Class DrownedEntityModel

All Implemented Interfaces:
ModelWithArms, ModelWithHead

@Environment(CLIENT) public class DrownedEntityModel extends ZombieEntityModel<ZombieEntityRenderState>
Mappings:
Namespace Name
named net/minecraft/client/render/entity/model/DrownedEntityModel
intermediary net/minecraft/class_564
official gbg
  • Constructor Details

    • DrownedEntityModel

      public DrownedEntityModel(ModelPart root)
      Mappings:
      Namespace Name Mixin selector
      named <init> Lnet/minecraft/client/render/entity/model/EntityModel;<init>(Lnet/minecraft/client/model/ModelPart;)V
      intermediary <init> Lnet/minecraft/class_583;<init>(Lnet/minecraft/class_630;)V
      official <init> Lgbl;<init>(Lgen;)V
  • Method Details

    • getTexturedModelData

      public static TexturedModelData getTexturedModelData(Dilation dilation)
      Mappings:
      Namespace Name Mixin selector
      named getTexturedModelData Lnet/minecraft/client/render/entity/model/DrownedEntityModel;getTexturedModelData(Lnet/minecraft/client/model/Dilation;)Lnet/minecraft/client/model/TexturedModelData;
      intermediary method_31993 Lnet/minecraft/class_564;method_31993(Lnet/minecraft/class_5605;)Lnet/minecraft/class_5607;
      official a Lgbg;a(Lger;)Lget;
    • getArmPose

      protected BipedEntityModel.ArmPose getArmPose(ZombieEntityRenderState zombieEntityRenderState, Arm arm)
      Overrides:
      getArmPose in class BipedEntityModel<ZombieEntityRenderState>
      Mappings:
      Namespace Name Mixin selector
      named getArmPose Lnet/minecraft/client/render/entity/model/DrownedEntityModel;getArmPose(Lnet/minecraft/client/render/entity/state/ZombieEntityRenderState;Lnet/minecraft/util/Arm;)Lnet/minecraft/client/render/entity/model/BipedEntityModel$ArmPose;
      intermediary method_62082 Lnet/minecraft/class_564;method_62082(Lnet/minecraft/class_10086;Lnet/minecraft/class_1306;)Lnet/minecraft/class_572$class_573;
      official a Lgbg;a(Lhaj;Lbvz;)Lgby$a;
    • setAngles

      public void setAngles(ZombieEntityRenderState zombieEntityRenderState)
      Overrides:
      setAngles in class AbstractZombieModel<ZombieEntityRenderState>
      Mappings:
      Namespace Name Mixin selector
      named setAngles Lnet/minecraft/client/render/entity/model/DrownedEntityModel;setAngles(Lnet/minecraft/client/render/entity/state/ZombieEntityRenderState;)V
      intermediary method_17791 Lnet/minecraft/class_564;method_17791(Lnet/minecraft/class_10086;)V
      official method_17791 Lgbg;method_17791(Lhaj;)V