvent.Emitter emitter, Vec3d emitterPos) Listens to an incoming game event.