Uses of Class
net.minecraft.client.render.LightmapTextureManager
Packages that use LightmapTextureManager
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Uses of LightmapTextureManager in net.minecraft.client.particle
Methods in net.minecraft.client.particle with parameters of type LightmapTextureManagerModifier and TypeMethodDescriptionvoid
ParticleManager.renderParticles
(LightmapTextureManager lightmapTextureManager, Camera camera, float tickDelta) -
Uses of LightmapTextureManager in net.minecraft.client.render
Fields in net.minecraft.client.render declared as LightmapTextureManagerModifier and TypeFieldDescriptionprivate final LightmapTextureManager
GameRenderer.lightmapTextureManager
Methods in net.minecraft.client.render that return LightmapTextureManagerMethods in net.minecraft.client.render with parameters of type LightmapTextureManagerModifier and TypeMethodDescriptionvoid
WorldRenderer.render
(ObjectAllocator allocator, RenderTickCounter tickCounter, boolean renderBlockOutline, Camera camera, GameRenderer gameRenderer, LightmapTextureManager lightmapTextureManager, Matrix4f positionMatrix, Matrix4f projectionMatrix) private void
WorldRenderer.renderParticles
(FrameGraphBuilder frameGraphBuilder, Camera camera, LightmapTextureManager lightmapTextureManager, float tickDelta, Fog fog) private void
WeatherRendering.renderPrecipitation
(LightmapTextureManager lightmapTextureManager, Vec3d pos, int range, float gradient, List<WeatherRendering.Piece> rainPieces, List<WeatherRendering.Piece> snowPieces) void
WeatherRendering.renderPrecipitation
(World world, LightmapTextureManager lightmapTextureManager, int ticks, float delta, Vec3d pos) private void
WorldRenderer.renderWeather
(FrameGraphBuilder frameGraphBuilder, LightmapTextureManager lightmapTextureManager, Vec3d pos, float tickDelta, Fog fog)