Uses of Package
net.minecraft.client.particle
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ClassDescriptionA
Particle
which renders a camera-facing sprite with a target texture scale.AParticle
with no rendered texture.A client-side visual effect with position, velocity, collision, and additional render properties.Defines rendering setup and draw logic for particles based on their requirements for depth checking, textures, and transparency.ABillboardParticle
implementation class that renders aSprite
as its camera-facing texture. -
ClassDescriptionA client-side visual effect with position, velocity, collision, and additional render properties.