Class StriderEntityRenderer

All Implemented Interfaces:
FeatureRendererContext<StriderEntityRenderState,StriderEntityModel>

Mappings:
Namespace Name
named net/minecraft/client/render/entity/StriderEntityRenderer
intermediary net/minecraft/class_4999
official gua
  • Field Details

    • TEXTURE

      private static final Identifier TEXTURE
      Mappings:
      Namespace Name Mixin selector
      named TEXTURE Lnet/minecraft/client/render/entity/StriderEntityRenderer;TEXTURE:Lnet/minecraft/util/Identifier;
      intermediary field_23372 Lnet/minecraft/class_4999;field_23372:Lnet/minecraft/class_2960;
      official a Lgua;a:Lalz;
    • COLD_TEXTURE

      private static final Identifier COLD_TEXTURE
      Mappings:
      Namespace Name Mixin selector
      named COLD_TEXTURE Lnet/minecraft/client/render/entity/StriderEntityRenderer;COLD_TEXTURE:Lnet/minecraft/util/Identifier;
      intermediary field_23937 Lnet/minecraft/class_4999;field_23937:Lnet/minecraft/class_2960;
      official b Lgua;b:Lalz;
    • BABY_SHADOW_RADIUS_SCALE

      private static final float BABY_SHADOW_RADIUS_SCALE
      See Also:
      Mappings:
      Namespace Name Mixin selector
      named BABY_SHADOW_RADIUS_SCALE Lnet/minecraft/client/render/entity/StriderEntityRenderer;BABY_SHADOW_RADIUS_SCALE:F
      intermediary field_47888 Lnet/minecraft/class_4999;field_47888:F
      official k Lgua;k:F
  • Constructor Details

    • StriderEntityRenderer

      public StriderEntityRenderer(EntityRendererFactory.Context context)
      Mappings:
      Namespace Name Mixin selector
      named <init> Lnet/minecraft/client/render/entity/EntityRenderer;<init>(Lnet/minecraft/client/render/entity/EntityRendererFactory$Context;)V
      intermediary <init> Lnet/minecraft/class_897;<init>(Lnet/minecraft/class_5617$class_5618;)V
      official <init> Lgro;<init>(Lgrp$a;)V
  • Method Details

    • getTexture

      public Identifier getTexture(StriderEntityRenderState striderEntityRenderState)
      Specified by:
      getTexture in class LivingEntityRenderer<StriderEntity,StriderEntityRenderState,StriderEntityModel>
      Mappings:
      Namespace Name Mixin selector
      named getTexture Lnet/minecraft/client/render/entity/StriderEntityRenderer;getTexture(Lnet/minecraft/client/render/entity/state/StriderEntityRenderState;)Lnet/minecraft/util/Identifier;
      intermediary method_26421 Lnet/minecraft/class_4999;method_26421(Lnet/minecraft/class_10070;)Lnet/minecraft/class_2960;
      official a Lgua;a(Lgzt;)Lalz;
    • getShadowRadius

      protected float getShadowRadius(StriderEntityRenderState striderEntityRenderState)
      Overrides:
      getShadowRadius in class MobEntityRenderer<StriderEntity,StriderEntityRenderState,StriderEntityModel>
      Mappings:
      Namespace Name Mixin selector
      named getShadowRadius Lnet/minecraft/client/render/entity/StriderEntityRenderer;getShadowRadius(Lnet/minecraft/client/render/entity/state/StriderEntityRenderState;)F
      intermediary method_55834 Lnet/minecraft/class_4999;method_55834(Lnet/minecraft/class_10070;)F
      official b Lgua;b(Lgzt;)F
    • createRenderState

      public StriderEntityRenderState createRenderState()
      Specified by:
      createRenderState in class EntityRenderer<StriderEntity,StriderEntityRenderState>
      Mappings:
      Namespace Name Mixin selector
      named createRenderState Lnet/minecraft/client/render/entity/StriderEntityRenderer;createRenderState()Lnet/minecraft/client/render/entity/state/StriderEntityRenderState;
      intermediary method_62545 Lnet/minecraft/class_4999;method_62545()Lnet/minecraft/class_10070;
      official b Lgua;b()Lgzt;
    • updateRenderState

      public void updateRenderState(StriderEntity striderEntity, StriderEntityRenderState striderEntityRenderState, float float2)
      Overrides:
      updateRenderState in class LivingEntityRenderer<StriderEntity,StriderEntityRenderState,StriderEntityModel>
      Mappings:
      Namespace Name Mixin selector
      named updateRenderState Lnet/minecraft/client/render/entity/StriderEntityRenderer;updateRenderState(Lnet/minecraft/entity/passive/StriderEntity;Lnet/minecraft/client/render/entity/state/StriderEntityRenderState;F)V
      intermediary method_62544 Lnet/minecraft/class_4999;method_62544(Lnet/minecraft/class_4985;Lnet/minecraft/class_10070;F)V
      official a Lgua;a(Lcnj;Lgzt;F)V
    • scale

      protected void scale(StriderEntityRenderState striderEntityRenderState, MatrixStack matrixStack)
      Overrides:
      scale in class LivingEntityRenderer<StriderEntity,StriderEntityRenderState,StriderEntityModel>
      Mappings:
      Namespace Name Mixin selector
      named scale Lnet/minecraft/client/render/entity/StriderEntityRenderer;scale(Lnet/minecraft/client/render/entity/state/StriderEntityRenderState;Lnet/minecraft/client/util/math/MatrixStack;)V
      intermediary method_56155 Lnet/minecraft/class_4999;method_56155(Lnet/minecraft/class_10070;Lnet/minecraft/class_4587;)V
      official a Lgua;a(Lgzt;Lfgr;)V
    • isShaking

      protected boolean isShaking(StriderEntityRenderState striderEntityRenderState)
      Description copied from class: LivingEntityRenderer
      Returns if this entity is shaking. Specifically, in the way a zombie villager, zombie, husk, or piglin undergoing conversion shakes.
      Overrides:
      isShaking in class LivingEntityRenderer<StriderEntity,StriderEntityRenderState,StriderEntityModel>
      Returns:
      if this entity is shaking
      Mappings:
      Namespace Name Mixin selector
      named isShaking Lnet/minecraft/client/render/entity/StriderEntityRenderer;isShaking(Lnet/minecraft/client/render/entity/state/StriderEntityRenderState;)Z
      intermediary method_26423 Lnet/minecraft/class_4999;method_26423(Lnet/minecraft/class_10070;)Z
      official c Lgua;c(Lgzt;)Z