Uses of Interface
net.minecraft.command.CommandRegistryAccess
Package
Description
-
Uses of CommandRegistryAccess in net.minecraft.command
Modifier and TypeMethodDescriptionstatic CommandRegistryAccess
CommandRegistryAccess.of
(RegistryWrapper.WrapperLookup registries, FeatureSet enabledFeatures) -
Uses of CommandRegistryAccess in net.minecraft.command.argument
Modifier and TypeMethodDescriptionstatic BlockPredicateArgumentType
BlockPredicateArgumentType.blockPredicate
(CommandRegistryAccess commandRegistryAccess) static BlockStateArgumentType
BlockStateArgumentType.blockState
(CommandRegistryAccess commandRegistryAccess) EntityArgumentType.Serializer.Properties.createType
(CommandRegistryAccess commandRegistryAccess) RegistryEntryPredicateArgumentType.Serializer.Properties.createType
(CommandRegistryAccess commandRegistryAccess) RegistryEntryReferenceArgumentType.Serializer.Properties.createType
(CommandRegistryAccess commandRegistryAccess) RegistryKeyArgumentType.Serializer.Properties.createType
(CommandRegistryAccess commandRegistryAccess) RegistryPredicateArgumentType.Serializer.Properties.createType
(CommandRegistryAccess commandRegistryAccess) ScoreHolderArgumentType.Serializer.Properties.createType
(CommandRegistryAccess commandRegistryAccess) TimeArgumentType.Serializer.Properties.createType
(CommandRegistryAccess commandRegistryAccess) static ItemPredicateArgumentType
ItemPredicateArgumentType.itemPredicate
(CommandRegistryAccess commandRegistryAccess) static ItemStackArgumentType
ItemStackArgumentType.itemStack
(CommandRegistryAccess commandRegistryAccess) RegistryEntryArgumentType.lootCondition
(CommandRegistryAccess registryAccess) RegistryEntryArgumentType.lootFunction
(CommandRegistryAccess registryAccess) RegistryEntryArgumentType.lootTable
(CommandRegistryAccess registryAccess) static ParticleEffectArgumentType
ParticleEffectArgumentType.particleEffect
(CommandRegistryAccess registryAccess) static <T> RegistryEntryReferenceArgumentType
<T> RegistryEntryReferenceArgumentType.registryEntry
(CommandRegistryAccess registryAccess, RegistryKey<? extends Registry<T>> registryRef) static <T> RegistryEntryPredicateArgumentType
<T> RegistryEntryPredicateArgumentType.registryEntryPredicate
(CommandRegistryAccess registryRef, RegistryKey<? extends Registry<T>> registryAccess) static StyleArgumentType
StyleArgumentType.style
(CommandRegistryAccess registryAccess) static TextArgumentType
TextArgumentType.text
(CommandRegistryAccess registryAccess) ModifierConstructorDescriptionBlockPredicateArgumentType
(CommandRegistryAccess commandRegistryAccess) BlockStateArgumentType
(CommandRegistryAccess commandRegistryAccess) ItemPredicateArgumentType
(CommandRegistryAccess commandRegistryAccess) ItemStackArgumentType
(CommandRegistryAccess commandRegistryAccess) protected
LootConditionArgumentType
(CommandRegistryAccess registryAccess) protected
LootFunctionArgumentType
(CommandRegistryAccess registryAccess) protected
LootTableArgumentType
(CommandRegistryAccess registryAccess) ParticleEffectArgumentType
(CommandRegistryAccess registryAccess) protected
RegistryEntryArgumentType
(CommandRegistryAccess registryAccess, RegistryKey<Registry<T>> registry, com.mojang.serialization.Codec<RegistryEntry<T>> entryCodec) RegistryEntryPredicateArgumentType
(CommandRegistryAccess registryAccess, RegistryKey<? extends Registry<T>> registryRef) RegistryEntryReferenceArgumentType
(CommandRegistryAccess registryAccess, RegistryKey<? extends Registry<T>> registryRef) -
Uses of CommandRegistryAccess in net.minecraft.command.argument.serialize
Modifier and TypeFieldDescriptionprivate final Function
<CommandRegistryAccess, A> ConstantArgumentSerializer.Properties.typeSupplier
Modifier and TypeMethodDescriptionArgumentSerializer.ArgumentTypeProperties.createType
(CommandRegistryAccess commandRegistryAccess) ConstantArgumentSerializer.Properties.createType
(CommandRegistryAccess commandRegistryAccess) com.mojang.brigadier.arguments.DoubleArgumentType
DoubleArgumentSerializer.Properties.createType
(CommandRegistryAccess commandRegistryAccess) com.mojang.brigadier.arguments.FloatArgumentType
FloatArgumentSerializer.Properties.createType
(CommandRegistryAccess commandRegistryAccess) com.mojang.brigadier.arguments.IntegerArgumentType
IntegerArgumentSerializer.Properties.createType
(CommandRegistryAccess commandRegistryAccess) com.mojang.brigadier.arguments.LongArgumentType
LongArgumentSerializer.Properties.createType
(CommandRegistryAccess commandRegistryAccess) com.mojang.brigadier.arguments.StringArgumentType
StringArgumentSerializer.Properties.createType
(CommandRegistryAccess commandRegistryAccess) Modifier and TypeMethodDescriptionstatic <T extends com.mojang.brigadier.arguments.ArgumentType<?>>
ConstantArgumentSerializer<T> ConstantArgumentSerializer.of
(Function<CommandRegistryAccess, T> typeSupplier) ModifierConstructorDescriptionprivate
ConstantArgumentSerializer
(Function<CommandRegistryAccess, A> typeSupplier) Properties
(Function<CommandRegistryAccess, A> typeSupplier) -
Uses of CommandRegistryAccess in net.minecraft.network.packet.s2c.play
Modifier and TypeFieldDescriptionprivate final CommandRegistryAccess
CommandTreeS2CPacket.CommandTree.commandRegistryAccess
Modifier and TypeMethodDescriptioncom.mojang.brigadier.builder.ArgumentBuilder
<CommandSource, ?> CommandTreeS2CPacket.ArgumentNode.createArgumentBuilder
(CommandRegistryAccess commandRegistryAccess) com.mojang.brigadier.builder.ArgumentBuilder
<CommandSource, ?> CommandTreeS2CPacket.LiteralNode.createArgumentBuilder
(CommandRegistryAccess commandRegistryAccess) com.mojang.brigadier.builder.ArgumentBuilder
<CommandSource, ?> CommandTreeS2CPacket.SuggestableNode.createArgumentBuilder
(CommandRegistryAccess commandRegistryAccess) com.mojang.brigadier.tree.RootCommandNode
<CommandSource> CommandTreeS2CPacket.getCommandTree
(CommandRegistryAccess commandRegistryAccess) ModifierConstructorDescription(package private)
CommandTree
(CommandRegistryAccess commandRegistryAccess, List<CommandTreeS2CPacket.CommandNodeData> nodeDatas) -
Uses of CommandRegistryAccess in net.minecraft.server.command
Modifier and TypeMethodDescriptionstatic CommandRegistryAccess
CommandManager.createRegistryAccess
(RegistryWrapper.WrapperLookup registries) Modifier and TypeMethodDescriptionprivate static com.mojang.brigadier.builder.ArgumentBuilder
<ServerCommandSource, ?> ExecuteCommand.addConditionArguments
(com.mojang.brigadier.tree.CommandNode<ServerCommandSource> root, com.mojang.brigadier.builder.LiteralArgumentBuilder<ServerCommandSource> argumentBuilder, boolean positive, CommandRegistryAccess commandRegistryAccess) private static com.mojang.brigadier.builder.ArgumentBuilder
<ServerCommandSource, ?> CloneCommand.createDestinationArgs
(CommandRegistryAccess commandRegistryAccess, CloneCommand.ArgumentGetter<com.mojang.brigadier.context.CommandContext<ServerCommandSource>, ServerWorld> sourceWorldGetter, CloneCommand.ArgumentGetter<com.mojang.brigadier.context.CommandContext<ServerCommandSource>, ServerWorld> targetWorldGetter) private static com.mojang.brigadier.builder.ArgumentBuilder
<ServerCommandSource, ?> CloneCommand.createSourceArgs
(CommandRegistryAccess commandRegistryAccess, CloneCommand.ArgumentGetter<com.mojang.brigadier.context.CommandContext<ServerCommandSource>, ServerWorld> worldGetter) private static com.mojang.brigadier.builder.ArgumentBuilder
<ServerCommandSource, ?> ScoreboardCommand.makeNumberFormatArguments
(CommandRegistryAccess registryAccess, com.mojang.brigadier.builder.ArgumentBuilder<ServerCommandSource, ?> argumentBuilder, ScoreboardCommand.NumberFormatCommandExecutor executor) static void
AttributeCommand.register
(com.mojang.brigadier.CommandDispatcher<ServerCommandSource> dispatcher, CommandRegistryAccess registryAccess) static void
BossBarCommand.register
(com.mojang.brigadier.CommandDispatcher<ServerCommandSource> dispatcher, CommandRegistryAccess registryAccess) static void
ClearCommand.register
(com.mojang.brigadier.CommandDispatcher<ServerCommandSource> dispatcher, CommandRegistryAccess commandRegistryAccess) static void
CloneCommand.register
(com.mojang.brigadier.CommandDispatcher<ServerCommandSource> dispatcher, CommandRegistryAccess commandRegistryAccess) static void
DamageCommand.register
(com.mojang.brigadier.CommandDispatcher<ServerCommandSource> dispatcher, CommandRegistryAccess registryAccess) static void
EffectCommand.register
(com.mojang.brigadier.CommandDispatcher<ServerCommandSource> dispatcher, CommandRegistryAccess registryAccess) static void
EnchantCommand.register
(com.mojang.brigadier.CommandDispatcher<ServerCommandSource> dispatcher, CommandRegistryAccess registryAccess) static void
ExecuteCommand.register
(com.mojang.brigadier.CommandDispatcher<ServerCommandSource> dispatcher, CommandRegistryAccess commandRegistryAccess) static void
FillBiomeCommand.register
(com.mojang.brigadier.CommandDispatcher<ServerCommandSource> dispatcher, CommandRegistryAccess commandRegistryAccess) static void
FillCommand.register
(com.mojang.brigadier.CommandDispatcher<ServerCommandSource> dispatcher, CommandRegistryAccess commandRegistryAccess) static void
GameRuleCommand.register
(com.mojang.brigadier.CommandDispatcher<ServerCommandSource> dispatcher, CommandRegistryAccess commandRegistryAccess) static void
GiveCommand.register
(com.mojang.brigadier.CommandDispatcher<ServerCommandSource> dispatcher, CommandRegistryAccess commandRegistryAccess) static void
ItemCommand.register
(com.mojang.brigadier.CommandDispatcher<ServerCommandSource> dispatcher, CommandRegistryAccess commandRegistryAccess) static void
LocateCommand.register
(com.mojang.brigadier.CommandDispatcher<ServerCommandSource> dispatcher, CommandRegistryAccess registryAccess) static void
LootCommand.register
(com.mojang.brigadier.CommandDispatcher<ServerCommandSource> dispatcher, CommandRegistryAccess commandRegistryAccess) static void
ParticleCommand.register
(com.mojang.brigadier.CommandDispatcher<ServerCommandSource> dispatcher, CommandRegistryAccess registryAccess) static void
RaidCommand.register
(com.mojang.brigadier.CommandDispatcher<ServerCommandSource> dispatcher, CommandRegistryAccess registryAccess) static void
ScoreboardCommand.register
(com.mojang.brigadier.CommandDispatcher<ServerCommandSource> dispatcher, CommandRegistryAccess registryAccess) static void
SetBlockCommand.register
(com.mojang.brigadier.CommandDispatcher<ServerCommandSource> dispatcher, CommandRegistryAccess commandRegistryAccess) static void
SummonCommand.register
(com.mojang.brigadier.CommandDispatcher<ServerCommandSource> dispatcher, CommandRegistryAccess registryAccess) static void
TeamCommand.register
(com.mojang.brigadier.CommandDispatcher<ServerCommandSource> dispatcher, CommandRegistryAccess registryAccess) static void
TellRawCommand.register
(com.mojang.brigadier.CommandDispatcher<ServerCommandSource> dispatcher, CommandRegistryAccess registryAccess) static void
TitleCommand.register
(com.mojang.brigadier.CommandDispatcher<ServerCommandSource> dispatcher, CommandRegistryAccess registryAccess) ModifierConstructorDescriptionCommandManager
(CommandManager.RegistrationEnvironment environment, CommandRegistryAccess commandRegistryAccess)