Uses of Class
net.minecraft.client.gl.ShaderLoader.LoadException
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Uses of ShaderLoader.LoadException in net.minecraft.client.gl
Modifier and TypeMethodDescriptionstatic CompiledShader
CompiledShader.compile
(Identifier id, CompiledShader.Type type, String source) private CompiledShader
ShaderLoader.Cache.compileShader
(ShaderLoader.ShaderKey key) private CompiledShader
ShaderLoader.compileShader
(ResourceFactory factory, Identifier id, CompiledShader.Type type, Defines defines) static ShaderProgram
ShaderProgram.create
(CompiledShader vertexShader, CompiledShader fragmentShader, VertexFormat format) (package private) static ShaderProgram
ShaderLoader.createProgram
(ShaderProgramKey key, ShaderProgramDefinition definition, CompiledShader vertexShader, CompiledShader fragmentShader) ShaderLoader.Cache.getOrLoadProcessor
(Identifier id, Set<Identifier> availableExternalTargets) ShaderLoader.Cache.getOrLoadProgram
(ShaderProgramKey key) ShaderLoader.getProgramToLoad
(ShaderProgramKey key) private PostEffectProcessor
ShaderLoader.Cache.loadProcessor
(Identifier id, Set<Identifier> availableExternalTargets) (package private) ShaderProgram
ShaderLoader.Cache.loadProgram
(ShaderProgramKey key) private CompiledShader
ShaderLoader.Cache.loadShader
(Identifier id, CompiledShader.Type type, Defines defines) static PostEffectProcessor
PostEffectProcessor.parseEffect
(PostEffectPipeline pipeline, TextureManager textureManager, ShaderLoader shaderLoader, Set<Identifier> availableExternalTargets) private static PostEffectPass
PostEffectProcessor.parsePass
(TextureManager textureManager, ShaderLoader shaderLoader, PostEffectPipeline.Pass pass) void
ShaderLoader.preload
(ResourceFactory factory, ShaderProgramKey[] keys)