Uses of Class
net.minecraft.client.render.FrameGraphBuilder
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Uses of FrameGraphBuilder in net.minecraft.client.gl
Modifier and TypeMethodDescriptionvoid
PostEffectPass.render
(FrameGraphBuilder builder, Map<Identifier, Handle<Framebuffer>> handles, Matrix4f projectionMatrix) void
PostEffectProcessor.render
(FrameGraphBuilder builder, int textureWidth, int textureHeight, PostEffectProcessor.FramebufferSet framebufferSet) -
Uses of FrameGraphBuilder in net.minecraft.client.render
Modifier and TypeMethodDescriptionprivate void
WorldRenderer.renderClouds
(FrameGraphBuilder frameGraphBuilder, Matrix4f positionMatrix, Matrix4f projectionMatrix, CloudRenderMode renderMode, Vec3d cameraPos, float ticks, int color, float cloudHeight) private void
WorldRenderer.renderLateDebug
(FrameGraphBuilder frameGraphBuilder, Vec3d pos, Fog fog) private void
WorldRenderer.renderMain
(FrameGraphBuilder frameGraphBuilder, Frustum frustum, Camera camera, Matrix4f positionMatrix, Matrix4f projectionMatrix, Fog fog, boolean renderBlockOutline, boolean hasEntitiesToRender, RenderTickCounter renderTickCounter, Profiler profiler) private void
WorldRenderer.renderParticles
(FrameGraphBuilder frameGraphBuilder, Camera camera, LightmapTextureManager lightmapTextureManager, float tickDelta, Fog fog) private void
WorldRenderer.renderSky
(FrameGraphBuilder frameGraphBuilder, Camera camera, float tickDelta, Fog fog) private void
WorldRenderer.renderWeather
(FrameGraphBuilder frameGraphBuilder, LightmapTextureManager lightmapTextureManager, Vec3d pos, float tickDelta, Fog fog)