Uses of Interface
net.minecraft.world.tick.ScheduledTickView
Package
Description
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Uses of ScheduledTickView in net.minecraft.block
Modifier and TypeMethodDescriptionprotected void
AbstractCoralBlock.checkLivingConditions
(BlockState state, BlockView world, ScheduledTickView tickView, Random random, BlockPos pos) AbstractBlock.AbstractBlockState.getStateForNeighborUpdate
(WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Gets the possibly updated block state of this block when a neighboring block is updated.protected BlockState
AbstractBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
AbstractCoralBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
AbstractPlantBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
AbstractPlantStemBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
AbstractPressurePlateBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
AbstractRailBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
AbstractSignBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
AbstractTorchBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
AmethystClusterBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
AttachedStemBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
BambooBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
BambooShootBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
BannerBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
BarrierBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
BedBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
BeehiveBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
BellBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
BigDripleafBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
BigDripleafStemBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.BrushableBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
BubbleColumnBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
CactusBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
CakeBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
CampfireBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
CandleBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
CandleCakeBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
CarpetBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
ChainBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
ChestBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
ChorusFlowerBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
ChorusPlantBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
CocoaBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.ComparatorBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
ConcretePowderBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
ConduitBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
CoralBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
CoralBlockBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
CoralFanBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
CoralWallFanBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
CreakingHeartBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
DeadCoralWallFanBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
DecoratedPotBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
DirtPathBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
DoorBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
EnderChestBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
FallingBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
FarmlandBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
FenceBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
FenceGateBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
FireBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
FlowerPotBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
FluidBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
FrogspawnBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
GlowLichenBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
GrateBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
HangingMossBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
HangingRootsBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
HangingSignBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
HeavyCoreBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
LadderBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
LanternBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
LeavesBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
LightBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
LightningRodBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
MagmaBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
MangroveRootsBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
MultifaceGrowthBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
MushroomBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
NetherPortalBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
NoteBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
ObserverBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
PaleMossCarpetBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
PaneBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
PistonHeadBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.PitcherCropBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
PlantBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
PointedDripstoneBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
PropaguleBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
RedstoneWireBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
RepeaterBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
ScaffoldingBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
SculkSensorBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
SculkShriekerBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
SculkVeinBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
SeagrassBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
SeaPickleBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
SignBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
SlabBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
SmallDripleafBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
SnowBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
SnowyBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
SoulFireBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
SoulSandBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
SporeBlossomBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
StairsBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
SugarCaneBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
TallPlantBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
TrapdoorBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
TripwireBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
TripwireHookBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
VineBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
WallBannerBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
WallBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
WallHangingSignBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
WallMountedBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
WallRedstoneTorchBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
WallSignBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.protected BlockState
WallTorchBlock.getStateForNeighborUpdate
(BlockState state, WorldView world, ScheduledTickView tickView, BlockPos pos, Direction direction, BlockPos neighborPos, BlockState neighborState, Random random) Returns the state of the block after a neighboring block's state change.private void
ObserverBlock.scheduleTick
(WorldView world, ScheduledTickView tickView, BlockPos pos) -
Uses of ScheduledTickView in net.minecraft.client.world
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Uses of ScheduledTickView in net.minecraft.server.world
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Uses of ScheduledTickView in net.minecraft.world
Modifier and TypeInterfaceDescriptioninterface
Represents access to a world on a logical Minecraft server.interface
interface