Class SquidInkParticle


@Environment(CLIENT) public class SquidInkParticle extends AnimatedParticle
Mappings:
Namespace Name
named net/minecraft/client/particle/SquidInkParticle
intermediary net/minecraft/class_725
official gdj
  • Constructor Details

    • SquidInkParticle

      SquidInkParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, int color, SpriteProvider spriteProvider)
      Mappings:
      Namespace Name Mixin selector
      named <init> Lnet/minecraft/client/particle/SquidInkParticle;<init>(Lnet/minecraft/client/world/ClientWorld;DDDDDDILnet/minecraft/client/particle/SpriteProvider;)V
      intermediary <init> Lnet/minecraft/class_725;<init>(Lnet/minecraft/class_638;DDDDDDILnet/minecraft/class_4002;)V
      official <init> Lgdj;<init>(Lfzf;DDDDDDILgdi;)V
  • Method Details

    • tick

      public void tick()
      Called each game tick (20 times per second), and should be used to do core particle logic, such as movement and collision.
      Overrides:
      tick in class AnimatedParticle
      Mappings:
      Namespace Name Mixin selector
      named tick Lnet/minecraft/client/particle/Particle;tick()V
      intermediary method_3070 Lnet/minecraft/class_703;method_3070()V
      official a Lgcn;a()V