Class VibrationParticle


@Environment(CLIENT) public class VibrationParticle extends SpriteBillboardParticle
Mappings:
Namespace Name
named net/minecraft/client/particle/VibrationParticle
intermediary net/minecraft/class_5737
official gjw
  • Field Details

    • vibration

      private final PositionSource vibration
      Mappings:
      Namespace Name Mixin selector
      named vibration Lnet/minecraft/client/particle/VibrationParticle;vibration:Lnet/minecraft/world/event/PositionSource;
      intermediary field_28249 Lnet/minecraft/class_5737;field_28249:Lnet/minecraft/class_5716;
      official a Lgjw;a:Lecu;
    • field_28250

      private float field_28250
      Mappings:
      Namespace Name Mixin selector
      named field_28250 Lnet/minecraft/client/particle/VibrationParticle;field_28250:F
      intermediary field_28250 Lnet/minecraft/class_5737;field_28250:F
      official b Lgjw;b:F
    • field_28248

      private float field_28248
      Mappings:
      Namespace Name Mixin selector
      named field_28248 Lnet/minecraft/client/particle/VibrationParticle;field_28248:F
      intermediary field_28248 Lnet/minecraft/class_5737;field_28248:F
      official F Lgjw;F:F
    • field_40507

      private float field_40507
      Mappings:
      Namespace Name Mixin selector
      named field_40507 Lnet/minecraft/client/particle/VibrationParticle;field_40507:F
      intermediary field_40507 Lnet/minecraft/class_5737;field_40507:F
      official G Lgjw;G:F
    • field_40508

      private float field_40508
      Mappings:
      Namespace Name Mixin selector
      named field_40508 Lnet/minecraft/client/particle/VibrationParticle;field_40508:F
      intermediary field_40508 Lnet/minecraft/class_5737;field_40508:F
      official H Lgjw;H:F
  • Constructor Details

    • VibrationParticle

      VibrationParticle(ClientWorld world, double x, double y, double z, PositionSource vibration, int maxAge)
      Mappings:
      Namespace Name Mixin selector
      named <init> Lnet/minecraft/client/particle/VibrationParticle;<init>(Lnet/minecraft/client/world/ClientWorld;DDDLnet/minecraft/world/event/PositionSource;I)V
      intermediary <init> Lnet/minecraft/class_5737;<init>(Lnet/minecraft/class_638;DDDLnet/minecraft/class_5716;I)V
      official <init> Lgjw;<init>(Lgfj;DDDLecu;I)V
  • Method Details

    • buildGeometry

      public void buildGeometry(VertexConsumer vertexConsumer, Camera camera, float tickDelta)
      Renders this particle to the given VertexConsumer buffer.
      Overrides:
      buildGeometry in class BillboardParticle
      Parameters:
      vertexConsumer - the buffer to render to
      camera - the current active game Camera
      tickDelta - frame tick delta amount
      Mappings:
      Namespace Name Mixin selector
      named buildGeometry Lnet/minecraft/client/particle/Particle;buildGeometry(Lnet/minecraft/client/render/VertexConsumer;Lnet/minecraft/client/render/Camera;F)V
      intermediary method_3074 Lnet/minecraft/class_703;method_3074(Lnet/minecraft/class_4588;Lnet/minecraft/class_4184;F)V
      official a Lgir;a(Lfgv;Lflo;F)V
    • getBrightness

      public int getBrightness(float tint)
      Returns the packed light level this particle should render at.
      Overrides:
      getBrightness in class Particle
      Returns:
      the packed light level this particle should render at
      See Also:
      Mappings:
      Namespace Name Mixin selector
      named getBrightness Lnet/minecraft/client/particle/Particle;getBrightness(F)I
      intermediary method_3068 Lnet/minecraft/class_703;method_3068(F)I
      official a Lgir;a(F)I
    • getType

      public ParticleTextureSheet getType()
      Returns the rendering category this particle is rendered under.

      For more information on the properties and types available to each Particle, visit ParticleTextureSheet.

      Specified by:
      getType in class Particle
      Returns:
      the rendering category this particle is rendered under
      Mappings:
      Namespace Name Mixin selector
      named getType Lnet/minecraft/client/particle/Particle;getType()Lnet/minecraft/client/particle/ParticleTextureSheet;
      intermediary method_18122 Lnet/minecraft/class_703;method_18122()Lnet/minecraft/class_3999;
      official b Lgir;b()Lgiv;
    • tick

      public void tick()
      Called each game tick (20 times per second), and should be used to do core particle logic, such as movement and collision.
      Overrides:
      tick in class Particle
      Mappings:
      Namespace Name Mixin selector
      named tick Lnet/minecraft/client/particle/Particle;tick()V
      intermediary method_3070 Lnet/minecraft/class_703;method_3070()V
      official a Lgir;a()V