Uses of Record Class
net.minecraft.block.WoodType
Package
Description
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Uses of WoodType in net.minecraft.block
Modifier and TypeFieldDescriptionstatic final WoodType
WoodType.ACACIA
static final WoodType
WoodType.BAMBOO
static final WoodType
WoodType.BIRCH
static final WoodType
WoodType.CHERRY
static final WoodType
WoodType.CRIMSON
static final WoodType
WoodType.DARK_OAK
static final WoodType
WoodType.JUNGLE
static final WoodType
WoodType.MANGROVE
static final WoodType
WoodType.OAK
static final WoodType
WoodType.PALE_OAK
static final WoodType
WoodType.SPRUCE
private final WoodType
AbstractSignBlock.type
private final WoodType
FenceGateBlock.type
static final WoodType
WoodType.WARPED
Modifier and TypeFieldDescriptionstatic final com.mojang.serialization.Codec
<WoodType> WoodType.CODEC
WoodType.VALUES
Modifier and TypeMethodDescriptionAbstractSignBlock.getWoodType()
static WoodType
AbstractSignBlock.getWoodType
(Block block) private static WoodType
ModifierConstructorDescriptionprotected
AbstractSignBlock
(WoodType type, AbstractBlock.Settings settings) FenceGateBlock
(WoodType type, AbstractBlock.Settings settings) HangingSignBlock
(WoodType type, AbstractBlock.Settings settings) SignBlock
(WoodType type, AbstractBlock.Settings settings) WallHangingSignBlock
(WoodType type, AbstractBlock.Settings settings) WallSignBlock
(WoodType type, AbstractBlock.Settings settings) -
Uses of WoodType in net.minecraft.client.gui.screen.ingame
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Uses of WoodType in net.minecraft.client.render
Modifier and TypeFieldDescriptionstatic final Map
<WoodType, SpriteIdentifier> TexturedRenderLayers.HANGING_SIGN_TYPE_TEXTURES
static final Map
<WoodType, SpriteIdentifier> TexturedRenderLayers.SIGN_TYPE_TEXTURES
Modifier and TypeMethodDescriptionprivate static SpriteIdentifier
TexturedRenderLayers.createHangingSignTextureId
(WoodType type) private static SpriteIdentifier
TexturedRenderLayers.createSignTextureId
(WoodType type) static SpriteIdentifier
TexturedRenderLayers.getHangingSignTextureId
(WoodType signType) static SpriteIdentifier
TexturedRenderLayers.getSignTextureId
(WoodType signType) -
Uses of WoodType in net.minecraft.client.render.block.entity
Modifier and TypeFieldDescriptionprivate final Map
<WoodType, HangingSignBlockEntityRenderer.HangingSignModel> HangingSignBlockEntityRenderer.models
private final Map
<WoodType, SignBlockEntityRenderer.SignModelPair> SignBlockEntityRenderer.typeToModelPair
Modifier and TypeMethodDescriptionstatic Model
SignBlockEntityRenderer.createSignModel
(EntityModelLoader entityModelLoader, WoodType type, boolean standing) (package private) SpriteIdentifier
HangingSignBlockEntityRenderer.getTextureId
(WoodType signType) (package private) SpriteIdentifier
SignBlockEntityRenderer.getTextureId
(WoodType signType) (package private) void
SignBlockEntityRenderer.render
(SignBlockEntity entity, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, int overlay, BlockState state, AbstractSignBlock block, WoodType woodType, Model model) (package private) void
SignBlockEntityRenderer.renderSign
(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, int overlay, WoodType woodType, Model model) -
Uses of WoodType in net.minecraft.client.render.entity.model
Modifier and TypeMethodDescriptionstatic EntityModelLayer
EntityModelLayers.createHangingSign
(WoodType type) static EntityModelLayer
EntityModelLayers.createStandingSign
(WoodType type) static EntityModelLayer
EntityModelLayers.createWallSign
(WoodType type)