Uses of Class
net.minecraft.structure.processor.StructureProcessorList
Package
Description
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Uses of StructureProcessorList in net.minecraft.registry
Modifier and TypeFieldDescriptionstatic final RegistryKey
<Registry<StructureProcessorList>> RegistryKeys.PROCESSOR_LIST
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Uses of StructureProcessorList in net.minecraft.structure.pool
Modifier and TypeFieldDescriptionprivate static final RegistryEntry
<StructureProcessorList> StructurePoolElement.EMPTY_PROCESSORS
protected final RegistryEntry
<StructureProcessorList> SinglePoolElement.processors
Modifier and TypeMethodDescriptionprotected static <E extends SinglePoolElement>
com.mojang.serialization.codecs.RecordCodecBuilder<E, RegistryEntry<StructureProcessorList>> SinglePoolElement.processorsGetter()
Modifier and TypeMethodDescriptionStructurePoolElement.ofProcessedLegacySingle
(String id, RegistryEntry<StructureProcessorList> processorListEntry) StructurePoolElement.ofProcessedSingle
(String id, RegistryEntry<StructureProcessorList> processorListEntry) StructurePoolElement.ofProcessedSingle
(String id, RegistryEntry<StructureProcessorList> processorListEntry, StructureLiquidSettings liquidSettings) ModifierConstructorDescriptionprotected
LegacySinglePoolElement
(com.mojang.datafixers.util.Either<Identifier, StructureTemplate> location, RegistryEntry<StructureProcessorList> processors, StructurePool.Projection projection, Optional<StructureLiquidSettings> overrideLiquidSettings) protected
SinglePoolElement
(com.mojang.datafixers.util.Either<Identifier, StructureTemplate> location, RegistryEntry<StructureProcessorList> processors, StructurePool.Projection projection, Optional<StructureLiquidSettings> overrideLiquidSettings) -
Uses of StructureProcessorList in net.minecraft.structure.processor
Modifier and TypeFieldDescriptionstatic final RegistryKey
<StructureProcessorList> StructureProcessorLists.ANCIENT_CITY_GENERIC_DEGRADATION
static final RegistryKey
<StructureProcessorList> StructureProcessorLists.ANCIENT_CITY_START_DEGRADATION
static final RegistryKey
<StructureProcessorList> StructureProcessorLists.ANCIENT_CITY_WALLS_DEGRADATION
static final RegistryKey
<StructureProcessorList> StructureProcessorLists.BASTION_GENERIC_DEGRADATION
static final RegistryKey
<StructureProcessorList> StructureProcessorLists.BOTTOM_RAMPART
static final RegistryKey
<StructureProcessorList> StructureProcessorLists.BRIDGE
private static final RegistryKey
<StructureProcessorList> StructureProcessorLists.EMPTY
static final RegistryKey
<StructureProcessorList> StructureProcessorLists.ENTRANCE_REPLACEMENT
static final RegistryKey
<StructureProcessorList> StructureProcessorLists.FARM_DESERT
static final RegistryKey
<StructureProcessorList> StructureProcessorLists.FARM_PLAINS
static final RegistryKey
<StructureProcessorList> StructureProcessorLists.FARM_SAVANNA
static final RegistryKey
<StructureProcessorList> StructureProcessorLists.FARM_SNOWY
static final RegistryKey
<StructureProcessorList> StructureProcessorLists.FARM_TAIGA
static final RegistryKey
<StructureProcessorList> StructureProcessorLists.FOSSIL_COAL
static final RegistryKey
<StructureProcessorList> StructureProcessorLists.FOSSIL_DIAMONDS
static final RegistryKey
<StructureProcessorList> StructureProcessorLists.FOSSIL_ROT
static final RegistryKey
<StructureProcessorList> StructureProcessorLists.HIGH_RAMPART
static final RegistryKey
<StructureProcessorList> StructureProcessorLists.HIGH_WALL
static final RegistryKey
<StructureProcessorList> StructureProcessorLists.HOUSING
static final com.mojang.serialization.Codec
<StructureProcessorList> StructureProcessorType.LIST_CODEC
static final RegistryKey
<StructureProcessorList> StructureProcessorLists.MOSSIFY_10_PERCENT
static final RegistryKey
<StructureProcessorList> StructureProcessorLists.MOSSIFY_20_PERCENT
static final RegistryKey
<StructureProcessorList> StructureProcessorLists.MOSSIFY_70_PERCENT
static final RegistryKey
<StructureProcessorList> StructureProcessorLists.OUTPOST_ROT
static final com.mojang.serialization.Codec
<StructureProcessorList> StructureProcessorType.PROCESSORS_CODEC
static final RegistryKey
<StructureProcessorList> StructureProcessorLists.RAMPART_DEGRADATION
static final com.mojang.serialization.Codec
<RegistryEntry<StructureProcessorList>> StructureProcessorType.REGISTRY_CODEC
static final RegistryKey
<StructureProcessorList> StructureProcessorLists.ROOF
static final RegistryKey
<StructureProcessorList> StructureProcessorLists.SIDE_WALL_DEGRADATION
static final RegistryKey
<StructureProcessorList> StructureProcessorLists.STABLE_DEGRADATION
static final RegistryKey
<StructureProcessorList> StructureProcessorLists.STREET_PLAINS
static final RegistryKey
<StructureProcessorList> StructureProcessorLists.STREET_SAVANNA
static final RegistryKey
<StructureProcessorList> StructureProcessorLists.STREET_SNOWY_OR_TAIGA
static final RegistryKey
<StructureProcessorList> StructureProcessorLists.TRAIL_RUINS_HOUSES_ARCHAEOLOGY
static final RegistryKey
<StructureProcessorList> StructureProcessorLists.TRAIL_RUINS_ROADS_ARCHAEOLOGY
static final RegistryKey
<StructureProcessorList> StructureProcessorLists.TRAIL_RUINS_TOWER_TOP_ARCHAEOLOGY
static final RegistryKey
<StructureProcessorList> StructureProcessorLists.TREASURE_ROOMS
static final RegistryKey
<StructureProcessorList> StructureProcessorLists.TRIAL_CHAMBERS_COPPER_BULB_DEGRADATION
static final RegistryKey
<StructureProcessorList> StructureProcessorLists.ZOMBIE_DESERT
static final RegistryKey
<StructureProcessorList> StructureProcessorLists.ZOMBIE_PLAINS
static final RegistryKey
<StructureProcessorList> StructureProcessorLists.ZOMBIE_SAVANNA
static final RegistryKey
<StructureProcessorList> StructureProcessorLists.ZOMBIE_SNOWY
static final RegistryKey
<StructureProcessorList> StructureProcessorLists.ZOMBIE_TAIGA
Modifier and TypeMethodDescriptionstatic void
StructureProcessorLists.bootstrap
(Registerable<StructureProcessorList> processorListRegisterable) private static void
StructureProcessorLists.register
(Registerable<StructureProcessorList> processorListRegisterable, RegistryKey<StructureProcessorList> key, List<StructureProcessor> processors) private static void
StructureProcessorLists.register
(Registerable<StructureProcessorList> processorListRegisterable, RegistryKey<StructureProcessorList> key, List<StructureProcessor> processors) -
Uses of StructureProcessorList in net.minecraft.world.gen.feature
Modifier and TypeFieldDescriptionFossilFeatureConfig.fossilProcessors
FossilFeatureConfig.overlayProcessors
ModifierConstructorDescriptionFossilFeatureConfig
(List<Identifier> fossilStructures, List<Identifier> overlayStructures, RegistryEntry<StructureProcessorList> fossilProcessors, RegistryEntry<StructureProcessorList> overlayProcessors, int maxEmptyCorners)