Uses of Class
net.minecraft.entity.FallingBlockEntity
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Uses of FallingBlockEntity in net.minecraft.block
Modifier and TypeMethodDescriptionprotected void
AnvilBlock.configureFallingBlockEntity
(FallingBlockEntity entity) protected void
FallingBlock.configureFallingBlockEntity
(FallingBlockEntity entity) void
AnvilBlock.onDestroyedOnLanding
(World world, BlockPos pos, FallingBlockEntity fallingBlockEntity) void
BrushableBlock.onDestroyedOnLanding
(World world, BlockPos pos, FallingBlockEntity fallingBlockEntity) default void
LandingBlock.onDestroyedOnLanding
(World world, BlockPos pos, FallingBlockEntity fallingBlockEntity) void
PointedDripstoneBlock.onDestroyedOnLanding
(World world, BlockPos pos, FallingBlockEntity fallingBlockEntity) void
AnvilBlock.onLanding
(World world, BlockPos pos, BlockState fallingBlockState, BlockState currentStateInPos, FallingBlockEntity fallingBlockEntity) void
ConcretePowderBlock.onLanding
(World world, BlockPos pos, BlockState fallingBlockState, BlockState currentStateInPos, FallingBlockEntity fallingBlockEntity) default void
LandingBlock.onLanding
(World world, BlockPos pos, BlockState fallingBlockState, BlockState currentStateInPos, FallingBlockEntity fallingBlockEntity) -
Uses of FallingBlockEntity in net.minecraft.client.render.entity
Modifier and TypeMethodDescriptionboolean
FallingBlockEntityRenderer.shouldRender
(FallingBlockEntity fallingBlockEntity, Frustum frustum, double double2, double double3, double double4) void
FallingBlockEntityRenderer.updateRenderState
(FallingBlockEntity fallingBlockEntity, FallingBlockEntityRenderState fallingBlockEntityRenderState, float float2) -
Uses of FallingBlockEntity in net.minecraft.entity
Modifier and TypeFieldDescriptionstatic final EntityType
<FallingBlockEntity> EntityType.FALLING_BLOCK
Modifier and TypeMethodDescriptionstatic FallingBlockEntity
FallingBlockEntity.spawnFromBlock
(World world, BlockPos pos, BlockState state) Spawns a falling block entity atpos
from the blockstate
.ModifierConstructorDescriptionFallingBlockEntity
(EntityType<? extends FallingBlockEntity> type, World world)