Package net.minecraft.client.particle
Class SuspendParticle
java.lang.Object
net.minecraft.client.particle.Particle
net.minecraft.client.particle.BillboardParticle
net.minecraft.client.particle.SpriteBillboardParticle
net.minecraft.client.particle.SuspendParticle
- Mappings:
Namespace Name named net/minecraft/client/particle/SuspendParticle
intermediary net/minecraft/class_729
official gjp
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Nested Class Summary
Modifier and TypeClassDescriptionstatic class
static class
static class
static class
static class
Nested classes/interfaces inherited from class net.minecraft.client.particle.BillboardParticle
BillboardParticle.Rotator
Nested classes/interfaces inherited from class net.minecraft.client.particle.Particle
Particle.DynamicAlpha
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Field Summary
Fields inherited from class net.minecraft.client.particle.SpriteBillboardParticle
sprite
Fields inherited from class net.minecraft.client.particle.BillboardParticle
scale
Fields inherited from class net.minecraft.client.particle.Particle
age, alpha, angle, ascending, blue, collidesWithWorld, dead, gravityStrength, green, maxAge, onGround, prevAngle, prevPosX, prevPosY, prevPosZ, random, red, spacingXZ, spacingY, velocityMultiplier, velocityX, velocityY, velocityZ, world, x, y, z
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Constructor Summary
ConstructorDescriptionSuspendParticle
(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ) -
Method Summary
Modifier and TypeMethodDescriptiongetType()
Returns the rendering category this particle is rendered under.void
move
(double dx, double dy, double dz) Moves this particle by the specified delta amounts, re-positioning bounding boxes and adjusting movement for collision with the world.void
tick()
Called each game tick (20 times per second), and should be used to do core particle logic, such as movement and collision.Methods inherited from class net.minecraft.client.particle.SpriteBillboardParticle
getMaxU, getMaxV, getMinU, getMinV, setSprite, setSprite, setSpriteForAge
Methods inherited from class net.minecraft.client.particle.BillboardParticle
buildGeometry, getRotator, getSize, method_60373, method_60374, scale
Methods inherited from class net.minecraft.client.particle.Particle
getBoundingBox, getBrightness, getGroup, getMaxAge, isAlive, markDead, move, repositionFromBoundingBox, setAlpha, setBoundingBox, setBoundingBoxSpacing, setColor, setMaxAge, setPos, setVelocity, toString
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Constructor Details
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SuspendParticle
SuspendParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ) - Mappings:
Namespace Name Mixin selector named <init>
Lnet/minecraft/client/particle/Particle;<init>(Lnet/minecraft/client/world/ClientWorld;DDDDDD)V
intermediary <init>
Lnet/minecraft/class_703;<init>(Lnet/minecraft/class_638;DDDDDD)V
official <init>
Lgir;<init>(Lgfj;DDDDDD)V
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Method Details
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getType
Returns the rendering category this particle is rendered under.For more information on the properties and types available to each
Particle
, visitParticleTextureSheet
.- Specified by:
getType
in classParticle
- Returns:
- the rendering category this particle is rendered under
- Mappings:
Namespace Name Mixin selector named getType
Lnet/minecraft/client/particle/Particle;getType()Lnet/minecraft/client/particle/ParticleTextureSheet;
intermediary method_18122
Lnet/minecraft/class_703;method_18122()Lnet/minecraft/class_3999;
official b
Lgir;b()Lgiv;
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move
public void move(double dx, double dy, double dz) Moves this particle by the specified delta amounts, re-positioning bounding boxes and adjusting movement for collision with the world.- Overrides:
move
in classParticle
- Parameters:
dx
- the delta x to move this particle bydy
- the delta y to move this particle bydz
- the delta z to move this particle by- Mappings:
Namespace Name Mixin selector named move
Lnet/minecraft/client/particle/Particle;move(DDD)V
intermediary method_3069
Lnet/minecraft/class_703;method_3069(DDD)V
official a
Lgir;a(DDD)V
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tick
public void tick()Called each game tick (20 times per second), and should be used to do core particle logic, such as movement and collision.
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