Uses of Record Class
net.minecraft.client.gl.PostEffectPipeline.Uniform
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Uses of PostEffectPipeline.Uniform in net.minecraft.client.gl
Modifier and TypeFieldDescriptionstatic final com.mojang.serialization.Codec
<PostEffectPipeline.Uniform> PostEffectPipeline.Uniform.CODEC
private final List
<PostEffectPipeline.Uniform> PostEffectPass.uniforms
private final List
<PostEffectPipeline.Uniform> PostEffectPipeline.Pass.uniforms
The field for theuniforms
record component.Modifier and TypeMethodDescriptionPostEffectPipeline.Pass.uniforms()
Returns the value of theuniforms
record component.ModifierConstructorDescriptionPostEffectPass
(String id, ShaderProgram program, Identifier outputTargetId, List<PostEffectPipeline.Uniform> uniforms)