Uses of Class
net.minecraft.client.render.entity.EntityRendererFactory.Context
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Uses of EntityRendererFactory.Context in net.minecraft.client.render.entity
Modifier and TypeMethodDescriptionEntityRenderer
<T, ?> EntityRendererFactory.create
(EntityRendererFactory.Context ctx) static Map
<EntityType<?>, EntityRenderer<?, ?>> EntityRenderers.reloadEntityRenderers
(EntityRendererFactory.Context ctx) static Map
<SkinTextures.Model, EntityRenderer<? extends PlayerEntity, ?>> EntityRenderers.reloadPlayerRenderers
(EntityRendererFactory.Context ctx) ModifierConstructorDescriptionAbstractDonkeyEntityRenderer
(EntityRendererFactory.Context context, float scale, EntityModelLayer layer, EntityModelLayer babyLayer, boolean mule) AbstractHoglinEntityRenderer
(EntityRendererFactory.Context context, EntityModelLayer layer, EntityModelLayer babyLayer, float scale) AbstractHorseEntityRenderer
(EntityRendererFactory.Context ctx, M m, M m2, float float2) AbstractSkeletonEntityRenderer
(EntityRendererFactory.Context context, EntityModelLayer layer, EntityModelLayer armorInnerLayer, EntityModelLayer armorOuterLayer) AbstractSkeletonEntityRenderer
(EntityRendererFactory.Context context, EntityModelLayer armorInnerLayer, EntityModelLayer armorOuterLayer, SkeletonEntityModel<S> model) AgeableMobEntityRenderer
(EntityRendererFactory.Context context, M model, M babyModel, float scale) Deprecated.BipedEntityRenderer
(EntityRendererFactory.Context context, M model, float shadowRadius) BipedEntityRenderer
(EntityRendererFactory.Context context, M model, M babyModel, float scale) BipedEntityRenderer
(EntityRendererFactory.Context context, M model, M babyModel, float scale, HeadFeatureRenderer.HeadTransformation headTransformation) protected
protected
protected
FlyingItemEntityRenderer
(EntityRendererFactory.Context ctx, float scale, boolean lit) GiantEntityRenderer
(EntityRendererFactory.Context ctx, float scale) GlowSquidEntityRenderer
(EntityRendererFactory.Context context, SquidEntityModel model, SquidEntityModel babyModel) protected
GuardianEntityRenderer
(EntityRendererFactory.Context ctx, float shadowRadius, EntityModelLayer layer) protected
IllagerEntityRenderer
(EntityRendererFactory.Context ctx, IllagerEntityModel<S> model, float shadowRadius) protected
LivingEntityRenderer
(EntityRendererFactory.Context ctx, M model, float shadowRadius) LlamaEntityRenderer
(EntityRendererFactory.Context context, EntityModelLayer layer, EntityModelLayer babyLayer) MobEntityRenderer
(EntityRendererFactory.Context ctx, M model, float shadowRadius) protected
PiglinEntityRenderer
(EntityRendererFactory.Context ctx, EntityModelLayer mainLayer, EntityModelLayer babyMainLayer, EntityModelLayer armorInnerLayer, EntityModelLayer armorOuterLayer, EntityModelLayer babyArmorInnerLayer, EntityModelLayer babyArmorOuterLayer) PlayerEntityRenderer
(EntityRendererFactory.Context ctx, boolean slim) RaftEntityRenderer
(EntityRendererFactory.Context context, EntityModelLayer layer) SquidEntityRenderer
(EntityRendererFactory.Context context, SquidEntityModel model, SquidEntityModel babyModel) protected
UndeadHorseEntityRenderer
(EntityRendererFactory.Context ctx, EntityModelLayer layer, EntityModelLayer babyLayer, boolean skeleton) protected
ZombieBaseEntityRenderer
(EntityRendererFactory.Context context, M mainModel, M babyMainModel, M armorInnerModel, M armorOuterModel, M babyArmorInnerModel, M babyArmorOuterModel) ZombieEntityRenderer
(EntityRendererFactory.Context ctx, EntityModelLayer layer, EntityModelLayer legsArmorLayer, EntityModelLayer bodyArmorLayer, EntityModelLayer entityModelLayer, EntityModelLayer entityModelLayer2, EntityModelLayer entityModelLayer3) ZombifiedPiglinEntityRenderer
(EntityRendererFactory.Context context, EntityModelLayer mainLayer, EntityModelLayer babyMainLayer, EntityModelLayer armorInnerLayer, EntityModelLayer armorOuterLayer, EntityModelLayer babyArmorInnerLayer, EntityModelLayer babyArmorOuterLayer) -
Uses of EntityRendererFactory.Context in net.minecraft.client.render.entity.feature
ModifierConstructorDescriptionBreezeWindFeatureRenderer
(EntityRendererFactory.Context entityRendererContext, FeatureRendererContext<BreezeEntityRenderState, BreezeEntityModel> featureContext) StuckArrowsFeatureRenderer
(LivingEntityRenderer<?, PlayerEntityRenderState, M> entityRenderer, EntityRendererFactory.Context context) StuckStingersFeatureRenderer
(LivingEntityRenderer<?, PlayerEntityRenderState, M> entityRenderer, EntityRendererFactory.Context context)