Uses of Class
net.minecraft.client.render.LightmapTextureManager
Packages that use LightmapTextureManager
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Uses of LightmapTextureManager in net.minecraft.client.particle
Methods in net.minecraft.client.particle with parameters of type LightmapTextureManagerModifier and TypeMethodDescriptionvoidParticleManager.renderParticles(LightmapTextureManager lightmapTextureManager, Camera camera, float tickDelta) -
Uses of LightmapTextureManager in net.minecraft.client.render
Fields in net.minecraft.client.render declared as LightmapTextureManagerModifier and TypeFieldDescriptionprivate final LightmapTextureManagerGameRenderer.lightmapTextureManagerMethods in net.minecraft.client.render that return LightmapTextureManagerMethods in net.minecraft.client.render with parameters of type LightmapTextureManagerModifier and TypeMethodDescriptionvoidWorldRenderer.render(ObjectAllocator allocator, RenderTickCounter tickCounter, boolean renderBlockOutline, Camera camera, GameRenderer gameRenderer, LightmapTextureManager lightmapTextureManager, Matrix4f positionMatrix, Matrix4f projectionMatrix) private voidWorldRenderer.renderParticles(FrameGraphBuilder frameGraphBuilder, Camera camera, LightmapTextureManager lightmapTextureManager, float tickDelta, Fog fog) private voidWeatherRendering.renderPrecipitation(LightmapTextureManager lightmapTextureManager, Vec3d pos, int range, float gradient, List<WeatherRendering.Piece> rainPieces, List<WeatherRendering.Piece> snowPieces) voidWeatherRendering.renderPrecipitation(World world, LightmapTextureManager lightmapTextureManager, int ticks, float delta, Vec3d pos) private voidWorldRenderer.renderWeather(FrameGraphBuilder frameGraphBuilder, LightmapTextureManager lightmapTextureManager, Vec3d pos, float tickDelta, Fog fog)