Class DonkeyEntityRenderState
java.lang.Object
net.minecraft.client.render.entity.state.EntityRenderState
net.minecraft.client.render.entity.state.LivingEntityRenderState
net.minecraft.client.render.entity.state.LivingHorseEntityRenderState
net.minecraft.client.render.entity.state.DonkeyEntityRenderState
- Mappings:
Namespace Name named net/minecraft/client/render/entity/state/DonkeyEntityRenderState
intermediary net/minecraft/class_10013
official gxq
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.client.render.entity.state.EntityRenderState
EntityRenderState.LeashData
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Field Summary
Fields inherited from class net.minecraft.client.render.entity.state.LivingHorseEntityRenderState
angryAnimationProgress, eatingAnimationProgress, eatingGrassAnimationProgress, hasPassengers, saddled, waggingTail
Fields inherited from class net.minecraft.client.render.entity.state.LivingEntityRenderState
ageScale, baby, baseScale, bodyYaw, customName, deathTime, equippedHeadItemModel, equippedHeadStack, flipUpsideDown, hasOutline, headItemAnimationProgress, hurt, invisibleToPlayer, leftHandItemModel, leftHandStack, limbAmplitudeMultiplier, limbFrequency, mainArm, pitch, pose, rightHandItemModel, rightHandStack, shaking, sleepingDirection, touchingWater, usingRiptide, yawDegrees
Fields inherited from class net.minecraft.client.render.entity.state.EntityRenderState
age, displayName, height, invisible, leashData, nameLabelPos, onFire, positionOffset, sneaking, squaredDistanceToCamera, standingEyeHeight, width, x, y, z
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Constructor Summary
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Method Summary
Methods inherited from class net.minecraft.client.render.entity.state.LivingEntityRenderState
getMainHandItemModel, getMainHandStack, isInPose
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Field Details
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hasChest
public boolean hasChest- Mappings:
Namespace Name Mixin selector named hasChest
Lnet/minecraft/client/render/entity/state/DonkeyEntityRenderState;hasChest:Z
intermediary field_53310
Lnet/minecraft/class_10013;field_53310:Z
official a
Lgxq;a:Z
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Constructor Details
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DonkeyEntityRenderState
public DonkeyEntityRenderState()
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