Class ZombieVillagerEntityRenderer
java.lang.Object
net.minecraft.client.render.entity.EntityRenderer<ZombieVillagerEntity,ZombieVillagerRenderState>
net.minecraft.client.render.entity.LivingEntityRenderer<ZombieVillagerEntity,ZombieVillagerRenderState,ZombieVillagerEntityModel<ZombieVillagerRenderState>>
net.minecraft.client.render.entity.MobEntityRenderer<ZombieVillagerEntity,ZombieVillagerRenderState,ZombieVillagerEntityModel<ZombieVillagerRenderState>>
net.minecraft.client.render.entity.AgeableMobEntityRenderer<ZombieVillagerEntity,ZombieVillagerRenderState,ZombieVillagerEntityModel<ZombieVillagerRenderState>>
net.minecraft.client.render.entity.BipedEntityRenderer<ZombieVillagerEntity,ZombieVillagerRenderState,ZombieVillagerEntityModel<ZombieVillagerRenderState>>
net.minecraft.client.render.entity.ZombieVillagerEntityRenderer
- All Implemented Interfaces:
FeatureRendererContext<ZombieVillagerRenderState,
ZombieVillagerEntityModel<ZombieVillagerRenderState>>
@Environment(CLIENT)
public class ZombieVillagerEntityRenderer
extends BipedEntityRenderer<ZombieVillagerEntity,ZombieVillagerRenderState,ZombieVillagerEntityModel<ZombieVillagerRenderState>>
- Mappings:
Namespace Name named net/minecraft/client/render/entity/ZombieVillagerEntityRenderer
intermediary net/minecraft/class_971
official gux
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Field Summary
Fields inherited from class net.minecraft.client.render.entity.LivingEntityRenderer
features, itemRenderer, model
Fields inherited from class net.minecraft.client.render.entity.EntityRenderer
dispatcher, field_32921, field_52257, shadowOpacity, shadowRadius
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptiongetTexture
(ZombieVillagerRenderState zombieVillagerRenderState) protected boolean
isShaking
(ZombieVillagerRenderState zombieVillagerRenderState) Returns if this entity is shaking.void
updateRenderState
(ZombieVillagerEntity zombieVillagerEntity, ZombieVillagerRenderState zombieVillagerRenderState, float float2) Methods inherited from class net.minecraft.client.render.entity.BipedEntityRenderer
updateBipedRenderState
Methods inherited from class net.minecraft.client.render.entity.AgeableMobEntityRenderer
render
Methods inherited from class net.minecraft.client.render.entity.MobEntityRenderer
getShadowRadius, hasLabel
Methods inherited from class net.minecraft.client.render.entity.LivingEntityRenderer
addFeature, getAnimationCounter, getBoundingBox, getMixColor, getModel, getOverlay, getRenderLayer, isVisible, method_3919, scale, setupTransforms, shouldFlipUpsideDown, shouldRenderFeatures
Methods inherited from class net.minecraft.client.render.entity.EntityRenderer
canBeCulled, getAndUpdateRenderState, getBlockLight, getDisplayName, getLight, getPositionOffset, getSkyLight, getTextRenderer, renderLabelIfPresent, shouldRender
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Field Details
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TEXTURE
- Mappings:
Namespace Name Mixin selector named TEXTURE
Lnet/minecraft/client/render/entity/ZombieVillagerEntityRenderer;TEXTURE:Lnet/minecraft/util/Identifier;
intermediary field_4835
Lnet/minecraft/class_971;field_4835:Lnet/minecraft/class_2960;
official a
Lgux;a:Lalz;
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Constructor Details
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ZombieVillagerEntityRenderer
- Mappings:
Namespace Name Mixin selector named <init>
Lnet/minecraft/client/render/entity/EntityRenderer;<init>(Lnet/minecraft/client/render/entity/EntityRendererFactory$Context;)V
intermediary <init>
Lnet/minecraft/class_897;<init>(Lnet/minecraft/class_5617$class_5618;)V
official <init>
Lgro;<init>(Lgrp$a;)V
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Method Details
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getTexture
- Specified by:
getTexture
in classLivingEntityRenderer<ZombieVillagerEntity,
ZombieVillagerRenderState, ZombieVillagerEntityModel<ZombieVillagerRenderState>> - Mappings:
Namespace Name Mixin selector named getTexture
Lnet/minecraft/client/render/entity/ZombieVillagerEntityRenderer;getTexture(Lnet/minecraft/client/render/entity/state/ZombieVillagerRenderState;)Lnet/minecraft/util/Identifier;
intermediary method_4175
Lnet/minecraft/class_971;method_4175(Lnet/minecraft/class_10087;)Lnet/minecraft/class_2960;
official a
Lgux;a(Lhak;)Lalz;
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createRenderState
- Specified by:
createRenderState
in classEntityRenderer<ZombieVillagerEntity,
ZombieVillagerRenderState> - Mappings:
Namespace Name Mixin selector named createRenderState
Lnet/minecraft/client/render/entity/ZombieVillagerEntityRenderer;createRenderState()Lnet/minecraft/client/render/entity/state/ZombieVillagerRenderState;
intermediary method_62586
Lnet/minecraft/class_971;method_62586()Lnet/minecraft/class_10087;
official b
Lgux;b()Lhak;
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updateRenderState
public void updateRenderState(ZombieVillagerEntity zombieVillagerEntity, ZombieVillagerRenderState zombieVillagerRenderState, float float2) - Overrides:
updateRenderState
in classBipedEntityRenderer<ZombieVillagerEntity,
ZombieVillagerRenderState, ZombieVillagerEntityModel<ZombieVillagerRenderState>> - Mappings:
Namespace Name Mixin selector named updateRenderState
Lnet/minecraft/client/render/entity/ZombieVillagerEntityRenderer;updateRenderState(Lnet/minecraft/entity/mob/ZombieVillagerEntity;Lnet/minecraft/client/render/entity/state/ZombieVillagerRenderState;F)V
intermediary method_62585
Lnet/minecraft/class_971;method_62585(Lnet/minecraft/class_1641;Lnet/minecraft/class_10087;F)V
official a
Lgux;a(Lcnq;Lhak;F)V
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isShaking
Description copied from class:LivingEntityRenderer
Returns if this entity is shaking. Specifically, in the way a zombie villager, zombie, husk, or piglin undergoing conversion shakes.- Overrides:
isShaking
in classLivingEntityRenderer<ZombieVillagerEntity,
ZombieVillagerRenderState, ZombieVillagerEntityModel<ZombieVillagerRenderState>> - Returns:
- if this entity is shaking
- Mappings:
Namespace Name Mixin selector named isShaking
Lnet/minecraft/client/render/entity/ZombieVillagerEntityRenderer;isShaking(Lnet/minecraft/client/render/entity/state/ZombieVillagerRenderState;)Z
intermediary method_25452
Lnet/minecraft/class_971;method_25452(Lnet/minecraft/class_10087;)Z
official b
Lgux;b(Lhak;)Z
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