Uses of Interface
net.minecraft.entity.EntityType.EntityFactory
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Uses of EntityType.EntityFactory in net.minecraft.entity
Modifier and TypeFieldDescriptionprivate final EntityType.EntityFactory
<T> EntityType.Builder.factory
private final EntityType.EntityFactory
<T> EntityType.factory
Modifier and TypeMethodDescriptionprivate static EntityType.EntityFactory
<BoatEntity> EntityType.getBoatFactory
(Supplier<Item> itemSupplier) private static EntityType.EntityFactory
<ChestBoatEntity> EntityType.getChestBoatFactory
(Supplier<Item> itemSupplier) private static EntityType.EntityFactory
<ChestRaftEntity> EntityType.getChestRaftFactory
(Supplier<Item> itemSupplier) private static EntityType.EntityFactory
<RaftEntity> EntityType.getRaftFactory
(Supplier<Item> itemSupplier) Modifier and TypeMethodDescriptionstatic <T extends Entity>
EntityType.Builder<T> EntityType.Builder.create
(EntityType.EntityFactory<T> factory, SpawnGroup spawnGroup) ModifierConstructorDescriptionprivate
Builder
(EntityType.EntityFactory<T> factory, SpawnGroup spawnGroup) EntityType
(EntityType.EntityFactory<T> factory, SpawnGroup spawnGroup, boolean saveable, boolean summonable, boolean fireImmune, boolean spawnableFarFromPlayer, ImmutableSet<Block> canSpawnInside, EntityDimensions dimensions, float spawnBoxScale, int maxTrackDistance, int trackTickInterval, String translationKey, Optional<RegistryKey<LootTable>> lootTable, FeatureSet requiredFeatures)