Class AmbientStandGoal

java.lang.Object
net.minecraft.entity.ai.goal.Goal
net.minecraft.entity.ai.goal.AmbientStandGoal

public class AmbientStandGoal extends Goal
Mappings:
Namespace Name
named net/minecraft/entity/ai/goal/AmbientStandGoal
intermediary net/minecraft/class_7688
official cdz
  • Field Details

    • entity

      private final AbstractHorseEntity entity
      Mappings:
      Namespace Name Mixin selector
      named entity Lnet/minecraft/entity/ai/goal/AmbientStandGoal;entity:Lnet/minecraft/entity/passive/AbstractHorseEntity;
      intermediary field_40125 Lnet/minecraft/class_7688;field_40125:Lnet/minecraft/class_1496;
      official a Lcdz;a:Lcka;
    • cooldown

      private int cooldown
      Mappings:
      Namespace Name Mixin selector
      named cooldown Lnet/minecraft/entity/ai/goal/AmbientStandGoal;cooldown:I
      intermediary field_40126 Lnet/minecraft/class_7688;field_40126:I
      official b Lcdz;b:I
  • Constructor Details

    • AmbientStandGoal

      public AmbientStandGoal(AbstractHorseEntity entity)
      Mappings:
      Namespace Name Mixin selector
      named <init> Lnet/minecraft/entity/ai/goal/AmbientStandGoal;<init>(Lnet/minecraft/entity/passive/AbstractHorseEntity;)V
      intermediary <init> Lnet/minecraft/class_7688;<init>(Lnet/minecraft/class_1496;)V
      official <init> Lcdz;<init>(Lcka;)V
  • Method Details

    • start

      public void start()
      Overrides:
      start in class Goal
      Mappings:
      Namespace Name Mixin selector
      named start Lnet/minecraft/entity/ai/goal/Goal;start()V
      intermediary method_6269 Lnet/minecraft/class_1352;method_6269()V
      official d Lcdd;d()V
    • playAmbientStandSound

      private void playAmbientStandSound()
      Mappings:
      Namespace Name Mixin selector
      named playAmbientStandSound Lnet/minecraft/entity/ai/goal/AmbientStandGoal;playAmbientStandSound()V
      intermediary method_45337 Lnet/minecraft/class_7688;method_45337()V
      official h Lcdz;h()V
    • shouldContinue

      public boolean shouldContinue()
      Overrides:
      shouldContinue in class Goal
      Mappings:
      Namespace Name Mixin selector
      named shouldContinue Lnet/minecraft/entity/ai/goal/Goal;shouldContinue()Z
      intermediary method_6266 Lnet/minecraft/class_1352;method_6266()Z
      official c Lcdd;c()Z
    • canStart

      public boolean canStart()
      Specified by:
      canStart in class Goal
      Mappings:
      Namespace Name Mixin selector
      named canStart Lnet/minecraft/entity/ai/goal/Goal;canStart()Z
      intermediary method_6264 Lnet/minecraft/class_1352;method_6264()Z
      official b Lcdd;b()Z
    • resetCooldown

      private void resetCooldown(AbstractHorseEntity entity)
      Mappings:
      Namespace Name Mixin selector
      named resetCooldown Lnet/minecraft/entity/ai/goal/AmbientStandGoal;resetCooldown(Lnet/minecraft/entity/passive/AbstractHorseEntity;)V
      intermediary method_45336 Lnet/minecraft/class_7688;method_45336(Lnet/minecraft/class_1496;)V
      official a Lcdz;a(Lcka;)V
    • shouldRunEveryTick

      public boolean shouldRunEveryTick()
      Returns if the goal should run every tick or not.

      This returns false by default. If this returns false, the goal will tick once after the entity is spawned, and will tick every other tick.

      Overrides:
      shouldRunEveryTick in class Goal
      Returns:
      if the goal should run every tick or not
      See Also:
      Mappings:
      Namespace Name Mixin selector
      named shouldRunEveryTick Lnet/minecraft/entity/ai/goal/Goal;shouldRunEveryTick()Z
      intermediary method_38846 Lnet/minecraft/class_1352;method_38846()Z
      official V_ Lcdd;V_()Z