Uses of Record Class
net.minecraft.client.gl.PostEffectPipeline.Pass
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Uses of PostEffectPipeline.Pass in net.minecraft.client.gl
Modifier and TypeFieldDescriptionstatic final com.mojang.serialization.Codec
<PostEffectPipeline.Pass> PostEffectPipeline.Pass.CODEC
private final List
<PostEffectPipeline.Pass> PostEffectPipeline.passes
The field for thepasses
record component.Modifier and TypeMethodDescriptionPostEffectPipeline.passes()
Returns the value of thepasses
record component.Modifier and TypeMethodDescriptionprivate static PostEffectPass
PostEffectProcessor.parsePass
(TextureManager textureManager, ShaderLoader shaderLoader, PostEffectPipeline.Pass pass) ModifierConstructorDescriptionPostEffectPipeline
(Map<Identifier, PostEffectPipeline.Targets> map, List<PostEffectPipeline.Pass> list)